Concept Artist Resume Samples

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JB
J Bode
Jaylan
Bode
4745 Meda Circle
Los Angeles
CA
+1 (555) 588 4170
4745 Meda Circle
Los Angeles
CA
Phone
p +1 (555) 588 4170
Experience Experience
Los Angeles, CA
Concept Artist
Los Angeles, CA
Russel LLC
Los Angeles, CA
Concept Artist
  • Works closely with Project Leads to develop concept artwork that defines the overall look and art style of the game
  • Create detailed model sheets for artists to work from
  • Assist in establishing the style of the project and be a reference for all elements of art production (Environment, Character, UI etc.)
  • Familiarity with product development including workflow, tools, limits of technology, character turnarounds, storyboarding, marketing material, graphic design
  • Create concepts for various projects as assigned. Concept work would range from, but are not limited to
  • Create expressive concept art, on par with the quality of the concept art created for the major Ubisoft titles
  • Work with YellowFan Studios’ Creative Team and Account Managers in defining the vision of national campaigns
Houston, TX
Lead Concept Artist
Houston, TX
Koelpin, Maggio and Huels
Houston, TX
Lead Concept Artist
  • Organizing work and backlog using project management / planning tools i.e. Jira
  • Create project defining artwork that explores a wide range of styles and explores specific moods
  • Provide team feedback to ensure the concept art department produces concept artwork at the expected quality level
  • Leading the development of high quality Concept Art for AAA games
  • Working together with producers, leads, directors and other teams to push project quality
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Working knowledge of Adobe Photoshop and familiarity with 3D packages and game engines
present
Chicago, IL
Senior Concept Artist
Chicago, IL
Walter, Leuschke and Considine
present
Chicago, IL
Senior Concept Artist
present
  • Develop visual guides and targets that can then be executed on by a development team
  • Create project defining artwork that maintains and furthers the look and feel of Hearthstone both in and out of the game environment
  • Provide feedback to the team in order to ensure the art department produces artwork at the expected quality level
  • Create environments, characters, objects, atmospheres and the general style to provide practical content that direct and indirect groups can capitalize on
  • Make any necessary changes to ensure that the work is in keeping with the artistic vision
  • Work closely with the Creative Director to develop concept art that defines the overall look and art style of the game
  • Assist Creative Director and Game Designer to establish game world in the vision of the game concept
Education Education
Bachelor’s Degree in Graphics Design
Bachelor’s Degree in Graphics Design
Auburn University
Bachelor’s Degree in Graphics Design
Skills Skills
  • Ability to quickly generate thumbnails based on art direction, progressing to more detailed color concepts and final illustration
  • Excellent communication skills and ability to take direction and accept critical review of your work
  • Knowledge of Photoshop or related software with a solid understanding of core artistic principles including, color, composition, structure and perspective
  • Designing creative believable characters with strong sense of style and – well – character
  • Strong ability to interpret other people's ideas
  • Be able to quickly render imaginative concepts from verbal and written direction
  • Excellent communication skills and great teambuilding approach
  • Excellent 2D skills and knowledge of traditional art techniques
  • Be able to think laterally, problem solve under tight deadlines, and quickly execute imaginative concepts from verbal and written direction
  • Quick sketching ability
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15 Concept Artist resume templates

1

Senior Concept Artist Resume Examples & Samples

  • Work closely with Game Designers, Architects, Art Directors and Concept Team to create ¾ maps that will encompass all elements of game play, define well thought-out and gorgeous level layouts while maintaining the style and flavor of the game
  • Will develop final “beauty shot” illustrations that will define mood, lightning, textures and color scheme of the scene or follow an existing Style Guide
  • Will work on defining the look of specific objects, small and big, vehicles, vegetation and everything that pertains to the environment and the player’s interaction with it
  • Work on high quality textures for direct implementation in game
  • Very strong drawing and perspective skills
  • Must be capable of adapting style to a wide range of franchises, going from Cartoon caricatured look to semi-realistic style
  • Strong digital painting skills required for Beauty Shots development. This includes a strong understanding of lightning, color theory and rendering skills
  • Great understanding of spatial relationship between environment and avatar. Being a knowledgeable gamer is a must for this
  • Must be able to take a lot of game play and technical requirements and find solutions to incorporate them in the most pleasing visual way possible
  • Team Player: This is a highly collaborative position that demands great communication skills, adaptability, and the ability to take and give feedback in a professional manner. A lot of iterations and fast changes are part of the process. Not for the faint of heart!
  • 3D Experience required: the candidate must be able to use Maya to start layouts in 3D before going to the drawing phase
2

Senior Concept Artist Resume Examples & Samples

  • Process –Create fast and lose comps as well as tight light drawings. Has a mastery over light and color theory. Capable of delivering polished final production ready works of art for the game team as well as marketing purposes
  • Focus – Skill in both character and environmental art is required but a focus on characters and facial likeness is ideal
  • Minimum of 5+ years of experience in Games or Film/TV studios
  • Familiarity with common mobile/web standards and technologies
  • Problem-solver, disciplined and results oriented
  • Traditional animation skills a plus (2D or 3D)
  • BA/BFA degree Illustration, Animation, or Graphic Design/Graphic Arts
3

Concept Artist Resume Examples & Samples

  • Excellent illustration skills
  • Previous experience as Concept Artist
  • Strong ability to interpret other people's ideas
  • Proficiency in Adobe® Photoshop®
  • Excellent communication skills and great teambuilding approach
4

Concept Artist Resume Examples & Samples

  • Effectively communicate visual intentions with wider team
  • Iterate on selected sketches by adding more detail
  • Account for technical constraints and limitations to suggest realistic concepts
  • Minimum 3-5 years’ experience in concept art, in the games industry -preferably with experience working on highly realistic console game titles
  • Knowledge of 3D software
  • Mechanical design/industrial design skills
  • Observation skills
  • Research skills
  • Written and oral Communication skills
  • Comfortable with iterative approach
5

Lead Concept Artist Resume Examples & Samples

  • Create project defining artwork that explores a wide range of styles and explores specific moods
  • Collaborate closely with the art director to keep a consistent vision
  • Provide team feedback to ensure the concept art department produces concept artwork at the expected quality level
  • Actively identifies new areas for team learning and takes advantage of opportunities to develop the team
  • Assist Production and other concept artists in coordinating concept tasks
  • Provide creative feedback to external concept partners
6

Concept Artist, Mobile Resume Examples & Samples

  • Create detailed illustrative renditions of well-known characters
  • Create high level concept which helps determine the mood and style of the game as a whole
  • Concept an array of environmental assets, structures, and characters
  • Create orthographic and mechanical representations that clearly define material and construction
  • Incorporate game design needs and technical limitations into concept design
7

Junior Concept Artist Resume Examples & Samples

  • Be able to adjust different art styles
  • Strong 2D drawing skill
  • Be specialized in 2D cartoon style
  • 2D animation skill or experience is a plus
  • Good communication skill and capable language proficiency in both written and oral English
  • Good sense of team work
8

Concept Artist Internship, Di Summer / Fall Resume Examples & Samples

  • Create concept designs and sketches for characters and environments
  • Work with Mentor to create images that will be visual targets & blue prints for building the game assets. This includes setting a good design for scale, overall tone, color scheme designs, and lighting
  • Specific college training in illustration and graphic design
  • Proactive, sense of initiative, self-motivated
  • Knowledge of 3D Software (Maya or 3D Studio Max) a plus
9

Senior Concept Artist Resume Examples & Samples

  • Provide visual direction and guidance to development teams clearly and concisely through written feedback, drawovers, and/or paintovers
  • Generate mood and reference boards during the initial ideation phase of a product
  • Develop visual guides and targets that can then be executed on by a development team
  • Mentor and train junior level talent to improve their skills and build their knowledge
  • Ability to create high quality work and set a high bar across the team
  • Can meet deadlines and provide a reasonable estimate for prospective work assignments
  • Strong understanding of the visual arts: anatomy, form, layout, perspective, color theory, value, and lighting
  • Highly proficient with Adobe Photoshop
  • Basic knowledge of a 3D software package: Maya or 3DS Max
  • Minimum 4 years gaming experience with at least 2 years as a Senior Art Lead on a mobile, console, or pc product
  • Solid understanding of game development on mobile, console or pc
  • Excellent organizational skills with the ability to work on multiple projects and set priorities in order to meet deadlines and expectations
  • Broad understanding of all Disney Brands including: Marvel, Star Wars, and Pixar
10

Senior Concept Artist Resume Examples & Samples

  • Develop final “beauty shot” illustrations that will define mood, lighting, textures and color scheme of the scene or follow an existing Style Guide
  • Work on defining the look of specific objects, small and large, buildings, vegetation and everything that pertains to the environment and the player’s interaction with it
  • Create high quality textures for direct implementation in game
  • 2-5 years experience creating high quality 2D artwork in the video games industry or similar industries
  • Possess the ability to quickly learn and adapt to art and production pipelines
  • Self-motivated individual with a willingness to continue learning
  • Collaborate openly in critique and design review lending an artistic eye to overall product quality
11

Concept Artist Resume Examples & Samples

  • Define and create original 2D assets and UI wireframes and workflows
  • Create mock-ups that support the project's art direction
  • Work with other teams to ensure the implementation matching the intention
  • Work closely with teams to conceptualize and prototype assets functionality, look and feel
  • Meet project deadline and milestones
12

Senior Concept Artist Resume Examples & Samples

  • Creation of dynamic artwork that illustrates various stories and scripts
  • Bachelor’s Degree and significant experience in producing concept art for VFX/Feature films
  • Experience creating some or all of the following: environments, hard surface, and creature design, matte paintings, shot elements, storyboards (advantage)
  • Ability to work closely with Art Department leadership and within a production environment
  • Proficiency in design software required (Photoshop, z-brush Painter, Sketch-up, Modo etc)
13

Concept Artist Resume Examples & Samples

  • Report to Art Director and partner on image research and concept development for various campaigns
  • Translate business and marketing objectives into concept moodboards and designs that are clear, compelling, visually exciting, and easy to understand
  • Sourcing appropriate images for briefed concepts
  • Maintaining and expanding internal image archive and library
  • Minimum 2-3 years in a photography or design environment, preferably in fashion or luxury
  • BFA in Photography, Design, Library Science or equivalent
  • Must have an excellent eye for photography, type, and layout design
  • Proficiency with Adobe Creative Cloud
  • Strong project management, organizational and planning skills
  • Sound knowledge of picture sources around the world
  • Ability to quickly locate appropriate images
  • Ability to communicate effectively with art directors adapt to changing needs
14

Concept Artist Resume Examples & Samples

  • Assist in establishing style for production art like environment, characters, 2D or objects
  • Maintain consistent style under the direction of the Art Director and be able to iterate on them
  • Work with production leads to create concept art relevant for project
  • Actively participate in technical and artistic problem solving
  • Able to identify inefficiencies in the concept-to-production process and help formulate resolutions
  • Produce environment concept art and in-game mock ups, focusing particularly on lighting and post effects
  • Actively seek feedback from the Art Director in style and mood
  • Communicate with co-workers, including designers, programmers, and other game artists
  • Follow the schedules set by the Production Team
  • Excellent drawing and conceptualization skills with an ability to adapt to established styles
  • Understanding of fundamental illustration skills including composition, perspective and colour theory
  • Digital illustration skills with an advanced understanding of Photoshop
  • Understanding of form, composition, and use of detail
  • Solid interpersonal and communications skills
  • Self-managing, organized with good time management
  • Understanding of 3dsMAX modelling and texture tool sets
  • Minimum 1-3 years’ experience in concept art, in the games industry
15

Senior Concept Artist Resume Examples & Samples

  • Produce sketches to help the AD show the preliminary project intentions
  • State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations
  • Make any necessary changes to ensure that the work is in keeping with the artistic vision
  • Convey the colour pallets sought by AD by using it in concepts
16

Marketing Concept Artist Resume Examples & Samples

  • Provide composition sketches for Marketing screenshots, emphasizing story telling
  • Direct the Marketing team to help them come up with the best compositions
  • Paint over Marketing screenshots to beautify them and make them readable
  • Character paintovers for packaging and other marketing campaigns
  • Interact with the Marketing team and perform other responsibilities as needed
  • Help with Concept Art when time permits and as needed
  • Ability to paint over game screenshots matching the game quality in Photoshop
  • Strong compositional skills for in-game marketing screenshots
  • Traditional artistic skills
  • Usable knowledge of Maya or ability to learn Maya skills based on Marketing pipeline (Maya- choreographies, simple layouts)
  • Have previously worked as a concept artist on a shipped game or other media
  • 1-3 years of QA Tester experience at a video game studio or a technology company
  • Creativity- ability to create unique/iconic/fun in-game content and scenarios that spark the imagination
17

Concept Artist Resume Examples & Samples

  • Create color moods that capture the feel of locations and environments
  • Create imaginative and original designs for characters and other game assets
  • Produce art ranging from rough thumbnails to print quality images
  • Deliver visual ideas of characters, buildings and vehicles
18

2D Artist / Concept Artist Resume Examples & Samples

  • Creating of high quality concepts for AAA game assets
  • Designing of buildings, vehicles and landscape objects
  • Creation of environments and mood pictures
  • Working closely together with the Art Director, Lead Artist and the Art Team to realize a believable and breathtaking ingame world
  • At least 2 years’ experience in 2D concept creation (within the gaming industry is an advantage)
  • Great understanding of color, perspective and proportion
  • Very strong creativity and an excellent eye for details
  • Strong skills in the creation of hard surface concepts
  • Great knowledge of Photoshop
  • Knowledge of texturing is a plus
  • Experience with mudbox or zbrush is a plus
  • Good knowledge of the English language
19

Lead Concept Artist Resume Examples & Samples

  • Leads, mobilizes and develops a team of artists; follows up and evaluates the team
  • Prioritizes and manages the team’s day-to-day tasks to ensure that deliverables are completed on time and to production team’s specifications
  • Knowledge and understanding of Concept Art processes in AAA Production
  • Familiar with project management / planning tools i.e Jira and Shotgun
  • Work together with producers, leads and directors to push vision and project quality
  • Strong environment and character concept art skills
  • Create style guides, reference sheets and prepare tasks for the concept art team
  • Leadership & management skills
  • Previous experience leading a team, preferably in agile project management
  • Working knowledge of Adobe Photoshop and familiarity with 3D packages and game engines
  • Ability to create concepts of environments, characters and props
  • Excellent skill at producing high-quality art to a AAA standard
  • At least 1 AAA shipped as a Lead Concept Artist
  • Basic understanding of composition and lighting
  • Basic understanding of human anatomy
  • Experience from FPS/MMO development
20

Mobile Concept Artist Resume Examples & Samples

  • Collaborate with the team and Art Director to design the visual look and feel of the game and all relating materials
  • Produce high quality art and design materials to agreed specifications
  • Support the other members of the team, leading by example and encouraging good communication, using solid procedures
  • Participate in brainstorming, art reviews, critiques
  • When required, develop solutions for game designers within the confines of the Design Document
  • Keep up to speed with current trends and cutting edge designs (both within and outside of the game industry)
  • Art based degree (or equivalent) desired
  • 3+ years experience in the mobile game industry designing characters, environments & graphic design
  • Expertise in the creation of concept designs and concept illustration in the game/entertainment industry (film, TV etc)
  • Ability to work within a variety of styles and subjects on mobile games, especially on realistic and futuristic themes
  • Ability to tell stories visually (through illustration and storyboards)
  • A good understanding of human and animal anatomy
  • A good understanding of various stylization methods
  • Candidates should be familiar with the iterative graphic design process (brief, sketch, review, refine, iterate etc)
21

Concept Artist Resume Examples & Samples

  • At least one year of experience doing concept art in film or games
  • Some experience working with 3D applications
  • An excellent understanding of anatomy, character/creature design, colour theory, perspective, lighting and composition
  • Be fluent working with digital media (e.g. Photoshop)
  • Work well in and communicate ideas within a team environment
  • Be a self motivated individual with a strong work ethic
  • Skills working with 3D software such as ZBrush, 3Dcoat, Keyshot, Maya or Modo
22

Lead Concept Artist Resume Examples & Samples

  • 3-5 years of experience doing concept art in film
  • Excellent 2D skills and knowledge of traditional art techniques
  • Excellent 3D skills and a strong understanding of new technology relevant to concept art workflow and techniques
  • Ability to produce artwork in a variety of styles to suit individual briefs
  • Be able to design a variety of original concepts including: interior and exterior environments and accompanying scene objects
  • Be able to quickly render imaginative concepts from verbal and written direction
  • Be a self motivated individual with a strong work ethic and excellent time management
  • Previous experience in a Lead Artist role
  • Interest in Skills working with 3D software such as ZBrush, 3Dcoat, Keyshot, Maya or Modo
  • A passion for films and visual effects
23

Senior Concept Artist Resume Examples & Samples

  • Establish the style of the project and be a reference for all elements of art production (Environment, Character, UI etc.)
  • Set and share best practices, production pipelines and workflows within the group
  • Be a reference for the art team in relation to various artistic elements and find solutions to complex issues that arise
  • Efficiently communicate and support messages and decisions from management
  • Plan, estimate and prioritise time frames for the completion of tasks and track progress using the designated tracking tools
  • Communicate and collaborate with key stakeholders to confirm task direction and ensure consistency of work within the team
  • Effectively communicate complex visual intentions to the wider art team
  • Support the Lead Artist and/or Art Director in any related ad hoc tasks
  • Excellent interpersonal and communications skills
  • Excellent drawing and conceptualisation skills with an ability to adapt to established styles
  • In-depth Anatomical and architectural knowledge
  • Solid knowledge of fundamental illustration skills including composition, perspective and colour theory
  • Strong observation and research skills
  • Strong knowledge of form, composition, use of detail and visual story telling
  • Solid digital illustration skills
  • Strong working knowledge of Photoshop
  • Good working knowledge of relevant 2D and 3D software
  • Knowledge of data management software (such as Perforce)
  • Good knowledge of the video game industry and awareness of typical video game development processes
  • Substantial working experience in concept art or other relevant experience
  • Bachelors’ degree in Graphics Design, Art or other relevant training
  • Has shipped at least 1 game as a concept artist; preferably on a ‘AAA’ console title
  • Experience working within a photo realistic environment
24

Senior Concept Artist, Unannounced Project Resume Examples & Samples

  • Create character / creature concepts including character sheets and detailed callouts of equipment and weapons
  • Create environmental concepts that include landscape / architectural designs, props and occasional mood paintings
  • Iterate on game assets with other artists and designers via paint overs, studies, and group critiques
  • Visualize complex environments through the use of basic components
  • Portfolio of relevant artwork, online preferred
25

Concept Artist Internship, Dcpi-summer Resume Examples & Samples

  • Gather references
  • Create sketches
  • Create model and/or paint designs for buildings
  • Vehicles and characters in the Star Wars universe
26

Senior Concept Artist Resume Examples & Samples

  • Create project defining artwork that maintains and furthers the look and feel of Hearthstone both in and out of the game environment
  • Collaborate closely with the art director to maintain a consistent vision
  • Provide feedback to the team in order to ensure the art department produces artwork at the expected quality level
  • Assist the Production and Art team in coordinating art tasks
27

Concept Artist Resume Examples & Samples

  • Determine the content with colleagues illustrations
  • Iterate with rapidity concept sketches for characters, props and environments as required by the Art Director
  • Create final polished artwork showcasing detailed materials, colours and lighting
  • Paint over white box environments for model/texture artists
  • Provide orthographic drawings and style sheets for model/texture artists
  • Create storyboards to help concept 3D scenes
28

Senior Concept Artist Resume Examples & Samples

  • Create concept art and game-ready production assets (including, but not limited to, character art, backgrounds, scene objects, clothing, UI)
  • Interpret and analyze aesthetic threads between various provided reference materials to help build on-brand, unique, and appropriate artistic styles for games
  • Follow existing style guides and assist in their creation when asked
  • 4+ years of industry experience, preferably 1+ years of experience in a Senior role (experience in mobile games and/or social games a plus, experience with iOS games double-plus-good)
  • Experience working with a variety of casual, approachable art styles (specifically young female characters, celebrities, etc)
  • Degree or diploma in illustration, animation, or related field; or an equivalent combination of education and/or experience
  • Excellent 2D art and illustration skills (i.e. you live in Photoshop)
  • Superior character art and concept design in a range of different casual styles
  • Ability to match existing art styles
  • Superb imagination and creativity
  • Ability to produce high quality work quickly for high profile projects
  • Can work well both independently and closely with other Sr. Artists
29

Character Concept Artist Resume Examples & Samples

  • Work with the Art Director and Designers to turn ideas into compelling and appropriate concepts for the game
  • Create clear, detailed concepts to communicate the game vision to the Art Team
  • Create and maintain a consistent style for characters per project
  • Excellent fundamental illustration skills such as drawing, painting, composition, perspective, color and light theory
  • Ability to interpret and create an original and compelling concept based on verbal or written description within a given style, from the idea phase all the way to the final concept
  • Ability to produce a variety of quick sketches showing different approaches for the same design
  • Ability to create concepts in digital form using primarily Photoshop
  • Experience with Maya is a plus
  • Strong understanding of games and game constraints (polygonal modeling, texturing) highly desired but not compulsory
  • Ability to draw Storyboards (good sense of layout, camera framing, shot selection)
30

Concept Artist Resume Examples & Samples

  • Sketch, draw and design art concepts for game design documents to make the vision of the art direction more tangible
  • Create environments, characters, objects, atmospheres, and the general style to provide practical content that direct and indirect groups can capitalize on
  • Conceptualize via quick sketches and digital illustrations to help the art director show the preliminary project intentions
  • Effectively communicate visual intentions with wider teams
  • Make any necessary iterations to ensure that the work is in keeping with the artistic vision
  • Convey the colour pallets sought by the art director by using it in concepts
  • Preferably with college diploma in fine arts or equivalent
  • Minimum 3 years' experience in concept art, in the games industry-preferably with experience in working on highly realistic console game titles
  • Written and oral communication skills
  • Ability to provide and accept feedback and adapt to change
31

Concept Artist, Character Resume Examples & Samples

  • Brainstorm ideas for characters
  • Sketch explorative thumbnails in 2D and possibly 3D (3D is a plus, but not necessary)
  • Paint detailed character and costume concepts
32

Senior Concept Artist Resume Examples & Samples

  • Work closely with the Creative Director to develop concept art that defines the overall look and art style of the game
  • Conceptualize and illustrate various game assets, with heavy focus on characters, environments and architecture
  • Create style guides and examples that show key visual elements, and ensure stylistic consistency
  • Create concept art that may include everything from thumbnails to orthos to polished illustrations as defined by the Creative Director
  • Strong design and illustration skills
  • Strong foundation in art, including the effective use of color, form, lighting and composition
  • Possess an understanding of style guidelines, design processes, and creative workflow
  • Excellent teamwork skills & flexibility
33

Concept Artist Resume Examples & Samples

  • Characters, environment, props, lighting, and FX studies
  • Black and white sketches to fully painted images as needed for the project
  • May also be done using a variety of 3D packages to model and render assets
  • Work with producers to complete tasks by the assigned due dates
  • Work with art lead to achieve the necessary final image quality
  • 3+ years of experience as a Concept Artist
  • Experience with Photoshop and other 2D art / painting programs
  • Exceptional understanding of human and creature anatomy
  • A solid skillset able to tackle creature design, FX design, environments, and props
  • Experience with the creation of orthographics for characters, sets, or props
  • Bachelor’s Degree in Art or related field
  • Sculpting experience
  • Modeling and texturing using 3DS Max, Maya, Z-brush, MudBox, Substance Painter or equivalent software
  • Unrelenting self-motivation and drive
34

Concept Artist Resume Examples & Samples

  • Design a broad range of original concepts for characters, creatures, interior and exterior environments, user interface, vehicles, and objects in both organic and industrial ranges of style
  • Works closely with Project Leads to develop concept artwork that defines the overall look and art style of the game
  • Meets project deadlines / milestones, as set by Project Leads and the production department
  • Mentors peers and trains less experienced concept artists
  • Strong Environment painting skills
  • Experience in and passion for working in the science fiction genre
  • Industrial design experience
  • Knowledge of industry standard 3D software plus
35

Concept Artist Resume Examples & Samples

  • Minimum of 2+ years professional work experience producing art in a related production pipeline (game industry experience preferred but not mandatory)
  • Knowledge of Photoshop or related software with a solid understanding of core artistic principles including, color, composition, structure and perspective
  • Ability to quickly generate thumbnails based on art direction, progressing to more detailed color concepts and final illustration
  • Extensive character design skill and experience
  • Experience using 3D packages like Maya, ZBrush or Unity a plus
  • A terrific sense of humor!
  • Able to work full-time or part-time at our offices in Los Angeles, CA
  • Candidates without a portfolio WILL NOT be considered. Please include samples (or links to samples) of your work
36

Concept Artist Resume Examples & Samples

  • Designing imaginative vehicles rooted in reality
  • Designing architecture and props that fit the design guidelines and direction of the game
  • Designing creative believable characters with strong sense of style and – well – character
  • A good portfolio presenting top of the line work
  • Ability to create accurate and clear to read concepts for 3d modelers using industry standard tools
  • Proven experience in concept work
  • Ability reliably meet agreed commitments
  • Ability to follow visual and verbal direction
37

Concept Artist Resume Examples & Samples

  • Brainstorm creative ideas for gameplay locations with Design and Art teams
  • Sketch explorative thumbnails in 2D and 3D
  • Paint detailed environmental and prop concepts
  • Paint fast thumbnail mood and lighting concepts
  • Draw fast and detailed line art environment designs
  • Provide feedback and paint-overs
  • Environment concepting
  • Some graphic design skill
  • Hard surface / vehicle / character design abilities
  • Storyboards creation
  • Fine art background
  • Some 3D modeling skill
  • Game industry experience
38

Concept Artist Resume Examples & Samples

  • Generate multitude of ideas and sketch convincingly environments, props, characters and creatures
  • Create expressive concept art, on par with the quality of the concept art created for the major Ubisoft titles
  • Research and collect visual material to define and improve the visual style and contents of the game
  • Consider the gameplay implications of the design and the overall player experience
  • Very good illustration and storytelling skills with an eye for perspective, color, lighting, mood and composition
  • Good sense of form, shape, silhouette, scale and surface materials
  • Ability to drive any environment sketch to photorealistic illustration
  • Strong use of research and reference material in support of idea generation and problem solving
  • Knowledge of basic 3D software packages. Extensive experience employing 3D techniques into a concept workflow is an advantage
  • Very good communication skills and teamwork oriented attitude
  • Excellent command of English
39

Concept Artist Resume Examples & Samples

  • Bachelor’s Degree and/or proven experience in Entertainment Industry, ideally VFX Post Production
  • Experience or knowledge of cinematic techniques, language and shot composition (advantage)
  • Developed “eye” and strong aesthetic
  • Proficiency in design software required (Photoshop, Painter, Sketch-up, Modo, etc, z-brush)
  • Ability to assemble research and reference material that will be influential to clients and design team
40

Concept Artist Resume Examples & Samples

  • Develop concepts within the context of a multi-disciplinary design team
  • Explore broad vision for novel platform and experience
  • Develop characters & environment, draw character turnarounds and illustrate story world ecosystem
  • Conceptualize User Experience from shopping to unboxing to platform usage
  • Establish play patterns that lead to long-term engagement
  • Draw 2D sketches illustrating concepts and create storyboards to define concepts in a narrative form
  • Bachelors Degree and 5 – 8 years of professional experience in art/design
  • Ability to design and iterate on a variety of original concepts
  • An understanding of character, environment and story design
  • Interest in the design of playful, informal learning interventions
  • Experience and/or interest in Chinese culture preferred
  • Ability to adapt to a multi-cultural work environment
41

Concept Artist Resume Examples & Samples

  • An excellent understanding of anatomy, character design, color theory, perspective, lighting and composition
  • Be able to design a variety of original concepts including: interior and exterior environments
  • Be fluent working with digital media, primarily Adobe CC suite
  • Be able to think laterally, problem solve under tight deadlines, and quickly execute imaginative concepts from verbal and written direction
  • Communicate ideas clearly within a collaborative team environment
  • Comfortable working in Windows/and/or/Mac OS systems
  • Be a self-motivated individual with a strong work ethic
  • Hungry to learn and grow alongside like-minded, driven artists
  • Experience with 3D software such as Maya, C4D, ZBrush, Mudbox or Modo
  • Experience in storyboarding sequences
  • Experience in traditional animation techniques such as cell-frame animation
42

Concept Artist Resume Examples & Samples

  • You have keen imagination and visualisation skills which you apply that in quick illustrations to express your ideas and evolve it through strong creative thought process
  • You are a pro at using the latest industry-leading creative software: Photoshop & Flash. Illustrator is a big plus!
  • You are the best when it comes to Concept Art
  • You work is best in a participatory, collaborative, iterative, team-based work environment. You inspire your peers through collaboration as well as giving feedback, sharing vision and planning of creative deliverables
43

Lead Concept Artist Resume Examples & Samples

  • Leading the development of high quality Concept Art for AAA games
  • Creation and maintenance of a prospering art culture within the Concept Art Team
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Prioritizing and managing the team’s day-to-day tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronisation meetings to communicate vision and needs with other teams
  • Organizing work and backlog using project management / planning tools i.e. Jira
  • 3+ years of working with environment and character concept art
  • Ability to create concepts of environments, characters and props to AAA standard
  • Advanced understanding of composition and lighting
44

Concept Artist Resume Examples & Samples

  • Sketch, ideate, and generate new effect concepts
  • Work with the creative team to define the art vision for the project which meets aesthetic and technical goals
  • Generate quick sketches, speed-paints and paint-over’s
  • Create high-quality concepts which helps determine the mood and style of the effect as a whole
  • Work collaboratively under the guidance and direction of an art lead/director to visualize and iterate on concepts and elements
  • Create detailed illustrative renditions of characters, scenes, and visual effects to read well on mobile devices for 2D/3D artists and animators to implement into working models
  • Create presentation materials to share concepts broadly
  • Create detailed model sheets for artists to work from
  • 3+ years industry experience preferred
  • Excellent traditional art skills with an eye for atmospheric, perspective, color, and lighting, and the ability to use these skills to properly portray the mood of the concept
  • Proficiency in the use of Photoshop or other digital painting tools as well as traditional painting/rendering techniques
  • The ability to understand and embellish the greater vision of the art director, while considering the constraints of art style and technical possibilities
  • Ability to working in a broad range of styles and aesthetics
  • Exceptional skill in communicating an artistic vision, both written and verbal
  • Good communication, organizational, time management and interpersonal skills
  • Familiarity with product development including workflow, tools, limits of technology, character turnarounds, storyboarding, marketing material, graphic design
  • An understanding of game-play mechanics and how they relate to a scene
  • 3D knowledge within Maya or other program is helpful
45

Texture / Concept Artist Resume Examples & Samples

  • Create tiling, trim, and unique hand painted textures for building, dungeon, and other art assets
  • Overpaint screenshots for lighting keys and color palette information
  • Concept key art and loading screens
  • Communicate with Production, Art Management, and other departments
46

Fjord Concept Artist Resume Examples & Samples

  • Work on interesting, challenging projects that have high visibility and impact
  • Story-board, conceptualize and illustrate environments, characters, and UI elements
  • Design and create UI assets for use in game engines
  • Collaborate closely with designers and developers to help produce amazing immersive experiences
  • Actively participate in all scrum meetings
  • Continuously improve skill sets across multiple platforms
  • Continuously suggest improvements for the organization
  • Minimum 3 years' industry experience
  • Proficiency with Adobe Photoshop, Illustrator, etc
  • Texture creation for 3D game engines
  • Agile methodologies
  • Source control management using Git
  • Project management tools, such as JIRA
  • Experience creating content for VR or MR hardware (e.g. HTC Vive, Oculus Rift, Bridge Headset, Google Tango, etc.)
  • Familiarity with Substance Designer
  • Basic skills in 3D modeling
47

Concept Artist Resume Examples & Samples

  • Understanding and following the visual style of the game and the concept guidelines, and make that shine through in the concepts
  • Producing sketches to help the AD show the preliminary project intentions
  • Convey the color pallets sought by AD by using it in concepts iterate on selected sketches by adding more detail
  • College diploma in fine arts or equivalent
  • Minimum 1-3 years’ experience in concept art, in the games industry - preferably with experience in working on highly realistic console game titles
  • Architectural and anatomical knowledge
48

3D Concept Artist Intern Resume Examples & Samples

  • Your CV
  • A cover letter telling us why you’re interested and why you would be a good fit for the role
  • A single jpeg image of your best work included in your application email. The image should contain your name and contact details and the files size should be less than 1mb
  • A link to you online portfolio, we want to see your best work so far
49

Intern / Co-op D Concept Artist Resume Examples & Samples

  • Develop 2D visual assets using Photoshop, Illustrator and comparable tools
  • Create 2D animations for key gameplay events and game interface screens
  • Provide illustrations, sketches and concepts to express key gameplay events
  • Communicate effectively and proactively with other team members
  • Demonstrate a positive, adaptive attitude and effective time management skills
  • Participate in art reviews and respond to critical feedback in a professional manner
  • Outstanding skills in Photoshop, Painter or comparable 2D software packages
  • Be able to follow and adapt to stylistic guidelines set by the Lead Artist
  • Excellent design skills, including the effective use of shape, color, form, lighting and composition
  • Quick ideation and sketching ability
  • Must be able to work in a collaborative and Agile development environment
  • Strong passion for gaming (particularly mobile games!)
  • 3D model texturing experience a plus
  • Experience in Flash desired but not required
  • Online portfolio consisting of current personal and recent professional work
  • Additional 2D skills such as storyboarding and user interface design
  • Visual effects and/or particle effects skills are a plus
50

Concept Artist Resume Examples & Samples

  • Must have prior experience in either the film or game industry
  • Be an expert in Photoshop
  • Has a strong background in traditional art skills and demonstrates an understanding of fundamentals like composition, perspective, proportion, scale, value, and color theory
  • Demonstrates strong sketching abilities as well as rendering, matt painting, graphic design and iconography. Understands which art techniques to employ to deliver the piece on time while communicating what is needed to the team
  • Utilize 3d applications like sketch up, Modo, 3ds, or Maya to facilitate work
  • Can create hyper realistic environmental scenes
  • Strong understanding of architecture construction and environmental design
  • Have a proven record of meeting deadlines
  • Is fast and organized doing research and reference gathering
  • Has excellent communication skills and is able to work one on one, in groups, and with multiple departments and different personalities. Is proactive amongst all parties
  • Possesses the ability to take direction and feedback from the team as well as contribute ideas. Understands the artwork is functional to the game, has game play relevance and implications, and needs to clearly communicate to the team of its intended goals
  • Shows an interest in delivering the best possible results and puts in effort to achieve them
  • Must be comfortable with learning new tools, including some of the game tools
  • Must have a portfolio of work for consideration. Web based portfolios are preferred
51

Concept Artist Resume Examples & Samples

  • Create key concept art (for character, skins, mounts, UI, props and environments), paint over screenshots, and loading screens
  • Collaborate with art, design, animation, and visual effects departments to deliver heroes, skins, maps, mounts, and other supporting assets that meet the highest visual quality and gameplay standards
  • Understand, maintain, explore, and enhance our visual style guide
52

Lead Concept Artist Resume Examples & Samples

  • Drive all initiatives relating to the art direction for the game – including, but not limited to, the creation of style guides, vision documents and art bibles
  • Collaborate with the team reviewing and approving all work that contributes to the visual direction of the game
  • Contribute to finding and managing external partners who will contribute to building out the visual direction of the game
  • Contribute to hiring, staffing and mentoring of the art team
  • Drive multiple projects from start to finish with minimal to no supervision, while keeping all appropriate stakeholders informed and engaged
  • 7+ years of industry experience as an Artist, of which at least 3+ as a Senior Artist
  • Superior Photoshop and other 2D art / painting programs
  • Experience with Maya or other 3D modelling tools
  • Ability to work with team leads, stakeholders, external contractors and directors to align art priorities for the project
  • Ability to assist in the creation of production ready in-game art
  • Eye for lighting, color, details and the ability to use them to create compelling visuals that support gameplay
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • Ability to work under pressure and to deadline with little oversight
53

Senior Concept Artist Resume Examples & Samples

  • Create character and environment concepts for pre-production of our award winning animated shorts and cinematics in the Overwatch, Warcraft, Diablo, Starcraft, Hearhtstone, and Heroes of the Storm universes
  • Create environment mood paintings, lighting studies, color keys, and color scripts
  • Create highly polished illustrations for animated sequences to promote new content and expansions
  • Partnering with internal and external artists to collaborate on large creatively complex assignments
  • Create jaw dropping illustration work to be used across the company for Blizzcon, Gamescom, marketing, promotional material, etc
  • Create concept art and illustration work to help the game development teams with their creative and artistic goals
  • Work with art directors and directors to create a vision for our creative projects across the team
  • 5+ years professional experience as a concept artist and/or illustrator
  • Exceptional ability creating traditional 2D art and you know when to work quick to generate conceptual ideas and when to slow down and polish an image for public consumption
  • You’re an expert with shape design, silhouette, and structure as well as color and composition and you aren’t afraid to experiment with 3D when it helps get the job done
  • Exceptional understanding of human and creature anatomy and you know how to stylize them to create compelling and memorable characters with emotions and feelings
  • You love to collaborate. You have experience working with other artists and sometimes leading them on team projects. You take initiative and will help lead a creative vision, understanding that creating epic entertainment experiences is a team effort and you thrive when working with others
  • You love games, movies, animation, and you love dissecting them and exploring ways to take them to the next level
  • You have a passion for Blizzard games and understand the unique approach to creating Blizzard art for our game universes
54

Senior Concept Artist Resume Examples & Samples

  • 5+ years industry experience
  • Strong art skills, with a great eye for color, value, composition, and lighting
  • Ability to iterate quickly and generate exciting creative ideas
  • Excellent spoken and written communication skills
  • Expert in Photoshop
  • Proficiency with standard 3D industry tools is a plus
  • High capacity and enthusiasm to learn new tools
  • Demonstrate knowledge of strong character and environment design in a variety of styles from realistic to stylized with accurate perspective
  • Have a passion for gaming and the gaming industry
  • Positive attitude and experience working in a highly collaborative environment
55

Senior Character Concept Artist Resume Examples & Samples

  • Exceptional traditional and digital art skills
  • Obsessive about look development and unique visual style
  • Excellent visual storyteller creating detailed, inventive, and believable worlds
  • Strong visual design process with inventive costume and character sensibilities
  • Ability to craft production drawings (turnarounds, layouts and isometric views) for characters, environments and props in a variety of genres and styles
  • Effective collaborator, strong communicator and problem solver able to work with a creative team
  • Inspire and mentor team members with quality artwork and work ethic
  • A passion for art in all its forms – Illustration, Painting, Sculpture, etc…
  • Solid approach from ideation to final concepts
  • Expert Visual Communicator – Proficient in Photoshop, skills in After Effects, Illustrator or modeling ability in a 3D rendering package is a plus
  • Excellent understanding of production design and environment layout
  • Exceptional communication skills and strong collaborative spirit
  • Ability to convey emotional intent through dramatic lighting and composition
  • Minimum of 5 years professional experience as a concept artist
  • Portfolio that demonstrates style range, creativity and craftsmanship
  • Bachelor’s Degree in Art or in related field
  • Skill in any other art-related fields – Film, Industrial Design, Architecture
  • Knowledgeable about game industry trends and art styles
56

Senior Concept Artist Resume Examples & Samples

  • Excellent drawing and illustration skills, especially in cartoonish style
  • Good communication skills and great teambuilding approach
  • Availability to work onsite (Milan, Italy)
57

Concept Artist Resume Examples & Samples

  • Play a key role in the creative ideation, vision and design feel across multiple initiatives
  • Effectively assemble ideas and scenes to drive exceptional visual story development of concepts
  • Under the direction of YellowFan Studios’ Vice President, responsible for ideation, scriptwriting, designing of storyboards and other forms of communication to prepare and convey the creative idea / concept for presentation
  • Ability to take ownership of ideation / creative initiatives and related decisions
  • Work with YellowFan Studios’ Creative Team and Account Managers in defining the vision of national campaigns
  • Play a key role in the creative ideation, vision and design feel across multiple initiatives, especially Social and Advertising media
  • Work with YellowFan Studios’ Creative Team and Account Managers in defining the vision of national Social and Advertising campaigns
  • Must consider yourself a big idea person
  • Love the idea of being part of an ideation team
  • Passion for advertising and social media
  • Big picture thinker
  • Strong communications and presentation skills
  • Builds and leverages relationships
  • Thrive in a fast-paced organization
  • Highly adaptable to change
  • Results oriented
  • Minimum five years creative experience
  • BA in Design or other Creative field
  • Excellent design skills, including storyboarding and other forms of communicating concepts
  • Proficient in PowerPoint, Word, and Adobe Creative Suite
  • Significant experience with advertising and social campaigns
  • BA Design or related degree and four years related work experience or eight years related work experience post high school
  • Experience with supporting several national brands or lines of business
  • Must consider yourself a big idea and highly creative person
  • Love the idea of being part of an ideation and creative team
  • Passion for social and advertising media
  • Motion Graphics a plus
58

Concept Artist Resume Examples & Samples

  • Assist in establishing the style of the project and be a reference for all elements of art production (Environment, Character, UI etc.)
  • Maintain consistent style under the direction of the Art Director and carry out revisions as required
  • Plan, estimate and prioritise time frames for the completion of day to day tasks and track progress using the designated tracking tools
  • Effectively communicate basic visual intentions to the wider art team
  • Strong interpersonal and communications skills
  • Strong drawing and conceptualisation skills with an ability to adapt to established styles
  • Anatomical and architectural knowledge
  • Knowledge of fundamental illustration skills including composition, perspective and colour theory
  • Good observation and research skills
  • Knowledge of form, composition, use of detail and visual story telling
  • Digital illustration skills; Advanced understanding of Photoshop
  • Good understanding of relevant 2D and 3D software
  • 2 - 3 years’ experience in concept art or other relevant experience
  • Experience working with a photo realistic environment
59

Concept Artist Resume Examples & Samples

  • Stating ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations
  • Effectively communicating visual intentions with wider team
  • Making any necessary changes to ensure that the work is in keeping with the artistic vision
  • Accounting for technical constraints and limitations to suggest realistic concepts
60

Concept Artist Resume Examples & Samples

  • Quick sketching ability
  • Excellent design skills, including the effective use of color, form, lighting and composition
  • Excellent Photoshop skills (3D experience a plus!)
  • 3-D skills a +
  • 5+ years experience in games development (slot machine game experience is a plus!)
  • Please be sure to include your portfolio in the application!
61

Concept Artist Resume Examples & Samples

  • Developing design concepts by gathering information and data to clarify design issues
  • Thinking creatively to produce new ideas
  • Creating conceptual character, prop and environment designs, color scripts and style frames
  • Using innovation to create design concepts and meet the constraints of cost, time and client
  • Multi-tasking: designers often work on more than one design at a time
  • Using a wide range of media, including photography and computer aided design
  • Producing accurate and high quality work
  • Keeping abreast of developments in design programs
  • Working to tight deadlines
  • Demonstrable portfolio of both traditional and digital drawing and painting
  • Associate’s or bachelor’s degree in graphic design, illustration, communications or related field or equivalent experience
  • Minimum three years experience in design
  • Comfortable in digital and traditional media tools. After Effects and 3D experience a plus
  • Strong working knowledge of Adobe Creative Suites, experience with Microsoft Office and/or After Effects a plus
  • Ability to work across multiple platforms. Flight School creates projects that span traditional narrative animation, CG and Live Action VR/AR, mobile and platform games
  • Enjoy working in and leading teams
62

Concept Artist Resume Examples & Samples

  • You will work closely with the art director and experience designers to assist in the visualization of any assets in the form of traditional and/or digital 2D drawings, texture swatches, color boards, and storyboards
  • You will generate detailed concept drawings and designs for architectural as well as natural (organic) level objects to be built by 3D artists
  • You will render detailed level drawings and/or paintings in 2D based on primitive geometry provided by designers and artists
  • You are responsible for seeking feedback from peers and leads
  • You will help in the creation of assets for use in products, UI, marketing materials and other assets
  • You actively participate in creative discussions and reviews, as part of effective communication with cross discipline team members
  • You give appropriate feedback to improve the creative process and/or product in a collaborative environment
  • You consistently meet project deadlines set by project leads
  • You are organized, self-motivated, and able to identify and meet goals
63

Concept Artist Resume Examples & Samples

  • Work closely with the Art Director and other Artists to define the look of the project, from global 'broad stroke vision' and mood to its specific, individual pieces
  • Develop and maintain a strong understanding of the game universe and the constraints of the technology
  • Be proactive about seeking feedback and communication with the Art Director and other relevant departments
  • Assist the Art Director and other Senior Concept Artists in providing studio feedback during the course of production
  • Constructively participate in regular team meetings
  • 1+ years of experience in game or film concept art experience on a triple A titles
  • An outstanding grasp of human anatomy, animal anatomy, industrial, and architectural design coupled with strong traditional art fundamentals
64

Concept Artist Resume Examples & Samples

  • Outstanding portfolio that demonstrates a strong artistic style and design sensibility
  • Strong use of research and reference material that supports idea generation and problem solving
  • Excellent drawing skills in both traditional and digital formats, experience in Photoshop, Painter, etc
  • Superior eye for light, value, color and composition
  • Excellent communication skills and ability to take direction and accept critical review of your work
  • Require knowledge of human anatomy, traditional painting and drawing methods, and experience in Photoshop
65

Character Concept Artist Resume Examples & Samples

  • Work closely with the Lead Concept Artist, Art Director and the Art & Character teams to define the look of characters for the project, from global 'broad stroke vision' and mood to its specific, individual pieces
  • Be proactive about seeking feedback and communication with the Art Director and other relevant stakeholders
  • Assist the Lead Concept Artist, Art Director and other Concept Artists in providing studio feedback during the course of production
  • 4+ years of experience in Game or Film concept Art Experience on a triple A title
  • A Bachelor's degree or diploma with an emphasis on Art
  • An outstanding grasp of human anatomy, animal anatomy, and Industrial/hard surface design coupled with strong traditional art fundamentals
66

Senior Concept Artist Resume Examples & Samples

  • Work with the Art director and game teams to create both concept & production art
  • Quickly create and iterate on visual designs for executive review
  • Create game art in a range of styles provide
  • Excellent ability to concept both character and environment art
  • Be a creative thinker, demonstrate flare and have the ability to problem solve
  • Storyboard animation sequences
  • Collaborate with the animation team to define best practice for production art
  • Help mentor other game team artists
  • Evangelize best practice for game art, animations and integration within unity
  • Create optimised art assets ready for integration
  • Have an excellent ability to provide clear feedback
  • Control quality and consistency throughout the product including all consumer facing art
  • Accurately estimate the cost and time necessary to deliver on target
  • Monitor and report progress to key stakeholders on a regular basis
67

Concept Artist Resume Examples & Samples

  • Demonstrates a broad range of excellent drawing abilities
  • Rapidly generates visual ideas through thumbnails and sketches
  • Develops detailed concept art for 3D designers and artists to implement into working models
  • Collaborates effectively with art leads and development team members
  • Meets project deadlines / milestones
  • Exercises sound judgment in all areas of expertise
68

Senior Concept Artist Resume Examples & Samples

  • Creating environment mood paintings and illustrations as well as detailed production concepts
  • Ensure that concepts are suitable for the production needs of the other departments
  • Close collaboration with the Art Director to work within the visual style of the game
  • Collaboration with other Ubisoft teams all around the world on a daily basis
  • Provide support and advice for artists
  • A minimum of 5 years’ experience as a Concept Artist in game development
  • Exceptional knowledge of next gen asset creation workflows with the ability to modify and improve them
  • Very strong skills in Photoshop with an emphasis on realistic rendering techniques
  • Deep knowledge in human anatomy, architecture and rendering vegetation
  • Being able to closely adapt a specific art style
  • Being used to work on tasks autonomously and to deliver results in time
  • High degree of self-motivation and initiative
  • Great communication skills and a positive attitude
69

SAN Francisco Concept Artist Resume Examples & Samples

  • Bachelor’s Degree and/or 4+ years experience in Entertainment Industry
  • Experience or knowledge of cinematic techniques, language and shot composition
  • Submission release form needs to be completed before portfolio/reel can be reviewed
  • Photo re-toucher with experience working with high resolution marketing imagery
  • Demonstrated understanding and creation of photo real work
  • Knowledge/experience of 3D principles and pipeline
  • Knowledge of common print and web practices and spaces
  • Ability to seamlessly composite 3D renders with digital photography
  • Excellent organizational skills and ability to follow direction
  • Knowledge of computer systems including word processing, Adobe Illustrator, and Photoshop
  • Proficiency in 3D design software required (Maya, Modo, etc.)
  • Additional knowledge of Nuke and After Effects is a plus