Graphics Software Engineer Resume Samples

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MB
M Berge
Marcos
Berge
9324 Frances Club
Detroit
MI
+1 (555) 917 8634
9324 Frances Club
Detroit
MI
Phone
p +1 (555) 917 8634
Experience Experience
Boston, MA
Graphics Software Engineer Intern
Boston, MA
Harris-Mertz
Boston, MA
Graphics Software Engineer Intern
  • Core (Kernel Mode Graphics) component working closely with HW team to define HW-SW interface on Graphics
  • Driving Graphics SW feature health both functionality and power/performance to critical debug from E2E view
  • Developing/modifying uOS & Core areas
  • Analyzing and recommending improvements for the existing graphics Core areas
  • Responsible for prototyping efforts on new technology & taking that to production environment/driver
  • Responsible for leading and integrating E2E key critical graphics features for VPG Software and Intel
  • Student in Institute/college of Technology or information technology
Philadelphia, PA
Graphics Software Engineer
Philadelphia, PA
Kirlin Inc
Philadelphia, PA
Graphics Software Engineer
  • Work on developing applications and demonstrations to showcase the features of NVIDIA technologies
  • Work in Kernel Mode Driver development interacting closely with hardware teams to define HW-SW interfaces for graphics
  • Partner with artists and technicians to provide world class software development and support for film production
  • Team and personal development – you take time to drive your own development, whilst also encouraging team members and partners to do the same
  • Keep up-to-date with Unity graphics features, look for areas to improve graphics performance across the codebase
  • Work directly on, and support others with major feature development for Oculus Home
  • Partner with artists and technicians to provide world-class software development and support for film production
present
Phoenix, AZ
Graduate Graphics Software Engineer
Phoenix, AZ
Kemmer-Goldner
present
Phoenix, AZ
Graduate Graphics Software Engineer
present
  • Team and personal development – You take time to drive your own development, whilst also encouraging team members and partners to do the same
  • Impact and influence – You listen to different perspectives, evaluate, persuade and carefully shape your work to deliver truly impactful results
  • Creativity and innovation – Possessing a passion for driving continuous improvement through spotting opportunities and seeking the views of others
  • Deliver on your promises – You demonstrate a can-do attitude and you drive to overcome obstacles, acting with a sense of urgency because you’re passionate about what you do
  • Implement software performance improvements, and recommending future hardware & software improvements
  • Develop multiple aspects of graphics software, display driver development and simulation environment development
  • Develop high performance software modules for video Codec and video processing, Content protection, 3DGfx/Display in C/C++/assembly language
Education Education
Bachelor’s Degree in Computer Science
Bachelor’s Degree in Computer Science
Portland State University
Bachelor’s Degree in Computer Science
Skills Skills
  • Desire and ability to quickly learn and gain new knowledge
  • Basic knowledge on scripting languages like Python/Perl-Proven track of complex projects for external customers
  • Practical knowledge of software quality assurance process
  • Basic knowledge on relational databases
  • Knowledge of Windows , Linux, Android and MacOS operating systems
  • Basic structured software development skills
  • Ability to technically lead tasks and solve complex technical issues
  • Excellent C++ skills
  • Strong oral and written communication skills
  • Knowledge of standards/APIs (OpenCL, Renderscript )
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15 Graphics Software Engineer resume templates

1

Graphics Software Engineer Resume Examples & Samples

  • Collaborate effectively with a team of engineers, QA, Build, UI, Doc and Project Management
  • Collaborate on Open Source initiatives like OpenSubdiv
  • 5+ years of experience engineering in C++
  • Experience and/or knowledge of 3D applications (e.g., Maya, Houdini, Katana)
  • Proven ability to work with a team to deliver high-quality software in a fast paced, dynamic, deadline-oriented environment
  • Expert knowledge of modern rendering architectures, OpenGL and GPU technologies
  • Experience with OpenSubdiv, and open source development is a plus
2

Graphics Software Engineer Resume Examples & Samples

  • A love for programming and solving complex problems
  • Programming primary in C, with some C++ for current and next generation versions of Windows, Android, and Apple operating systems
  • Work in the Kernel Mode Graphics Driver component interacting closely with hardware teams to define HW-SW interfaces for graphics
  • Responsible for prototyping efforts on next generation graphics processing units & taking that to production
  • Strong skills in Operating system architecture, kernel mode/low level programming
  • Strong grasp on C/C++, ISA/assembly programming language
  • Background on GFX 3D/Media pipeline/driver background
  • Kernel Mode graphics driver experience
  • WDDM
  • Deep operating system knowledge
3

Graphics Software Engineer Resume Examples & Samples

  • Practical knowledge of C/C++ (at least 3 years of experience)
  • Proven track of completed software and/or hardware commercial projects
  • Ability to technically lead tasks and solve complex technical issues
  • Desire and ability to quickly learn and gain new knowledge
  • Knowledge of standards/APIs (OpenCL, Renderscript*)
  • Knowledge of Windows*, Linux*, Android* operating systems (experience in developing applications and/or drivers for these operating systems)
  • Fluency in Polish
4

Graphics Software Engineer Resume Examples & Samples

  • 3+ years of SW development
  • Programming experience in real C/C++ SW projects
  • Experience in programming multithreaded applications
  • English skills sufficient to read technical documentation and write on technical topics
  • Experience in cross-platform SW development for Windows*, Linux*
  • Team work, communication skills, discipline and strong sense of responsibility
  • Quick learner, desire to handle complex problems, be able to work in a fast-paced environment
  • Understanding DirectX or OpenGL graphics pipelines
  • Experience working on the graphics for 3D games and other 3D graphics applications
  • Experience in cross-platform SW development for Android, OSX
  • Programming experience in Python, Perl, shell script or any other scripting languages
  • QML programming experience
5

Graphics Software Engineer Resume Examples & Samples

  • Strong programming skills in C/C++
  • Good understanding of Operating Systems Concepts (in-depth Windows or Android/Linux), Computer Architecture and SW Design Principles - Proven track record of completed software or hardware projects
  • Experience in developing Linux/Android/ Windows device drivers
  • Knowledge of DirectX or OpenGL
  • Graphics driver validation or development experience, passion to break design/architecture and find bug is a plus
  • General graphics skills, 3D or media
  • SW Life Cycle knowledge
  • Good working knowledge of Microprocessor Architecture with in-depth understanding of memory management and scheduling subsystem in the Operating System
  • Experience working in hardware simulation and emulation environments
6

Graphics Software Engineer Intern Resume Examples & Samples

  • Core (Kernel Mode Graphics) component working closely with HW team to define HW-SW interface on Graphics
  • Developing/modifying uOS & Core areas
  • Responsible for prototyping efforts on new technology & taking that to production environment/driver
  • Analyzing and recommending improvements for the existing graphics Core areas
  • Ability to work with limited supervision
  • Operating system architecture, kernel mode/low level programming
  • Grasp on C/C++, ISA/assembly programming language
  • Background on GFX 3D/Media pipeline/driver background (optional)
7

Embedded Graphics Software Engineer Resume Examples & Samples

  • Experience of embedded software development for a commercial organization
  • Knowledge in any embedded operation systems such as Windows, Linux, Android or Windows Embedded Compact operating systems
  • Knowledge in IA architecture
  • Experience in 2D/3D graphics technology and standards such as OpenGL, OpenGL ES, OpenVG, M3G, Direct3D Mobile, DirectX and EGL
  • Experience in Video decoding and encoding for HEVC, VP9, MPEG-2, MPEG-4, VC-1, AVC, MVC, SVC and other new advanced codec techniques
  • Knowledge of C/C++
  • Experience in software development tools and methods on Windows or Linux
  • Experience of software optimization and instrumentation
  • Practical, organized and analytical approach to work
8

Graphics Software Engineer Intern Resume Examples & Samples

  • Strong problem-solving and analytical skills
  • Ability to work in a dynamic and team oriented environment
  • Candidate must be pursuing a MS or PhD degree in Computer Engineering, Computer Science or Electrical Engineering or other science/engineering related field
  • Minimum of 3 months of experience with software/programming languages (i.e. C++/C)
  • Minimum of 3 months of experience with high quality software coding and debug skills
  • Minimum of 3 months of experience with Object-oriented software development, data structures, and design patterns
9

Graphics Software Engineer for Opencl Resume Examples & Samples

  • Good Programming skill on C++ and C
  • Understanding of graphics hardware
  • Experience in graphics software developing
  • Familiar with Linux working environment
  • Good English - reading, writing and speaking
  • Familiar with OpenCL is a plus
  • Familiar with llvm and related compiler technical is a plus
10

Graphics Software Engineer Resume Examples & Samples

  • Experience in C and C++ software development
  • Experience in applying project management methodologies and tools within
  • Graphics industry familiarity / business acumen
  • Windows, Android/ Linux device driver architecture, development or
  • GPU architecture, graphic driver, X86 architecture skills set would be
11

Graphics Software Engineer Resume Examples & Samples

  • Proficient in C#
  • Proficient in object-oriented software development, data structures, and design patterns
  • Proficiency in web application development (JavaScript, AngularJS, .Net WebAPI) would be an added advantage
  • Proficiency in the application of TDD, Unit Testing, Mocking and/or Design Patterns would be an added advantage
  • Proficiency in 3D and/or Media software development would be an added advantage
  • Familiarity with the use of Visual Studio
  • Good interpersonal and communication skills
12

Graphics Software Engineer Resume Examples & Samples

  • Working knowledge of C, familiarity with C++
  • Experience working with Linux device drivers, especially graphics, video, and display
  • Understanding and prior experience with OpenGL, EGL, and/or GLES
  • Embedded Linux development, debug & test
  • Working with Open Source Software community, including success with getting code accepted in upstream open source projects
13

Graphics Software Engineer Resume Examples & Samples

  • Partner with artists and technicians to provide world-class software development and support for film production
  • 3+ years of experience engineering in C++
  • Experience with 3D applications and their APIs (e.g., Maya, Houdini, Katana)
  • Experience with OpenSubdiv and open source development is a plus
14

Graphics Software Engineer Resume Examples & Samples

  • Work directly on, and support others with major feature development for Oculus Home
  • Own core areas of the codebase
  • 5+ years of experience developing and debugging real-time graphics code for shipping products
  • Deep experience with Unity and C#, particularly from a graphics standpoint
  • Knowledge of shaders, lighting, particle systems, and post-processing techniques
  • Practical experience with performance optimizations
  • Masters in computer graphics/computer science or equivalent experience
15

Graphics Software Engineer Intern Resume Examples & Samples

  • Software engineering on windows driver and computer system architecture knowledge is needed
  • Windows system setup, driver installation and basic hardware/software debug skill
  • Student in Institute/college of Technology or information technology
  • Not necessary for relevant experience
16

Visualization / Graphics Software Engineer Resume Examples & Samples

  • Design and develop software prototypes and virtual environments
  • Design and develop information visualization approaches
  • Design and develop mobile prototypes
  • Analyze software implementation, architecture, and performance
  • Provide consulting guidance
  • Generate research and initiative proposals
  • Design and execute experiments to investigate efficiency, effectiveness, and affordability
  • BS in Computer Science, Software Engineering, or equivalent
  • 2 years of hands on software development, lab work, or part-time experience using Java, JavaScript, C++, and/or C# required
  • Experience with web-based visualization and graphics development using HTML5, CSS, D3, SVG, WebGL, angular, spring, and/or similar libraries required
  • Strong interpersonal, verbal, and written communication skills required
  • Experience with any of the following desired
  • Widget frameworks such as OWF and RAVE
  • Game architectures and development as well as engines such as Unity
  • Visualization tools and libraries such as Processing, Tableau, and Qlikview
  • Data manipulation libraries such as CrossFilter and Neo4j
  • Human factors methodologies such as contextual inquiry and user-centered design
  • Mentoring or tutoring experience
17

Graphics Software Engineer Resume Examples & Samples

  • Development of validation/debug tools
  • Understand the new graphics(Display, 3D and Media) features/DCNs and Specifications and convert them to validation tools
  • Work with validation stakeholders and fixing the bugs in tools
  • Code reviews, Code Quality Checks, Turn-ins, Regressions, Code efficiency improvements
  • Ability to comprehend and design/develop validation infrastructure for multiple platforms/environments (Post Silicon, Emulation and Simulation )
  • Ability to convert Problem Statement to design/development
  • Bachelor’s degree in Computer Science with 2-4 years of experience OR Master or Bachelor of Engineering degree in Electronics or Computer Engineering
  • Should have basic understanding of Computer architecture, micro controller/microprocessor, graphics architecture/design &/ Video processing technics/standards
  • Experience and Strong Hands On knowledge of C/ C# / C++/ Shell programming/PERL/Python/ in Windows environment
  • Good analytical ability, problem solving and communication skills
18

Graphics Software Engineer Resume Examples & Samples

  • Design and implementation of encode/decode support for MPEG2, H.264, H.265, VP8/9 and other industry standards through DXVA DDI interface, LibVA, and/or proprietary interfaces
  • Design and implementation of Video Post Processing features for video data conversion and quality enhancement
  • Performance analysis and optimization for the media driver on various Intel platforms running different operating systems
  • Strong skills in C and/or C++ programming and using debugging tools
  • Thorough understanding of operating systems architectures, and kernel/user mode programming
  • Experienced in Microsoft Windows or Android programming
  • Knowledge of Intel Architecture (IA) based platform design
  • Knowledge about Video Codec and Video Processing
  • A self-starter with the ability to work effectively both independently and in a team across multiple sites
19

Graphics Software Engineer Resume Examples & Samples

  • Technical expertise and SW development experience in at least one of these areas: 3D graphics, media codecs, image/video processing, and display technologies
  • SW engineering across the product lifecycles
  • Experience as tech lead for engineering teams
  • Experience managing customer relationship/engagement
20

Graphics Software Engineer Resume Examples & Samples

  • Expertise in one or more GPU 3D APIs (OpenGL, DirectX, Metal, etc.)
  • Expertise in one or more GPU shading languages (GLSL, HLSL, Metal, etc.)
  • Expertise and knowledge of graphics rendering algorithms
  • Excellent C/C++ programming and scripting skills
  • GPU modeling experience is a plus
  • Experience with graphics device drivers a plus
  • GPU hardware and architecture knowledge is a plus
  • Experience with hardware design methodologies and tools is a plus (Verilog, DPI, design verification, etc.)
  • Ability to work well in a team in order to be productive under aggressive product schedules
21

Graphics Software Engineer Resume Examples & Samples

  • Strong experience with graphic drivers, GPU hardware and low level GPU programming
  • Extensive experience developing device drivers for Windows OS
  • Extensive experience with 3D graphics programming via DirectX or OpenGL
  • Extensive experience with user/kernel-mode device drivers on Windows OS
22

Graphics Software Engineer Resume Examples & Samples

  • Develop new features that leverage advanced hardware capabilities found in Intel GPUs
  • Research / implement changes related to Apple/Intel and Khronos APIs: Metal, OpenGL and OpenCL
  • Driver performance analysis
  • Direct engagement with Intel's customers
  • Experience programming with Python or comparable scripting language
  • Experience with OS X, Linux, or other Unix like operating system
  • 3+ years of experience with driver development
  • 3+ years of experience programming with a GPU API such as OpenGL, OpenCL, DirectX
  • Working knowledge of GPU architecture
23

Graphics Software Engineer Resume Examples & Samples

  • Proficient in object-oriented, test-driven programming practices
  • Experience with developing software for Linux hosting environment, leveraging open source technologies and languages
  • Proficient in Python
  • Experience with web design and WebUI implementation – Proven track record with samples available
  • Experience with HTML, CSS and Javascript frameworks
  • Experience with SQL and NoSQL databases
  • Familiarity with cross-OS development and deployment
24

Graphics Software Engineer Resume Examples & Samples

  • Student status during the whole internship is a must
  • Eager to work part time during the academic year and then over the summer
  • Good scripting languages skills
  • Good C/C++ programming skills
  • Computer graphics knowledge would be an added advantage
25

Graphics Software Engineer Resume Examples & Samples

  • Work in Kernel Mode Driver development interacting closely with hardware teams to define HW-SW interfaces for graphics
  • Strong attention to technical detail, data analysis and problem solving skills
  • Graphics industry familiarity
  • Experience working in systems (hardware/software) product development teams
  • Experience in C and C++ software product development
  • Experience in applying project management methodologies and tools within the software development lifecycle
  • Windows, Android/ Linux device driver architecture, development or validation; program management (software lifecycle) processes and tools; competitive awareness and analysis of relevant graphics technologies
  • Experience with software development for power and performance, power conservation, and/or power management
  • Familiarity with graphics, video and/or display technologies such DirectX
  • Experience in producing software development project indicators
26

Graphics Software Engineer Intern Resume Examples & Samples

  • Analytic thinking
  • Willingness to learn
  • Knowledge about programming in C/C++
  • Familiarity of source control systems
  • Good command of English
  • Ability to cooperate with others
  • Knowledge of Linux based operating systems
  • Familiarity with script languages (Perl, Bash, python)
  • Experience with debugging of complex projects
  • Experience in 3D graphics and driver development
  • Strong understanding and knowledge of Unix/Linux operating system
27

Graphics Software Engineer Intern Resume Examples & Samples

  • Keep up-to-date with Unity graphics features, look for areas to improve graphics performance across the codebase
  • Pursuing a degree (Bachelors or Masters) in Computer Science, Computer Graphics or a related field
  • Must be currently enrolled in a full-time degree program and returning to the program after the completion of the internship
  • Experience developing and debugging real-time graphics code for shipping products
  • Experience with Unity and C#, particularly from a graphics standpoint
28

Graphics Software Engineer Resume Examples & Samples

  • 2 years of experience with development, validation, or debug of software or automated test infrastructure
  • 2 years of experience working with C/C++ and/or Python programming languages
  • 2 years of experience in software testing automation methods
  • 2 years of experience with software testing and test methodology functional, integration, regression, performance, quality
  • Knowledge of computer hardware and software architecture
  • 2 years of development and/or validation of graphics drivers for Windows* or Linux or Android operating systems
  • Understanding of computer hardware and related items pertaining to an automated test environment which include Intel microprocessor, computer peripherals, networking, troubleshooting and automation infrastructure
  • Candidate should be able to work within both large and small teams and coordinate work across a varying set of business/technical groups and individuals
29

Graphics Software Engineer Resume Examples & Samples

  • Practical knowledge of C/C++ programming
  • Good knowledge of Windows operating system experience in developing applications and/or drivers
  • Knowledge and experience with Android and Linux operating systems experience in developing applications and/or drivers
  • Knowledge and experience with Video technologies such as video codecs, video enhancement, content protection and cryptographic techniques
  • Knowledge and experience with standard video frameworks and driver interfaces on leading operating systems such as DXVA, LibVA etc
30

Graphics Software Engineer Resume Examples & Samples

  • Master of Science degree in Software Engineering, Computer Science or related field
  • Practical knowledge of C/C++ at least 3 years of experience
  • Good knowledge of Windows operation system experience in developing applications and/or drivers for these operating systems
31

Graphics Software Engineer Resume Examples & Samples

  • Bachelor degree in Computer Science, Computer Engineering, Electrical Engineering, or other related field of study (Masters Degree preferred)
  • Strong experience with C/C++ development and validation
  • Knowledge of computer architecture
  • Knowledge with both Software and Hardware
  • Experience with computer Graphics
  • Prior experience 3D graphics
32

Graphics Software Engineer Resume Examples & Samples

  • Intermediate representation interface: Design and integrate the IR interface between FE components and Intel graphics compiler
  • Optimizer: design and develop optimization algorithms
  • Work with HW architects on collecting data and evaluating for advanced features that require compiler support
  • Generated code analysis: Analyze compiler generated code, identify inefficiency and propose compiler optimizations or HW enhancements to address performance issues
  • Media feature development and debug which including Decode, Encode, Video Processing, transcode on various Intel platforms
  • Linux/Windows Media stack performance analysis and tuning on various Intel platforms running different OS distributions like SLES/CentOS/Win10
  • MS. Or Ph.D. degree in Computer Science or Electronic Engineering
  • 6+ years C/C++ programming experience
  • 3+ years in compiler development
  • 3+ years in video codec development/debug include performance tuning
  • 3+ years Linux/Windows system level debugging experiences
  • Familiar with video compression standards w/ encode/decode pipeline
  • Familiar with Linux/Windows development tool chain like gdb, Windbg
  • Familiar with compiler optimizations, front-end translation and back-end code generation
  • Familiar with computer and graphics architecture
  • Familiar with GPGPU programming model
  • Excellent verbal and written communication skills and problem solving skills
33

Graphics Software Engineer Resume Examples & Samples

  • Building the next generation of high efficiency video coding on next generation of cutting-edge Intel processors.* Implementing the media architecture interface for Windows/Linux/Android/Mac, and supporting the future of various OS graphics architecture* Analyzing performance and optimizing media driver on various Intel graphics platforms for better performance and power-consumptionSupport the entire product life cycles to deliver world top quality Intel media codec driver
  • Good problem solving skills and logical thinking ability
  • Excellent communication, inter-personal skills, self-motivated and work with team spirit
34

Graphics Software Engineer Resume Examples & Samples

  • Practical knowledge on project management
  • Practical knowledge of software quality assurance process
  • Practical knowledge on Continuous Integration and Continuous Delivery process
  • Practical knowledge on statistics with focus to data mining and synthetic metrics
  • Basic knowledge on scripting languages like Python/Perl-Proven track of complex projects for external customers
  • Ability to solve complex technical issues and independently drive project components
  • Basic knowledge on relational databases
  • Knowledge of server agent architectures
  • Knowledge of Windows*, Linux, Android and MacOS operating systems
35

Graphics Software Engineer Resume Examples & Samples

  • System-level software development or validation experience in Windows
  • Experience with Visual Studio debugger or WinDebug
  • Familiarity with Linux Ubuntu or Suse distributions
  • Solid C/C++ programming skills
  • Familiarity with Python, Ruby or equivalent system scripting language
  • Working knowledge of 3D graphics concepts, techniques and programming APIs DirectX or OpenGL
  • Familiarity with GP-GPU programming OpenCL, CUDA or DirectX Compute Shaders
  • Background in software validation and test methodology unit, functional, integration, regression, performance testing
36

Graphics Software Engineer Resume Examples & Samples

  • Experience on Compsitor/Client based graphics system (Android, Waland or X11 based) development and performance optimization
  • At least 4 years experience on GPU architecture and pipeline, experience on OpenGL (driver) development and performance tuning
  • Experience on Linux display/camera driver development, DRM, V4L2 and fbdev. Have knowledege of buf sharing and sync among different HW components
  • Proficient C, C++ programming with minimum of 10 years programming experience
  • Good responsibility and team spirit; self-initiated, and capable to operate effectively under tight deadlines w/o close supervisions
  • English communication capability able to work with colleagues around the world smoothly
  • Experience with open source graphics dev, Mesa and Qt, plus with code contribution. 2.Familiar with web engine architecture and its hardware acceleration. 3.Experince with OpenCL and Computational Photography. 4.Linux kernel and Linux build system such as YOCTO or buildroot
37

Graduate Graphics Software Engineer Resume Examples & Samples

  • Extensive software development experience with C/C++/Python
  • Knowledge of graphics API, such as OpenGL, OpenGL ES, Direct3D
  • Knowledge of software development process
38

Senior Graphics Software Engineer Resume Examples & Samples

  • Experience of software development for a commercial organization
  • Expert knowledge of C
  • Proficiency in problem solving and debugging skills
  • Knowledge of Khronos APIs such as EGL, and GLES
  • Experience in kernel device drivers
  • Knowledge of video codecs and display software frameworks
  • Knowledge of Android graphics and media framework
  • Familiarity with SoC memory subsystem principles (MMUs, caches, etc)
39

Graphics Software Engineer Resume Examples & Samples

  • Good C/C++ background
  • Willingness to dive into a complex technical area which requires a lot of learning
  • Willingness to develop at the lower levels of the SW stack
  • Between the OS and the HW, and work with pre-released HWAll these are a plus
  • Driver development experience
  • Experience developing graphics applications or knowledge of graphics/compute APIs (DirectX, OpenGL, OpenCL, Metal etc.)
  • Experience with MacOS- Experience doing performance analysis of applications
  • Experience working with pre-silicon environments
  • Passion for 3D graphics and gaming
40

Graphics Software Engineer Resume Examples & Samples

  • Solid programming skills in C and C++
  • Thorough understanding of operating systems architecture
  • In-depth understanding on video compression standards
  • Track-proving experience on video codec programming
  • Hands-on experience on DXVA/LibVA/MacOS driver development
41

Graphics Software Engineer Resume Examples & Samples

  • Knowledge rendering algorithms and techniques used in 3D games
  • Knowledge of 3D computer graphics theory and API standards Direct3D*, OpenGL*
  • Good knowledge of Windows and Linux operating system experience in developing applications and/or drivers for these operating systems
  • Proven track of completed software and/or hardware commercial projects -Ability to technically lead tasks and solve complex technical issues
42

Graphics Software Engineer Resume Examples & Samples

  • Experience developing software for Linux, Android, preferably working on driver or middleware development
  • Experience of C language
  • Skills of problem solving and debugging
  • Good oral and written English skills
  • Knowledge of Khronos APIs such as GLES and EGL
  • Knowledge of Linux and Android graphics framework
43

Senior Graphics Software Engineer Resume Examples & Samples

  • Extensive experience of embedded software development for a commercial organization
  • Experience in 2D/3D graphics technology and standards such as Vulkan, OpenGL, OpenGL ES, OpenVG, M3G, Direct3D Mobile, DirectX and EGL
  • Expert knowledge of embedded OS and/or RTOS, including two or more of: embedded Linux, Android, Symbian OS, WinMobile or Windows CE, Nucleus
  • Experience of software optimisation and instrumentation
  • Willingness and ability to contribute to process improvement initiatives
  • Experience of embedded operating systems, device drivers, microprocessor and embedded system hardware architectures
  • Experience with embedded software environments
  • ARM architecture knowledge
  • Experience with assembler-level programming and debugging (ARM desirable but not essential)
  • Experience with Microsoft Windows and UNIX host environments
  • Previous experience in leading a small Team of engineers
  • Capable of working as a team player or independently
  • Self motivation, flexibility, with strong inter-personal skills
  • Able to work to tight deadlines
  • Willingness to travel occasionally to ARM location in Cambridge and worldwide
44

Senior Graphics Software Engineer Prin Resume Examples & Samples

  • Bachelor's Degree in computer science or related engineering, science, or math discipline. Advanced degree preferred
  • 5+ years of experience with 3D graphics and GPU software development: scene graph manipulation and transversal, forward and deferred rendering, high dynamic range lighting, texturing, shadowing, and shader development
  • Mastery of the mathematics associated with 3D graphics: linear algebra, matrix manipulation
  • Experience with computer networking communications
  • Development experience using multiple operating system concepts – multi-threading, events, semaphores, memory management, and system configuration
  • Experience with game engines and high frame rate applications
  • 5+ years of OpenGL or Direct X experience
  • Expert level understanding of Object Oriented languages and Design (OOD) concepts
  • Experience working in a team environment
  • US citizen able to obtain DoD Secret Clearance
  • C++
  • GLSL
  • Linux – Centos/Redhat
  • CUDA
  • Experience with Standard Template Library (STL)
  • Eclipse IDE and debugger
45

Graphics Software Engineer Resume Examples & Samples

  • Strong experience with graphic drivers, GPU hardware and low level GPU programming -Extensive experience developing device drivers for Windows OS
  • Extensive experience with user/kernel
  • Mode device drivers on Windows OS
46

Graphics Software Engineer Resume Examples & Samples

  • Develop multiple aspects of graphics software, display driver development and simulation environment development
  • Work with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications
  • Implement software performance improvements, and recommending future hardware & software improvements
  • Provide internal and external feedback to implement upcoming graphics features in yet to be released Operating Systems to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system level software for future platforms
47

Graphics Software Engineer Resume Examples & Samples

  • Develop high performance software modules for video Codec and video processing, Content protection, 3DGfx/Display in C/C++/assembly language
  • Performance analysis and tuning for media driver on various Intel platforms running different operating systems e.g., Windows, Android and Linux
  • Ability to understand and/or interpret graphics/media driver requirements and designs based on hardware, operating system or industry specifications
  • Experience in kernel/user mode driver programming in mainstream OSes, such as Android, Linux, and Windows
  • Experience in DXVA and/or popular Linux/Android media framework
  • Experience in performance analysis and tuning
  • Experience in compiler front-end development
48

Graphics Software Engineer Resume Examples & Samples

  • BS or higher degree in Computer Science, or related degree
  • 5+ years of proven experience with a GPU API such as OpenGL, Direct3D, Vulkan, OpenCL and/or CUDA
  • Have a passion about 3D graphics and/or GPGPU technologies
  • Thorough knowledge of C/C++
  • Strong architectural and design skills
  • Experience with Windows and/or Linux operating systems
  • Experience with developing, debugging and optimizing complex multi-thread and distributed software
  • Must work well in a small, geographically distributed and dynamic team
  • Experience with network programming
  • Experience with driver development
  • Familiarity with .NET and/or Java
  • In depth knowledge of X Window System
  • Contribution to a major open-source project
49

Graphics Software Engineer Resume Examples & Samples

  • Ability to work closely with teammates
  • Basic structured software development skills
  • Strong debugging and troubleshooting skills
  • High attention to detail when writing code, running tests and filing defects
  • Exposure to the Metal Graphics API
  • Experience with development on Mac OSX
  • Experience writing code in Objective C
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Graphics Software Engineer Resume Examples & Samples

  • The ideal candidate will have 3 plus years with the following skills and experience
  • Demonstrated expertise and knowledge of graphics rendering algorithms
  • Experience with GPU APIs, preferably Metal, OpenGL, and / or OpenCL
  • Architectural validation and design verification knowledge a plus
  • Hardware architecture experience a plus
  • Experience with graphics device driver capture a plus
  • Experience with scripting, continuous integration systems, automated build and regression systems, web-based programming, database systems
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Graphics Software Engineer Resume Examples & Samples

  • Partner closely with the art team to help define and implement the best graphical vision within performance budgets
  • Leverage your graphics development experience to tackle the unique challenges of VR rendering and add innovative features to our graphics engine
  • Coordinate and collaborate smoothly across multiple internal and external cross-disciplinary teams
  • Stay current with the latest graphics techniques applicable to real time games
  • Investigate performance bottlenecks, optimize engine code and identify expensive content
  • Implement specialized tools to augment our art pipeline as needed
  • Develop quick prototypes to validate new approaches and be willing to take on other tasks outside of graphics as needed by the project
  • 7+ years of software engineering on shipped game titles for PC, console or mobile platforms using DirectX or OpenGL
  • 7+ years of experience implementing advanced 3D graphics features such as lighting, effects, shaders and other low-level systems
  • 7+ years of experience with C/C++ programming in a multi-threaded environment
  • Shipped one or more titles using a commercial game engine such as Unreal or Unity
  • Shipped one or more titles supporting art teams and art pipelines
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Senior Graphics Software Engineer Resume Examples & Samples

  • You will work alongside brilliant engineers and scientists and on core technologies to demystify, optimize and deliver on challenging graphics innovations for virtual reality on NVIDIA GPUs
  • You will be exposed to the nascent developments in the rapidly evolving space of virtual reality and work on many other groundbreaking features and applications that are transforming our industry
  • You will collaborate with industry leaders to collaborate on standardization of specifications
  • You will get the opportunity to learn about our graphics processing units and how to harness their full performance
  • You will communicate with multiple teams in our company, as well as our partners and customers