Game Artist Resume Samples

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LP
L Prohaska
Leopold
Prohaska
6753 Maggio Rapid
San Francisco
CA
+1 (555) 538 6128
6753 Maggio Rapid
San Francisco
CA
Phone
p +1 (555) 538 6128
Experience Experience
Phoenix, AZ
Game Artist
Phoenix, AZ
Marvin Group
Phoenix, AZ
Game Artist
  • You enjoy creating fun and playful assets, as well as seeking feedback from your teammates to find ways to create even more compelling visuals. With an organization that is very product-centric, the voice of all contributing artists will have high influence
  • Strong knowledge of game production tools: Photoshop & Flash
  • Strong knowledge of flash animations which includes character animations,object animations and animated VFX
  • You know the ropes when it comes to exceptional digital illustration and concept art. Your artwork is fun and communicates a refreshing breadth of style and tone. You know how to "show" rather than merely "tell" when creating imagery that may have a theme (i.e. "Happy Holidays!")
  • Strong knowledge of color palette and latest trends of art and design
  • A passion for playing world class mobile, social and casual games a huge plus
  • Strong knowledge of UI/UX principles across PC & Mobile
New York, NY
2D Game Artist
New York, NY
Terry Inc
New York, NY
2D Game Artist
  • Weapons, icons, high-end player rewards (chests, medals, sprays)
  • Visual effects studies, storyboards, and animatics
  • Work with Art Director, Art and Animation team, and Designers to help create content for our games
  • Create concepts and clean vector assets
  • You are the best when it comes to Flash animations
  • You are empowered to leverage analytics, user testing and customer feedback provided to you by your managers and then apply them intelligently into your design work
  • You are highly organized, agile and open to course-correction. You communicate well and proactively with teammates based in the United States
present
Dallas, TX
Senior Game Artist
Dallas, TX
Murazik-Boehm
present
Dallas, TX
Senior Game Artist
present
  • Arts project management
  • Create those assets (such as characters, background art, UI, text and graphic art, etc.) at the highest standard of quality
  • Illustration icons and work with Game Artists to maintain a cohesive style between Art and UI/UX
  • Make promotional web pages and graphic art resources
  • Collaborate with wide variety of stakeholders, peers across Design, Production, and Engineering and across locations
  • Carry out the design of the characters, scenes, interface, and other elements of the game
  • Strong knowledge of flash animations which includes character animations, object animations and animated VFX
Education Education
Master’s Degree
Master’s Degree
University of California, Santa Barbara
Master’s Degree
Skills Skills
  • You have keen imagination and visualisation skills which you apply that in quick illustrations to express your ideas and evolve it through strong creative thought process
  • Your work is best in a participatory, collaborative, iterative, team-based work environment. You inspire your peers through collaboration as well as giving feedback, sharing vision and planning of creative deliverables
  • You are empowered to leverage analytics, user testing and customer feedback provided to you by your managers and then apply them intelligently into your design work
  • You know the ropes when it comes to exceptional digital illustration and concept art. Your artwork is fun and communicates a refreshing breadth of style and tone. You know how to "show" rather than merely "tell" when creating imagery that may have a theme (i.e. "Happy Holidays!")
  • You enjoy creating fun and playful assets, as well as seeking feedback from your teammates to find ways to create even more compelling visuals. With an organization that is very product-centric, the voice of all contributing artists will have high influence
  • Solid art foundation, a thorough understanding of color to quickly sketch your own ideas, ability to adapt to a variety of art styles
  • Strong communication skills, the ability to learn, a sense of responsibility, good sense of teamwork
  • You are a pro at using the latest industry-leading creative software: Photoshop & Flash. Big plus if you are knowledgeable at using Illustrator!
  • Be able to complete the work under pressure efficiently
  • Familiar with design software such as Photoshop, Illustrator, Flash, Painter, and able to complete the hand-painted design
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10 Game Artist resume templates

1

2D Video Game Artist Resume Examples & Samples

  • Creating Concepts and Assets for backgrounds / characters / animation/ creating UI
  • Respecting the planning and the deadlines of the project
  • An Expert at Traditional and Digital Art
  • Proficient in Photoshop
  • Background in academic drawing, sketching, and illustration
  • Good level of English (oral and writing)
  • Knowledge of 3Ds Max(Texturing) is a plus
2

2D Game Artist Resume Examples & Samples

  • High Level Art foundation
  • Proven abilities in drawing and illustration
  • Good Layout sense and typography knowledge
  • High level knowledge of Photoshop/ illustrator
  • Basic/intermediate Flash knowledge
  • Good communication skills
  • Video editing skills is a plus
  • Advertising and marketing background is a plus
3

Senior Game Artist Resume Examples & Samples

  • Minimum 4 years industry experience working on console and/or mobile projects
  • High and Low Poly Modelling of in-game assets
  • Level lighting and population
  • Understanding of optimization for mobile platforms
  • Ability to hand paint texture maps, if required
  • Must have proven experience of line management of a small team
  • Working knowledge of Unity
  • 3ds Max, Photoshop and Zbrush
  • Confident working in a small team
  • Ability to prioritise work-flow and deliver on time
  • Familiarity with SCRUM / Agile practices
4

Senior Game Artist Resume Examples & Samples

  • Carry out the design of the characters, scenes, interface, and other elements of the game
  • UI design
  • Make promotional web pages and graphic art resources
  • Arts project management
  • 4 years of relevant art work experience, web games development experience is preferred
  • Familiar with design software such as Photoshop, Illustrator, Flash, Painter, and able to complete the hand-painted design
  • Strong communication skills, the ability to learn, a sense of responsibility, good sense of teamwork
  • Be able to complete the work under pressure efficiently
  • Solid art foundation, a thorough understanding of color to quickly sketch your own ideas, ability to adapt to a variety of art styles
  • Value Disney culture and be passionate about game and Internet industry
5

2D Game Artist Resume Examples & Samples

  • Weapons, icons, high-end player rewards (chests, medals, sprays)
  • Visual effects studies, storyboards, and animatics
  • Experience with Photoshop and other 2D art / painting programs
  • Portfolio demonstrating artistic skills that range from clean graphic design to detailed, painterly illustrations
  • An art test may be required
  • Bachelor’s Degree in Art or related field
  • Familiar with working with traditional art mediums
  • Experience working in game development (pc or mobile), motion graphics for film or tv
  • Work in marketing or graphic design
  • Experience with 2D animation, Motion Graphics, or Visual Effects Animation
  • Modeling and texturing using 3DS Max, Maya, Z-brush, MudBox, or equivalent software is a bonus
6

Senior Game Artist Resume Examples & Samples

  • You know the ropes when it comes to exceptional digital illustration and concept art. Your artwork is fun and communicates a refreshing breadth of style and tone. You know how to "show" rather than merely "tell" when creating imagery that may have a theme (i.e. "Happy Holidays!")
  • You are the best when it comes to Flash animations
  • You are empowered to leverage analytics, user testing and customer feedback provided to you by your managers and then apply them intelligently into your design work
  • Create those assets (such as characters, background art, UI, text and graphic art, etc.) at the highest standard of quality
  • Illustration icons and work with Game Artists to maintain a cohesive style between Art and UI/UX
  • Strong knowledge of UI/UX principles across PC & Mobile
  • Strong digital illustration (vector and bitmapped) skills for games that may include: Characters, backgrounds, props, decorative/rendered text and UI
  • Drawing basics including anatomy, perspective, compositions, sketching skills
  • Strong knowledge of color palette and latest trends of art and design
  • Experience in making world-class social/casual/casino games a huge plus
7

Game Artist Resume Examples & Samples

  • Work with Art Director, Art and Animation team, and Designers to help create content for our games
  • Create concepts and clean vector assets
  • Follow project specifications to complete artwork on time and within technical requirements
  • Experience with Illustrator, Animate (Flash), and Photoshop
  • An understanding of color, value, and silhouette
  • Strong illustration skills; strong ability to animate characters and effects
  • Experience with Cocos 2DX, or other game engines is a plus
  • Experience creating UI a plus
8

Senior Game Artist Resume Examples & Samples

  • Minimum of 5 years of art experience in game or vfx industries
  • Must have shipped at least one high quality title
  • Familiar with modern PBR workflows
  • Knowledge of major 3d software packages including Zbrush and Quixel/Substance
  • Experience with multiple lighting solutions and techniques
  • Familiarity with AR and/or VR development
  • Familiarity with Motion Graphics and Compositing
  • Ability to own content from idea to implementation