Graphics Engineer Resume Samples

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PT
P Toy
Peggie
Toy
565 Lindgren Run
Los Angeles
CA
+1 (555) 918 0887
565 Lindgren Run
Los Angeles
CA
Phone
p +1 (555) 918 0887
Experience Experience
Los Angeles, CA
Graphics Engineer
Los Angeles, CA
Pfeffer-Zboncak
Los Angeles, CA
Graphics Engineer
  • Establishes working relationships and influences at the Manager, Director, and Vice President layers of leadership
  • Provide oversight and guidance to junior staff engineers and lab technicians working to deliver graphics solutions across Dell systems
  • Working knowledge of HD television systems
  • Develop and operate high quality products and services for games used by hundreds of millions every day
  • Support the Creative Services technology based workflows
  • Self-directing and independent, working effectively within an existing engine structure
  • Solid foundation in 3D math, algorithms, and modern computing fundamentals
Houston, TX
Senior Graphics Engineer
Houston, TX
Fahey-Durgan
Houston, TX
Senior Graphics Engineer
  • Create clean API’s for internal graphics tools and editors that support developing cutting edge game technology in lighting, shadows, and post effects
  • Mentor junior LSM team members, perform code reviews, suggest design improvements, and lead our LSM-graphics efforts
  • Implement rendering optimizations using the compositor, and lead performance improvement efforts across a variety of GPUS, and a range of projects
  • Keep abreast of latest developments in hardware & software via developer support, conferences, publications, etc
  • Diagnose and fix performance issues related to memory/disk footprint, frame rate, and network bandwidth
  • Performance-minded development
  • Work with a cross-functional team of hardware engineers, application/UI software engineers, QA/Validation, and designers
present
Los Angeles, CA
Team Lead, Graphics Engineer
Los Angeles, CA
Koelpin LLC
present
Los Angeles, CA
Team Lead, Graphics Engineer
present
  • Training new staff and consultants in daily work and evaluating performance. Training staff and consultants updated policy and procedure
  • Regularly review the Performance of Engineers in concert with the Manager/Director of Operations
  • View daily workload in request system and evaluate capacity issues. Identify any possible limitations to capacity and communicate to Operations Manager. Regularly follow up on overdue outstanding issues. Completion of operational documentation
  • Manage both physical and digitally received assets for processing. This includes managing compliance issues from the delivering affiliate
  • Complete daily work by selecting from open issues listed in request system
  • Create reports, tracking of various activities related to graphics
  • Based on daily work lists evaluate and prioritize by communicating with the Operations manager and ensure priorities handled in order of importance
Education Education
Bachelor’s Degree in Computer Science
Bachelor’s Degree in Computer Science
University of California, Berkeley
Bachelor’s Degree in Computer Science
Skills Skills
  • In-depth knowledge of computer systems with proficiency in SQL, MS Project, Visio, and basic scripting
  • Ability to take creative direction and translate it into effective, workable solutions utilizing available technology
  • Strong initiative and ability to work independently
  • Ability to quickly learn and be effective with a large code base
  • Ability to define deliverables and collaborate on production scheduling
  • Ability to quickly adapt to new technologies and tasks
  • Knowledge of industry-standard file formats, codecs, and transcode processes
  • Working knowledge of HD television systems
  • Analytical proficiency to solve complex technical problems with limited vendor support
  • Excellent communication skills
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15 Graphics Engineer resume templates

1

Graphics Engineer Resume Examples & Samples

  • Set direction for Graphics technology, in concert with Creative Services department leadership
  • Support the Creative Services technology based workflows
  • Review nightly operator reports, follow up on issues to determine and eliminate the root cause
  • Set standard Graphics support procedures for 24x7 engineering staff
  • Coordinate MLBN and vendor support efforts to minimize production impact
  • Research industry technical trends, present impactful new technologies to CS leadership
  • Other such duties as required
  • Minimum of 5 years of hands-on experience in Studio or Remote production environment with automated graphics systems, especially Vizrt
  • Previous experience with Vizrt play-out engines, Adobe graphics/editing systems, and Autodesk 3D graphics software is preferred
  • Familiarity with render farm tools and processes, specifically Backburner, Vray, and Mental Ray
  • In-depth knowledge of computer systems with proficiency in SQL, MS Project, Visio, and basic scripting
  • Versant in IT infrastructure including SAN environments and file systems (specifically Quantum StorNext)
  • Capability to implement process improvement across diverse and dynamic operational areas
  • Ability to make design recommendations and implement those designs
  • Skill in managing Vendor product/ software development
  • Analytical proficiency to solve complex technical problems with limited vendor support
  • Working knowledge of HD television systems
  • Knowledge of industry-standard file formats, codecs, and transcode processes
  • Technical support of field operations is a plus
  • Ability to take creative direction and translate it into effective, workable solutions utilizing available technology
  • Able to work a flexible schedule as needed, including nights, weekends and holidays
2

Senior Graphics Engineer Resume Examples & Samples

  • Rapid prototype in-car customer experiences
  • Design, code, and debug software running on Linux-based development platforms
  • Design and implement real-time rendering techniques
  • Diagnose and fix performance issues related to memory/disk footprint, frame rate, and network bandwidth
  • Work with a cross-functional team of hardware engineers, application/UI software engineers, QA/Validation, and designers
3

Senior Graphics Engineer Resume Examples & Samples

  • Software development with exposure to both Microsoft Windows and Linux
  • Device driver development
  • Experience with Android driver development
  • General graphics (hardware and software) related experience
  • Good written and verbal communication skills, teamwork, and problem-solving skills
4

Opengl Graphics Engineer Resume Examples & Samples

  • 3 or more years of experience in the following
  • C and/or C++ programming experience
  • Software development on Linux based operating systems
  • Programmable 3D rendering pipeline concepts
  • OpenGL and OpenGL ES rendering APIs
  • Shader programming
  • Familiarity with Intel computer architecture and PCIe
5

Windows Graphics Engineer Resume Examples & Samples

  • 2+ years of experience with C and/or C++ programming experience
  • 2+ years of experience with Microsoft Windows software development
  • 2+ years of experience with Microsoft Windows kernel development
  • 2+ years of experience with device driver development and debugging
  • Graphics hardware and/or software related experience
  • Familiarity with 2D and 3D graphics rendering
  • Familiarity with Intel computer architecture and PCI express
6

Freelance Graphics Engineer Resume Examples & Samples

  • Complete knowledge of Adobe CC and Adobe After Effects, and After Effects rendering workflows
  • Knowledge of NUKE compositing software and workflows
  • Knowledge of Maya with Vray, C4D, and 3D Studio Max
  • Knowledge of 3D rendering workflows and render farm and distributed render setup and operation including Deadline render management software
  • Past experience with pipeline creation and management
  • Knowledge of broadcast specs and general post production knowledge required
  • Ability to script in After Effects and Python for Maya and Nuke
  • Knowledge of storage environments including SAN, NAS, LTO, and cloud backup workflows required
  • Ability to work closely with NE&O Engineering department is assisting with troubleshooting and maintenance of graphic systems
  • Ability to determine advancements in field of graphics and test new technology and applications for graphics groups
  • Knowledge of VIZ RT a plus
  • Ability to have flexible schedule as you may have to work varied shifts
7

Senior Rendering / Graphics Engineer Resume Examples & Samples

  • Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context
  • Work with artists to develop and implement their vision
  • Plan and manage tasks and schedules effectively
  • Strong graphics background
  • Deep experience of one or more of industry standard graphics APIs (DirectX, OpenGL, Etc)
8

Principal Rendering / Graphics Engineer Resume Examples & Samples

  • Research, prototype, and implement real-time solutions for high-fidelity real-time rendering
  • Develop and create solutions for computer lighting, VFX, post-processing
  • Provide deep domain expertise in the area of rendering
  • Plan and manage tasks and schedules effectively to meet key milestones
  • Mentor and Advises/assists junior engineers with maintenance and bug fixing of existing software and/or systems. Collaborate with other engineers to form a highly productive team
  • Improve and maintain existing code to increase quality, reliability, and maintainability
  • Represent ADG in collaborations and joint efforts with internal and external vendors
  • Maintain deep knowledge and awareness of technical advancements in the area of rendering and other related areas
  • Excellent 3D math skills (linear algebra, vector math)
  • In-depth knowledge of photorealistic rendering techniques (REYES, Physically Based Ray Tracing, Global Illumination, Computational Geometry, MIS)
  • Experience with GPGPU / Compute shaders
  • Deep experience of shader languages (HLSL/GLSL/Cg)
  • Self-motivated individual with excellent problem solving skills
  • Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner
  • Bachelor's degree in Computer Science, Engineering or Scientific discipline, advanced degree preferred
9

Senior Mts-wddm Graphics Engineer Resume Examples & Samples

  • Enhance VMware’s WDDM driver
  • Add new functionality to meet the needs of the latest WDDM specifications issued by Microsoft
  • Modify driver to meet VMware’s virtualization needs
  • Lead development team
  • Responsible for overall design
  • Responsible for long term planning of group
  • Responsible for resource scheduling
  • Be the main point of contact outside of the group
  • Produce high quality, high performance code
  • Fix product defects in future releases
10

Associate Rendering / Graphics Engineer Resume Examples & Samples

  • Assist the senior members of the engineering team with implementing and supporting new features in ADG’s real-time renderer
  • Extend and maintain solutions for lighting, VFX and post-processing under the direction of senior rendering/graphics engineers
  • Work with the production and engineering teams to plan and manage tasks and schedules effectively
  • Collaborate with, and take direction from, senior members of the engineering team to form a highly productive group
  • Education: Bachelor's Degree in Computer Science, Engineering, or Scientific discipline
  • 1+ year’s professional experience as a software engineer, preferably in games and/or rendering
  • Strong 3D math skills (linear algebra, vector math)
  • Hands on experience with implementing rendering features
  • Strong knowledge of C/C++ programming languages
  • Knowledge of industry standard graphics APIs (DirectX, OpenGL, etc.) and shader languages (HLSL/GLSL/Cg)
  • Understanding of physically based rendering solutions
  • Experience working with and navigating a large code base
11

Rendering / Graphics Engineer Resume Examples & Samples

  • Investigate, prototype, and implement solutions for high-fidelity, real-time rendering
  • Extend and create solutions for lighting, VFX, post-processing
  • Work with artists and senior engineers to develop and implement their vision for rendering features and workflow
  • Collaborate with other engineers to form a highly productive team
  • Education: Bachelor's Degree in Computer Science, Engineering, or Scientific discipline. Advanced degree preferred
  • 3+ years professional experience as a software engineer in games and/or rendering
  • Hands on, professional experience with implementing real-time rendering features
  • Experience using industry standard graphics APIs (DirectX, OpenGL, etc.) and shader languages (HLSL/GLSL/Cg)
  • Ability to quickly learn and then implement new techniques
  • Experience owning one or more aspects of the rendering systems on a shipped game
  • Experience with physically based rendering solutions
  • Experience with Compute Shaders
12

Team Lead, Graphics Engineer Resume Examples & Samples

  • View daily workload in request system and evaluate capacity issues. Identify any possible limitations to capacity and communicate to Operations Manager. Regularly follow up on overdue outstanding issues. Completion of operational documentation
  • Based on daily work lists evaluate and prioritize by communicating with the Operations manager and ensure priorities handled in order of importance
  • Escalate Technical issues to the Operations Manager and Technical Support. Escalate operational and client related issues to the Operations Manager
  • Manage both physical and digitally received assets for processing. This includes managing compliance issues from the delivering affiliate
  • Complete daily work by selecting from open issues listed in request system
  • Training new staff and consultants in daily work and evaluating performance. Training staff and consultants updated policy and procedure
  • Work with Operations Manager to schedule personnel appropriately, covering workload or regular staff positions when absent from work for any reason
  • Lead the engineering staff in specialized field (graphics). Report to Operations Manager. Key stakeholder and subject matter expert on all systems and operational projects
  • Regularly review the Performance of Engineers in concert with the Manager/Director of Operations
  • Edit/conform graphic assets for digital and physical outlets
  • Assist with data management of multiple projects relating to graphics
  • Research data from multiple internal systems
  • Resolve graphical issues
  • QA PDF files for press ready and reader formats
  • QA/troubleshoot art files to support integrity of asset management system and global users
  • Assist in documentation of workflow patterns and potential gaps in processes
  • Create reports, tracking of various activities related to graphics
  • Create high quality scans from printed materials for digital purposes
  • Create high resolution PDF files from various graphics software
  • Manage temp pool graphics and digital fulfilment resource
  • Minimum 6 years experience graphic production/editing/design and a degree from an accredited school with appropriate graphic engineer training inclusive of software noted above description
  • Experience with XML and web design required
  • Knowledge of system messaging and metadata and XML a must
  • Troubleshooting experience a must
  • Customer relations/service
  • Ability to navigate through Quark, InDesign, Adobe formats and any other type of graphic formats is a requirement
  • Testing digital image formats. Understanding a wide array of graphics digital formats
  • Using Indesign, Quark and Photoshop to troubleshoot daily requests
  • Utilization of Microsoft Office to manage projects and reporting
  • Perform UAT for enhancements and projects when necessary
  • Troubleshoot file formats, files, PDFs..etc for projects, UAT or users
  • Automation & batch processing. Utilizing software\Hardware to automate graphics when available
  • Fluent in QuarkXpress, Adobe Software, Freehand, Flightcheck, HTML, Microsoft Office
  • Understanding of printing and digital image file formats related to HTML/HTML 5, JAVA, XML and print
  • Knowledge of press-ready PDF workflow and pre-press world
  • Scanning experience is necessary
  • Prior experience at a record label or music entertainment company preferred
  • Experience managing people, multiple direct reports preferred
  • Experience in Customer service, sales or marketing preferred
  • Digital archiving and\or asset management preferred
13

Graphics Engineer, Oculus Story Studio Resume Examples & Samples

  • Decomposing specific visual styles into a set of flexible, reusable rendering techniques that can be used by technical artists to create compelling story
  • Building user interface for the technical artists to take advantage of their rendering techniques
  • Use or invent cutting edge approaches for making amazing realtime graphics
  • Participate in code reviews before checkin (both the reviewer and reviewee)
  • Support and enhance existing graphics features based on the need of a production
  • Participate in the discussions about the evolving nature of VR story telling and be open to publishing findings and results in the form of blogs
14

Computers Graphics Engineer Resume Examples & Samples

  • 3D modeling of structures and objects according to plans
  • Virtual camera movements in 3D space
  • Models and point clouds adjustment in 3D space
  • 2D projections on 3D reconstructed objects
  • Plan cameras positioning and locations in stadiums according to virtual 3D analysis
  • Act as 3D technical expert during games
  • Textures , shading and product animations
  • This job requires 50% travel
  • This job requires flexibility with working hours as well as the ability to work non-standard hours
  • Proven ability to work in a team environment
  • Technical understanding and ability to learn complex systems
  • Very high technical skills and ability to promote tasks without tight guidance
15

Associate Graphics Engineer Resume Examples & Samples

  • Investigate and implement new rendering techniques to make 2K games more immersive and expressive
  • Analyze and diagnose visual quality or rendering performance problems
  • Keep up-to-date with graphics features and look for areas to improve graphics performance across 2K products
  • Shader development and optimization in High Level Shader Languages (HLSL) or equivalent
16

Graphics Engineer Resume Examples & Samples

  • B.Sc. in Computer Science or equivalent
  • Experience developing C/C++ applications
  • Experience developing multi-platform client applications
  • Experience with multi-threaded architectures
  • Experience with memory and performance optimizations tools
  • Experience with mobile platforms, Android in particular a plus
  • Understanding of OpenGL, Direct3D, GPU architecture
  • Ability to work with a geographically distributed development team
  • Ability to quickly learn and be effective with a large code base
  • Experience participating and contributing to open source projects a plus
17

Principal Graphics Engineer Resume Examples & Samples

  • Research methods of applying emerging GPU technologies to the Android software platform
  • Perform research on new OpenGL extensions to support Android Platform
  • Design and develop new hardware accelerator blocks to improve Android platform graphic power/performance
  • Identify new ways that the Android platform can most efficiently utilize the GPU
  • Prepare new project proposals to communicate research findings
  • Develop detailed project plans and provide leadership of technical execution
  • Identify future trends in GPU technologies and Android platform
18

Senior Graphics Engineer Resume Examples & Samples

  • Create robust long-lived, content agnostic systems with abstraction layers that enable maximum cross-platform feature fidelity
  • Design, implement, measure, and analyze algorithms for animation, rendering, and visual effects
  • Keep abreast of latest developments in hardware & software via developer support, conferences, publications, etc
  • Strong fluency in C++/STL and 5+ professional C++ experience is required
  • Solid foundation in 3D math, algorithms, and modern computing fundamentals
  • Self-directing and independent, working effectively within an existing engine structure
  • Experience maintaining and debugging a large code base developed by multiple programmers over several of years
  • Ability to define deliverables and collaborate on production scheduling
19

Senior Graphics Engineer Resume Examples & Samples

  • Architect and deliver new solutions to replace our existing QML stack with an equal or better hardware accelerated stack to serve as a native graphics development choice for the webOS platform. Evaluate 3D (game) engines, and investigate OpenGL alternatives like Vulcan
  • Delivering a better native stack may also involve prior experience with compiler technologies. This role also requires evaluating other open source alternatives like GTK, clutter, EFL in order to constantly understand and inform about advantages and new features in graphics stack that we should be adapting to
  • Optimize and make significant improvements to existing web and graphics stack in webOS platform. This includes deep knowledge and relevant experience about either the QML Scenegraph or related technologies
  • Implement rendering optimizations using the compositor, and lead performance improvement efforts across a variety of GPUS, and a range of projects
  • Mentor junior LSM team members, perform code reviews, suggest design improvements, and lead our LSM-graphics efforts
  • LI-SB1
20

Graphics Engineer New World Resume Examples & Samples

  • Be responsible for designing, developing, deploying, and maintaining advanced graphics technology
  • Enable a small team of developers to build great content on a massive scale
  • Solve novel, ambiguously defined, difficult problems
  • Be a champion for the user: Insist on the highest standards, and create functional and well-designed technology that delight our artists
  • Turn your big ideas into cool new features
  • Research rendering techniques and algorithms to keep current on advancements in the game industry
  • Collaborate with technical artists to create pioneering tools, workflow, and graphics content
  • Thoroughly grounded in computer science fundamentals (modular design, algorithms, and data structures)
  • Comprehensive video game engineering skills including spatial reasoning, networking and pragmatic optimization
  • Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++
  • Great communication skills and ability to work effectively on collective projects with designers, artists, testers, and other developers
  • A history of mentoring of junior engineers
  • Game industry experience (8+ years) working on PC games
  • Experience with graphics performance profiling and optimization
  • Experience with procedurally-generated graphics content
  • Deep knowledge of asset pipeline and runtime representation
  • Expert knowledge of DirectX
21

Webkit D Graphics Engineer Resume Examples & Samples

  • Experience with 3D graphics, including OpenGL, GLSL, or DirectX
  • Experience with OpenGL performance analysis
  • C or C++ programming experience
  • Excellent debugging, critical thinking, and communication skills
22

Graphics Engineer Intern Resume Examples & Samples

  • Collaborate with the art team on improving existing rendering quality
  • Research new methods of pushing the visual quality of our games
  • Implement scalable rendering solutions for varied hardware devices
  • Assist where necessary within a small engineering team
  • Work closely with team members in a collaborative, agile, and small team environment
  • Drive graphics performance on both iOS and Android devices and to work within Unity
23

Graphics Engineer, Building Resume Examples & Samples

  • Design and develop features and core-components for Building 8's self-serve hardware development tool
  • Help revolutionize how consumer electronic products are created and distributed
  • Experience with building graphics tools, game engine development or CAD/CAM concepts
  • Experience with architecture, design and optimization
  • Bachelors or Masters degree in Computer Science
  • 5+ years professional experience in computer graphics related roles such as game engine development, graphics optimization or tool development
  • 5+ years’ experience with C/C++
  • Experience in OpenGL, OpenGL-ES and WebGL
  • Experience in single page web application development in environments such as Angular.js
24

Simulation & Graphics Engineer Resume Examples & Samples

  • Assessing and specifying improvements to existing visual fidelity and specifying new approaches to improve visual fidelity and quality
  • Assessing the realism of the simulation view
  • Testing the simulations and ensuring that end products meet all applicable requirements
  • Tracking customer requirements
  • Generating schedules and monitoring team progress against schedules and budgets
  • Helping to coordinate tasking and resources across multiple projects
  • Responding to issues raised by customers and product end users
  • Preparing cost and schedule estimates for proposals for new work
  • The position requires US citizenship and the ability to obtain DoD interim Secret clearance prior to hire. Candidate will be subject to a government security investigation and must meet eligibility requirements for access to classified information
  • A bachelor’s degree in engineering, computer science, or related technical degree. Continuing education in these fields is also desirable
  • 4-8 years of science or engineering experience, preferably related to Navy systems
  • Demonstrated commitment to excellence, a dedication to producing quality work results, and an ability to learn and apply new skills
  • Committed to customer service, well organized, able to plan and prioritize assignments, and able to effectively handle multiple simultaneous tasks. Candidate must be able to work with minimal supervision and work well within deadline constraints
  • Ability to communicate effectively both verbally and in writing, be courteous and professional when interacting with colleagues and customers, demonstrate a solid ability to identify and solve problems, and be able to work successfully in a team environment
  • Demonstrate proven experience with project management and must be proficient with the Microsoft Office Suite (Word, Outlook, Excel, PowerPoint, and Project)
25

Senior Research Graphics Engineer Resume Examples & Samples

  • Perform innovative translational R&D in advanced visualization solutions
  • Design, implement and test 2D/3D/4D image and information visualization applications and algorithms using real world data, translating grounded theory into practical solutions
  • Optimize and refine implementation into high performance solutions
  • Analyze and present technical recommendations and results
  • Liaise with internal customers and external collaborators
  • MS or PhD in Computer Engineering or equivalent relevant discipline required
  • 5+ years of solid background in advanced level computer graphics and practical information visualization
  • Proven track record in hands-on graphical software application implementation in common programming languages (e.g. OpenGL, WebGL, GLSL, DirectX, OpenCL, CUDA)
  • Ability to quickly prototype components in C/C++/C#, Java/Javascript and translate implementation to robust product quality components
  • Understand s highly concurrent interactive media systems as well as low level CPU or GPU computing optimizations
  • Proficient in one or more software development tools such as Team Foundation Server/Clearcase/git, MS Visual Studio/Eclipse is a must
  • Experienced in professional software DevOps and Cloud based deployment
  • Outstanding collaboration, interpersonal and communication (written and verbal) skills in English a must
  • Entrepreneurial approach who is willing to accept challenges and responsibilities
  • Flexibility and adaptability to work in a growing, dynamic team
  • Successful candidate must be able to work with controlled technology in accordance with US Export Control Law. US Export Control laws and applicable regulations govern the distribution of strategically important technology, services and information to foreign nationals and foreign countries. Siemens may require candidates under consideration for employment opportunities to submit information regarding citizenship status to allow the organization to comply with specific US Export Control laws and regulations. Additional information on the US Export Control laws & regulations can be found on http://www.bis.doc.gov/index.php/policy-guidance/deemed-exports/deemed-exports-faqs?view=category&id=33#subcat34
26

Keynote Graphics Engineer Resume Examples & Samples

  • Ability to visualize and implement high-level animation and graphical concepts
  • Demonstrated experience with Metal, OpenGL, or similar GPU API
  • Experience with shaders (GLSL, HLSL, Metal shading language, etc.)
  • Adaptable, quick learner
27

Senior Rendering / Graphics Engineer Resume Examples & Samples

  • 5+ years' experience in software development
  • Strong C++ language skills
  • Demonstrated mastery of modern real-time rendering techniques
  • Shader expertise: HLSL and GLSL; PBR techniques
  • Expert knowledge of at least one of: DirectX 3D, OpenGL, Metal
  • Expert knowledge of graphics debugging and optimization tool(s): eg. PIX
  • Expertise in rendering and systems optimization
  • Solid grasp of software engineering best practices
  • Experience with commercial 3D engine(s) is an asset: Unity, Unreal
  • BSc degree in CS or equivalent experience/education
  • Legally permitted to work in Canada
  • Ability to travel to the US and UK
  • 5+ years game development experience within the Online, Console, PC or Mobile space
  • Experience using Visual Studio
  • Javascript and WebGL an asset
  • Experience working in large teams with modern version control systems like Git
  • Comfortable working cross-platform: Windows, iOS, Android, MacOS
  • Agile methodology experience
  • Demonstrably strong performance history over time
  • Excellent judgment, decision making skills, and the ability to work under deadline pressure
  • Excellent presentation skills and experience of presenting to developers up to senior management
28

Senior Graphics Engineer Resume Examples & Samples

  • Develop innovative strategies for creating stunning visuals
  • Support R&D initiatives to improve the process of world building
  • Collaborate closely with the art team to help develop the visual direction for games
  • Optimize shaders and rendering to achieve very high framerates while maintaining visual targets
  • Own the rendering pipeline and collaborate with tech art to establish and maintain the asset pipeline
29

Graphics Engineer Resume Examples & Samples

  • Establishes clear objectives and deliverables for each graphics program that supports the various Lines Of Business (LOBs) needs
  • Provide oversight and guidance to junior staff engineers and lab technicians working to deliver graphics solutions across Dell systems
  • Establishes working relationships and influences at the Manager, Director, and Vice President layers of leadership
  • Manage resources at external suppliers including AMD, nVidia, Intel, and platform ODM partners to facilitate debug and resolution of issues and delivery of graphics solutions
  • Responsible for ensuring day-to-day engineering tasks and efforts are prioritized along with reporting to management on program status and needed escalations
  • Works with multiple internal teams including product quality, platform engineering, product marketing, program management, and regulatory engineering to resolve issues and provide updates
  • Sought out as subject matter expert in graphics controllers, graphics drivers & firmware, OS application interaction, and customer usage models and expectations for graphics programs
  • Excellent leadership and influencing skills driving cross functional alignment. Ability to frame situations and make/drive decisions
  • Strong Cross-functional team management, strong interpersonal skills and adaptive communication style. Experience with leading daily operations of a technical/engineering team
  • Strong technical depth & capability with PCI-Express peripherals and associated firmware and drivers
  • Proactive attitude to issue resolution and engagement with peer and global teams to quickly resolve issues
  • Aggressive management of suppliers and technology partners to drive for quick resolution to customer issues. Understanding of and familiarity with the ODM development model and contract manufacturing
  • Engineering/Computer Science degree, preference for depth of knowledge in computer engineering
  • 10+ years industry experience
30

Graphics Engineer Resume Examples & Samples

  • Develop and operate high quality products and services for games used by hundreds of millions every day
  • Take part in product design
  • Interface with multiple internal teams to ensure all company and product online needs are met within the timelines and budgets outlined
  • Strong skills working with low level C++/C code
  • Code profiling and optimization skills
  • At least one of the following
  • Ability to quickly adapt to new technologies and tasks
31

Graphics Engineer Resume Examples & Samples

  • Improve, debug, and extend existing graphics, animation, and art pipelines while also building new technology in order to meet the needs of consoles, desktops, and high-end mobile devices
  • Create clean API’s for internal graphics tools and editors that support developing cutting edge game technology in lighting, shadows, and post effects
  • B.S. degree in Computer Science or equivalent experience
  • 3+years of professional game development experience focused on graphics including at least some development experience with current gen hardware (PS3, Xbox 360, Wii)
  • Deep understanding of current graphics hardware and tools, with a keen focus on measurement and analysis to improve rendering performance
  • Previous experience implementing real time global illumination system like Enlighten
32

3D Graphics Engineer Resume Examples & Samples

  • Previous experience in PC or next-gen development
  • Cross platform experience
  • Experience using game development frameworks and middleware
  • International AAA game projects
  • Access to cutting-edge hardware
  • Experience using hottest internally developed game engines
  • Proficient and fun-to-work-with colleagues
  • Opportunity to travel abroad to meet your colleagues from other studios or to participate in international conferences
  • Medical / Life insurance
  • English / French courses
33

Senior Graphics Engineer Resume Examples & Samples

  • Degree in computer engineering/science/math or equivalent work experience
  • Strong background in Computer Graphics
  • Experience with Hardware Computer Graphics APIs (OpenGL, DirectX)
  • Strong software architecture background with experience in multi-threading
  • Cross platform development
  • Knowledge of vector graphics, linear algebra, and 3D graphics
  • Understand the engineering aspects of software development (unit testing, continuous integration, version compatibilities, code reviews, design docs)
  • Solid familiarity with agile development processes and methodologies
  • Enthusiasm for the arts like photography, drawing, graphic design, vector illustration
34

Senior Graphics Engineer Resume Examples & Samples

  • 7-10+ years of experience
  • Worked as a graphics engineer on multiple AAA games
  • Extensive experience with C/C++ and low level graphics APIs (DirectX/OpenGL/equivalent)
  • Strong knowledge of graphics pipelines and rendering techniques
  • Strong 3D math understanding
  • Cross platform development experience
  • Embedded or mobile systems experience
  • Computer Science degree or equivalent experience
  • Strong initiative and ability to work independently
  • Methodical and investigative disposition
  • Performance-minded development
35

Software Graphics Engineer Resume Examples & Samples

  • B.S. in Computer Science, Engineering, Mathematics or equivalent required
  • 3-5 years software design, code, and test experience
  • Strong C++ skills
  • Extensive knowledge of OpenGL
  • Experience with shaders and GPU computing
  • Knowledge of object-oriented concepts
  • Excellent written & verbal skills
  • Linux development experience
  • Knowledge of physics based rendering
  • Experience with Ogre (Gazebo)
  • Experience with Open Scene Graph
  • Experience with Unity
  • Experience with embedded programming Android and NDK
  • Experience with D3JS & Three.js
  • Experience with CUDA or OpenCL
  • Experience with GUI development
  • Experience with Computer Vision
  • Knowledge of Design Patterns
  • Experience with multi-threaded application development
  • Experience with Agile development methodologies
  • Windows development
  • Networking experience
36

Tools & Graphics Engineer Resume Examples & Samples

  • Work with tech art and content creators to improve shader development and iteration
  • Identify pipeline bottlenecks and opportunities for automation
  • Develop and maintain tools and editor features. Ensure features are integrated elegantly with existing features and platform infrastructure
  • Solve difficult and ambiguous problems by writing elegant and practical code
  • Ensure the games you develop deliver a world-class experience by challenging yourself and others to constantly raise the bar
  • Bachelor's degree in Computer Science or Computer Engineering or equivalent experience
  • 3+ years of game development experience
  • Experience modifying and integrating common game engines and middleware
  • Knowledge of and experience with animation systems
37

Graphics Engineer, Amazon Game Studios Resume Examples & Samples

  • Be part of a team that's responsible for the graphical impact of a AAA PC title in development
  • Work with teams of artists and programmers to develop a high-efficiency pipeline for building great looking content
  • Design and implement new visual features, using the latest techniques and inventing new ones
  • Become intimately familiar with the rendering pipeline
  • Help the game team set and achieve outstanding rendering performance targets
  • Work with art and design set reasonable budgets while still maintaining world-class visuals
  • 3+ years of game development experience, with demonstrated competency in graphics programming
  • Shader development and optimization expertise
  • Strong 3D math skills
  • Understanding of 3D game engine design and various rendering techniques
  • Strong Computer Science fundamentals in object-oriented design, algorithms, and data structures
  • Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in a popular object oriented language like C#, C++, or Java
  • 5+ years of game development experience with multiple shipped titles
  • Multiple shipped AAA console or PC titles