Graphics Resume Samples

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JM
J Mertz
Judd
Mertz
123 Feest Islands
Dallas
TX
+1 (555) 426 3376
123 Feest Islands
Dallas
TX
Phone
p +1 (555) 426 3376
Experience Experience
Philadelphia, PA
Graphics Operator
Philadelphia, PA
Cremin Group
Philadelphia, PA
Graphics Operator
  • Fulfill graphics requests for daily studio news shows
  • Prepping action shots, head shots, etc. for Viz import
  • Building certain graphics in Viz Rt from existing templates
  • Maintain, organize and archive graphic libraries and files
  • Cover an on-air lower-third control room Chyron Operator position and/or Graphics Playback Operator position handling various graphics integration, including full screens, animations, OTS cutouts, talent box locators and routing of sources into graphics playback devices
  • Format graphic templates, organize data and prepare effects for live telecasts
  • Coordinate graphics details with Directors, Technical Directors, Producers, Artists and Operations Managers
Philadelphia, PA
Graphics Supervisor
Philadelphia, PA
Hagenes-Funk
Philadelphia, PA
Graphics Supervisor
  • Will be tasked with development and implementation of efficient workflow processes and procedures
  • Provide assistance to Engineering and Quality as it relates to fixtures and gages that are used in the manufacture of assemblies or products
  • Provide supervision and direction to the Maintenance Supervisors and Maintenance Technicians
  • Responsible for devising tracking system of daily work orders in correlation with production schedule and on time delivery to both internal and external customers
  • Performs other related duties and participates in special projects as assigned
  • Work with AVID on building graphics for edited sporting events
  • Strong color knowledge-specifically as applies to Curve creation and manipulation
present
San Francisco, CA
Senior Software Engineer, Graphics
San Francisco, CA
Fahey-Bailey
present
San Francisco, CA
Senior Software Engineer, Graphics
present
  • Coordinate with content development experts to develop tools to utilize new rendering technologies
  • Port, improve, and maintain the OpenGL graphics engine used in multiple Blizzard Entertainment titles on OS X
  • Work closely with the production staff in building and maintaining realistic schedules and identifying dependencies
  • 3+ years working in rendering
  • Develop technical solutions for challenges faced in porting, including custom tools
  • Collaborate with technical leadership and other engineers to help establish overall technical design and architecture
  • Microsoft Visual C++ development environment
Education Education
Bachelor’s Degree in Computer Science
Bachelor’s Degree in Computer Science
University of Washington
Bachelor’s Degree in Computer Science
Skills Skills
  • Knowledge of packaging graphics including best practices in technology, usability and user experience
  • Highly organized and detail oriented
  • Knowledge of FDA, USDA and UPC compliance a plus (knowledge base across all categories)
  • Proficiency of Graphic Design fundamentals including exceptional typography and composition skills, as well as strong information design understanding
  • Ability to communicate complex concepts through design quickly
  • Detail Oriented; Able to tailor graphic concepts while adhering to firm standards and brand compliance
  • Strong verbal and written communication skills along with excellent presentation skills
  • Firm knowledge of the print production process; capable of taking design from concept to print
  • Proficiency in all applicable MAC software (Adobe Creative Suite, MS Office)
  • Knowledgeable of current trends and usage of social media platforms
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15 Graphics resume templates

1

Senior Software Engineer, Graphics Resume Examples & Samples

  • Design, author, maintain and document robust and highly optimized systems that meet all design, technical and schedule requirements
  • Work closely with QA and your technical leadership to ensure the stability and accuracy of your systems by identifying, communicating and resolving defects
  • Author, review and provide feedback on technical and end-user documentation of your systems
  • Collaborate with Lead Engineer, Technical Art and Game Engineers to identify systems in need of optimization or replacement and on proposals of exciting new graphics technologies
  • Work closely with the production staff in building and maintaining realistic schedules and identifying dependencies
  • Coordinate with QA and leads to ensure successful roll out of new features to the team and establish testing and maintenance of systems
2

Disney Event Group Digital Graphics Internship Resume Examples & Samples

  • Participating in the development of proposals
  • Strong understanding of design fundamentals including layout, color and
  • Must have proficient knowledge of Photoshop and Illustrator
  • Must be adaptable and able to work in a fast paced work environment
  • Strong follow-up skills, ability to handle details and estimating project design time
  • Must have proficient knowledge of multiple computer platforms including Mac and PC
  • Junior, Senior or Graduate level student pursuing a degree in graphic design, communications or related field OR have graduated within 6 months of the start date of the internship
3

Production Assistant, Graphics Resume Examples & Samples

  • Will report to the VP of Production for the Department
  • Assist in the coordination of production between producers, managers, designers, Mac Artists, 3D artists, Chyron and production artist, when necessary
  • QC Tapes
  • Assist with layoffs
  • Research information when requested (i.e. Getty Images, etc.)
  • Supervise edit and audio sessions as needed
  • Traffic invoices (shipping/courier/post production invoices), to individual producers and managers for approval
  • Order tape stock
  • Manage sign out sheet of tape stock
  • Order office supplies
  • Update tape logos
  • Create tape labels
  • Order and follow-up on dub order requests
  • Assist managers and producers with shipments
  • Retrieve materials from the vault
  • Attend weekly production meetings, take notes, and distribute
  • Be aware of all production in house & out of house
  • Create research books (grabs from other networks or previous FOX designs, examples for orders and artist reference)
  • Participate in weekend rotations for individual sports (NFL, MLB, NASCAR, Special Events). Duties will include supporting BA’s in studio, and fielding calls from the remotes. Posting elements to FTP locations, coordinating and/or supervising feeds of necessary elements to the remotes
  • Work weekends and evenings, when necessary
  • Ideal candidates will possess strong knowledge and interest in Sports and Graphics
  • Must have an open schedule to work weekends and weekdays in support of all Fox Sports Media Group events
  • Great organizational and communication skills
  • Must demonstrate ability to learn and adapt to various situations, possess strong initiative and determination; follow-up skills
4

Graphics R&D Software Developer Resume Examples & Samples

  • Develop technology to address production requirements
  • Contribute to the design and development of CG software which is required cross-shows
  • Work alongside our other R&D developers to ensure that new tools fit within our existing software systems
  • Work closely with CG supervisors to ensure that production needs are being met
  • Support, and collaborate with, our artists
  • Keep up to date on developments in CG, and contribute to the studios strategic tool development
5

Print Graphics Resume Examples & Samples

  • High Proficiency in the Adobe Creative Suite
  • The ability to take feedback and art direction
  • Proven ability to work efficiently while maintaining attention to detail and consistency
  • Undergraduate students in their Junior or Senior year
  • Strong proficiency in Microsoft Office
  • Obtained or pursuing graphic design or equivalent major
  • Working knowledge of Dreamweaver and motion graphics
6

Graphics Supervisor Resume Examples & Samples

  • Implement all on-air Chyron, Orad and Vizrt graphic elements for MSNBC and NBC
  • Facilitate the build of Lower thirds, animations, and Full Screen graphic templates utilizing the Chyron Lyric, Viz Artist and Vizrt Template Wizard applications
  • Train and over-see new EG (Electronic Graphics) Build Station Operators to support smart template build and versioning responsibilities
  • Test, troubleshoot and rollout process improvement, developing consistent methods across cable, network, and digital platforms
  • Partner with EG Manager, Artworks Designers, EG Team, RTG Team and show Directors to trouble-shoot design issues, meet delivery deadlines and ensure proper play-out function
  • Work closely with EG Manager on development and lay-out of new operator schedules for daily support coverage, as well as sick/vacation relief, holidays, weekends and special projects
  • Contributes to Electronic Graphics staff annual reviews
  • In emergency scenario, help cover the live on-air lower-third control room Chyron or Vizrt Trio Operator position and/or a live Graphics Play-out Operator position, handling various graphics integration including full screens, animations and talent boxes
  • Inspect all graphic templates for accuracy; organize data and aid in effects preparation for optimal play-out function on live telecasts, pre-tapes and webcasts
  • Check content for accurate spelling and grammar
  • 4+ years of experience building graphics on Chyron HyperX, and working with Avid Thunder and Orad systems
  • Thorough understanding of live news Control Room operation
  • Familiarity with live news graphics workflow
  • 4+ years of experience operating graphics playback devices for live television
  • Comprehension of Chyron and Vizrt create and logic systems
  • Complete knowledge of iNews integration and associated plug-ins
  • Experience working with a fast paced 24/7 news environment
  • Must be willing to work overnights, weekends or holidays when required
  • Strong interpersonal skills, the ability to handle pressure and meet aggressive delivery deadlines
  • Complete comprehension of Chyron Duet or Hyper X, Chyron Lyric Pro, Avid Thunder and Orad 3-D Play advantageous
  • Ability to handle multiple priorities and work effectively with others
  • Experience with Inews newsroom system, MOS automation, Chyron CAMIO Graphics Management system, LUCI and Maestro Inews plugins
  • Advanced PC skills with knowledge of Microsoft Word, Excel and PowerPoint
  • Global interest in social media trends, current events and political scene
  • Bachelor’s degree in related communications/Media field and/or equivalent experience
7

Uniform Graphics Production Resume Examples & Samples

  • Create line art, color cads and photoreals for team uniforms / apparel
  • Create production kits for apparel graphics
  • Create, establish, maintain, and nurture the design direction of final presentations and finishing of product
  • Collaborates with design, marketing and development regarding color schemes, color stories, and placement ideas based on trends, reaction to fabric/materials, and Brand Objectives
  • Acts as a color consultant to Marketing PLMs, designers, Key Accounts and subsidiaries
  • Own and track project status by partnering with development, marketing and design. Follow through to the end of the project troubleshooting and facilitating as needed
  • Archive and distribute final, correct designs and design kits to both internal and external customers
  • Create PowerPoint, Keynote and Flash Presentations and present to both internal and external customers
  • Travel to the market place and research colour and trend information. Recognize and apply appropriate trend information to specific categories
  • Provide Designs for key projects
  • Expertly skilled in Illustrator, Photoshop
  • Highly skilled in InDesign, Flash, PowerPoint is desired, but not necessary
  • Advanced knowledge of art and design with clear understanding of visual design concepts, including color mixing, color compatibility, and color placement
  • Solid influence and collaboration skills
  • Quality and detail of work extremely important
  • Two year degree from an accredited art school
  • Two years related experience and /or training
  • Equivalent combination of education and experience may be substituted for degree
8

Manager, Graphics Technology Resume Examples & Samples

  • 5+ years experience and proven track record of successfully delivering major graphics and video installations and projects for a broadcast television network or other business critical environment
  • 5+ years with Mac OS, Windows platforms, and 5+ years building and supporting these systems in a broadcast environment
  • 5+ years with broadcast graphics systems and software including VizRT, Orad, Chyron, Miranda, and Adobe software suites
  • 5+ years of TCP/IP networks, fiber channel networks etc
9

Graphics Operator Resume Examples & Samples

  • Fulfill graphics requests for daily studio news shows
  • Prepping action shots, head shots, etc. for Viz import
  • Building certain graphics in Viz Rt from existing templates
  • Maintain, organize and archive graphic libraries and files
  • Primary shift availability is weekend and night shifts
  • Degree in communications or related field required
  • Minimum 2 years experience in live TV studio production environment
  • Working (or advanced) knowledge of Viz Artist and Viz Rt
  • Working knowledge of Adobe Photoshop
  • Team player and able to work with others
  • Prior news and/or sports experience a plus
  • Experience as Viz Rt graphics operator also a plus
10

Supervisor, Graphics Integration Resume Examples & Samples

  • Deliver the highest quality graphics in a punctual and a cost efficient manner
  • Oversee day to day graphic workflow for studio and remote events and operations
  • Provide long term strategic planning for production’s graphic needs
  • Aggregate job-start data (deliverables list, start-and air-dates, etc.)
  • Manage a daily and monthly calendar and schedule
  • Work directly with NBC Scheduling Department to book operators’ time
  • Establish, manage, and maintain sport deliverables
  • Oversee and manage weekend and off hour requests
  • Manage budgets
  • Work collaboratively with multiple in-house managers
  • Collaborate with other in house project and tech managers
  • Participate in the selection of job team (both internal and external resources)
  • Minimum five (5) years’ experience working at a network or broadcast design agency
  • Bachelors degree in TV Production or related field
  • Proven in-depth understanding of the technical implementation of design elements in network television and live sports environments a must
  • Fluency in the language of on-air show packaging and insert graphic elements
  • Previous operational experience with Chyron Hyper X and Mosiac
  • Previous experience with INews
  • Ability to work collaboratively with other Supervisors to assign internal resources
  • Strong work ethic, positive attitude and leadership qualities with the ability to juggle multiple tasks and competing priorities in a fast-paced, high pressure environment
  • High level of responsiveness and follow-through
  • Love of sports
11

Senior Manager Graphics & Post Production Engineering Resume Examples & Samples

  • Collaborate with business partners to develop long range technical plan for ABC News Graphics, Editing and News Acquisition facilities
  • Work with Engineering, support teams and business partners to implement strategic vision set forth by Division leaders
  • Manage multiple projects from concept to completion
  • Develop project budgets and project plans in concert with the Project Management Office
  • Manage internal and external engineering resources on Graphics and Post projects
  • Create and coordinate project schedules and resource allocation
  • Coordinate with equipment manufacturers for pricing and delivery
  • Prepare RFP/RFQs for vendors (manufacturers and integrators)
  • Understanding our business needs and industry trends for strategic long term growth planning
  • Prepare analysis/reports for immediate and senior level management, as required
  • Minimum 5 years experience in the broadcast engineering field, post production/graphics engineering
  • Minimum 5 years broadcast engineering project management experience
  • In depth knowledge of non-linear editing and broadcast graphics equipment such as Avid, Adobe, Chyron, Viz, Inception
  • Ability to plan/develop, design and install broadcast systems
  • Excellent knowledge of signal processing, transport and transmission equipment
  • Excellent knowledge of digital audio and video standards and equipment
  • Experience working in a live broadcast environment
  • Ability to manage budgets, prepare and present budget spend analysis
  • Ability to create and manage Gantt charts
  • Fluent in AutoCad, Visio, Outlook, and project management tools
  • Strong knowledge of IT Networking
  • Work well independently as well as in a team environment
  • Experience in managing a small team of technical people
  • Effectively communicate with users, support personnel, management and vendors
  • Flexible work hours, we are a 24/7 facility, work evening, weekends, holidays as needed
  • Five or more years engineering management experience in television network or cable broadcasting environment
  • Education: Bachelor of Science in Engineering , Telecommunications, or Computer science
12

Marketing Coordinator & Graphics Resume Examples & Samples

  • Support the development and execution of key initiatives and category campaigns with a focus on coordinating the final execution and delivery of advertising and digital media materials in partnership with internal and external agency partners (advertisers, photographers, and videographers)
  • Coordinate and track project timelines, kick-off meetings, budgets and communication flow amongst the cross-functional team to ensure all team members and key stakeholders are informed on latest updates and deadlines
  • Maintain an updated status report on all marketing elements with clear action items and deliverables and follow-up with cross-functional team members as needed to ensure all project elements are on track
  • Work closely with photographers to provide graphic design and photo style recommendations and photo solutions for company ads for our website, catalogues, fliers, displays, tradeshows and other related projects
  • Coordinate and maintain production schedules with internal freelance designers, photographers and external agencies
  • Build and maintain an archive for all relevant files of campaign and category creative assets and act as “go to” for the cross-functional team for sourcing those assets
  • Be the presentation / PPT expert for the cross-functional team - creating presentation materials to support internal and external campaign updates and sell-in meetings
  • Maintain strong relationships with sponsored athletes to ensure maximum athlete utilization in the form of content capture, social media, media production, and branding
  • Passion for sports
  • Driven, self-motivated
  • Strong project management, process and organizational skills with a heightened attention to detail
  • Ability to work across teams and manage priorities to accomplish multiple tasks with conflicting deadlines
  • Ability to independently problem solve and deal with stressful & time sensitive situations
  • Ability to manage projects with multiple external agencies in brand ethos and visual language
  • Excellent verbal and written communication skills with an ability to communicate effectively to all levels of the organization
  • Knowledge of the design and production process and general understanding of design-related tools and programs
  • Knowledge of design and photography trends, specifically to sporting goods industry is preferred
  • Demonstrated understanding of design color theory, perspective and spatial relationships, page composition and grid structures
  • Knowledge of print production process, production techniques, and disking procedures
  • General understanding of a variety of software including project tracking / management tools, general business applications for MAC and PC and creative suite (Adobe Photoshop, Lightroom, Indesign, Illustrator, etc.)
  • Proficiency in Microsoft Office applications (Excel, PowerPoint, Word and Outlook)
  • Bachelor’s Degree (BA) in marketing, advertising or a related field
  • Minimum of 1-2 years of Project Management experience in Creative/ Design Agency or in house
  • Combination of experience and/or education may be substituted for degree
13

Graphics Operator Resume Examples & Samples

  • Cover an on-air lower-third control room Chyron Operator position and/or Graphics Playback Operator position handling various graphics integration, including full screens, animations, OTS cutouts, talent box locators and routing of sources into graphics playback devices
  • Works with Producers/Directors and production team to achieve best quality production
  • Operation of multiple list driven graphics devices for play-out to air, while maintaining high technical standards
  • Works with Creative Services staff to insure proper playback of graphic content
  • Promptly reports equipment problems or malfuctions to supervisor or maintenance staff
  • May be assigned to cover other control room functions as required/needed
14

Graphics Supervisor Resume Examples & Samples

  • Build graphics using the Duet Hyper X2 & 3 systems with Lyric 7.1 software
  • Build and update Lyric messages, including Duet sponsor and promo mock ups and then approved graphics - includes requesting needed logos, elements, and headshots from BTN design department
  • Create, update and distribute all appropriate documentation such as Style and Layout guides, promo and sponsor information, software updates, plug in changes and animations, documentation of play out procedures and any specific direction from the department
  • Ensure that all required elements – paperwork, installers, plug-ins, fonts, messages, ltvs are available to Duet Operators and AP’s
  • Instruct staff and freelance graphic operators in the use and applications of BTN’s graphics
  • Evaluate and recommend Graphics Operators
  • Format and prep drives for BTN remote events
  • Communicate drive rotation schedule to remote event Operators, Coordinators and Tech Managers
  • Prepare preload graphics and occasional headshots for events
  • Input database information for Olympic and Baseball/Softball events
  • Work with AVID on building graphics for edited sporting events
  • Tech support for all remote events
  • A degree or equivalent in broadcasting or related field with a basic knowledge and understanding of sports
  • 3 or more years extensive experience with live sports production
  • Proficiency with Duet animation and Macros
  • Detail oriented with very strong grammar and writing skills
  • Must be familiar with installing Lyric software, fonts and plugins
  • Skilled in Photoshop, Excel, InDesign, Duet macros, FTP management and Filezilla
  • Ability to work a flexible schedule is necessary – Saturdays and Sundays are required for specific months during the year
  • Must possess current knowledge and experience with state of the art TV graphics equipment - including Duet and Viz
  • Must be team player who communicates across all levels of production
  • Excellent spelling and grammar knowledge
  • Must have proven ability to translate project concepts and goals into functioning graphical systems
  • Basic understanding of budgets is highly preferred
  • Ability to work in a live control room or truck, which varies from calm environment, to frantic and noisy during live broadcast
  • Must be able to perform well in a live news and sporting event environment, be deadline oriented and able to handle a heavy load of graphic requests by producers
15

Intern, NGM Graphics Research Resume Examples & Samples

  • Reporting: Intern will learn to identify, locate, and understand multiple sources of information applicable to assigned articles or news stories. Intern will have the opportunity to interview subject experts in private and government agencies, academic institutions, and industry, and will be guided in preparing concise summaries for staff members, including examples of best visual references. (45%)
  • Project Development: Intern will participate in defining key issues and determining the focus and direction of the graphic. By consulting with more experienced researchers, intern will learn to identify sensitive or controversial aspects and assess the balance of the graphic. (45%)
  • Writing: Intern will be instructed in writing a text guide for each artwork, map, or information graphic to ensure that the original intent of the graphic element is being effectively communicated. By consulting closely with the graphic editor or designer, intern will understand how to determine when a graphic is clear and appropriately labeled. (10%)
16

Senior Designer, Men s Apparel Graphics Resume Examples & Samples

  • Contribute to the direction of the business by maintaining design vision and formulating original concepts; partner with the innovation satellites in trend scouting
  • Minimum of 7 years design experience, including 3 years as an apparel graphic designer or lead designer in an apparel company setting or design firm
  • Strong team oriented individual with the ability to work in a fast paced, deadline-driven environment with changing priorities
  • Knowledge of PLM would be helpful
  • Primarily works in an office environment
17

Designer, Women s Apparel Graphics Resume Examples & Samples

  • College Degree in design to include illustration, graphic design, textile design. (4+ years of combined college education and work experience may be substituted for a degree)
  • Minimum 5 years work experience in apparel design environment
  • College Degree in Design (5+ years of combined college education and work experience may be substituted for a degree)
  • Minimum 3 years experience as a designer, responsible and accountable for all facets of design and development
  • Must be able to lift 15lbs (i.e. packages racks)
  • PC/MAC fluency with design related programs
  • Demonstrated success in creating commercially viable and profitable product designs
  • Strong working knowledge of garment construction, pattern making, textiles, finishing techniques and processes
  • Strong team oriented individual with the ability to work with diverse partners in a fast-paced environment with changing priorities
18

Vans Graphics Senior Designer Resume Examples & Samples

  • Sets overall direction in the conceptual development of T-Shirts category as well as artwork and prints for apparel and accessories
  • Responsible for all aspects of graphic design process including market research, inspiration board creation, designing, sketching, tech pack creation, and T-Shirt fits
  • Demonstrate visionary ability in order to keep the brand moving forward
  • Fully responsible for ensuring that product is consistent with market trends as well as business strategy; interprets international/domestic concepts and fashion trends as it relates to market demands, company image and business strategy
  • Create computer design; sketches, graphics, print artwork, multiple colorways and storyboards
  • Oversee the fitting of garments and review product details to ensure product execution meets the design aesthetic as well as commercially acceptable quality standards
  • Review details on prototypes with developer and merchandiser. Share responsibility with development and merchandiser for final product result
  • Selects, trains, manages, motivates, and evaluates graphic design staff
  • Years of Related Professional Experience: 6-8
  • 6-8 years Graphic Design Experience relevant to t-shirts and apparel in the action sports or streetwear markets
  • Thorough knowledge of the global lifestyle/action sports market
  • Possess a strong point of view
  • Possess strong presentation, listening, verbal, and written communication skills
  • Defend and effectively sell a point of view to both peers and upper management
  • Possess strong leadership skills
  • Ability to lead and manage direct reports
  • Ability to multitask managing design work with business requests
  • Demonstrate the organizational ability to facilitate multitasking in a
19

Vans Designer Graphics Senior Manager Resume Examples & Samples

  • Manage the Graphic Designer Art Directors and Production Artist workflow, creative output and needs
  • Partner with Creative Director to ensure Graphic Designer Art Directors and Production Artist have the resources and tools to do their job correctly
  • Work with and build awareness of product/marketing/retail/sales visual direction needs and marketing plans
  • Work with Creative Director to ensure creative output, direction, performance is on tack to meet company goals and standards
  • Manages the creative direction, design, and production for advertising and collateral for one or more specific product segments
  • Develops and designs new print advertising campaigns for their designated product segment
  • Designs product catalog for specific product segment if applicable
  • Works directly with product segment team (Creative Director, Marketing, Footwear and Apparel) in managing creative workflow needs and development for a specific product segment
  • Assists in research that aids in developing fresh creative ideas for advertising and promotional execution
  • Years of Related Professional Experience: 8-10 years
  • Bachelor's Degree (BA) or 8-10 years related experience and/or training; or equivalent combination of education and experience
  • Experience must include design work in the action sports industry and some experience/knowledge in and of street culture, music fashion and art
  • Excellent and trend right design skills
  • Excellent communication skills and the ability to galvanize a team based on
20

Electronics Graphics Operator Resume Examples & Samples

  • Operation of multiple list driven Graphics devices for play-out to air, while maintaining high technical standards
  • Cover an on-air lower-third control room Chyron Operator position and/or a Graphics Play-out Operator position, handling various graphics integration including full screens, animations and talent boxes
  • Format graphic templates, organize data and prepare effects for live telecasts
  • Checks content for accurate spelling and grammar
  • Minimum 2 years of experience operating graphics playback devices for live television (This is not an Artist position)
  • Must be able to work, overnights, weekends, holidays and cover sick relief with little notice
  • Must be willing to work in New York City
  • Bachelors or Associates degree in related communications/media field and/or equivalent experience
  • Ability to think quickly, communicate well and keep pace with fast moving shows
  • Strong interpersonal skills and the ability to handle pressure in an on-air environment
  • Previous experience with Chyron Duet, Hyper X or Mosaic, Chyron Lyric Pro version 7.0 and higher, Avid Thunder and Orad 3-D Play
  • Familiarity with INews newsroom system, MOS graphic automation, Chyron CAMIO Graphics Management System, Chyron LUCI and Orad Maestro Inews end -user plug-ins is helpful
  • Operational experience with other graphics play-out platforms, particularly VizRT
  • Advanced PC computer skills
  • Understanding and applying VBScript and other programming languages in relation to Self-Serve Graphic template function
  • Interest in social media trends and current events
21

Game Design & Graphics Intern Resume Examples & Samples

  • Creates both original illustration and works with 2D/3D modeling
  • Communicates with members of product animation and development teams to ensure design meets standards
  • All students must currently be enrolled in a US college or university and taking at least one class – OR – be a recent graduate within the last six (6) months - OR - be currently participating in the Disney College Program, Disney Culinary Program, or Disney Professional Internship Program in order to qualify for this internship
  • Minimum of 6 months of related experience with digital graphics illustration, 2D/3D modeling and/or animation
  • Minimum of 6 months of experience in designing graphics for games
  • Undergraduate students in their Junior or Senior year, studying Graphic Art or Game Design
22

Vans Designer Graphics Senior Manager Resume Examples & Samples

  • Years of Related Professional Experience: 4-6
  • 4-6 years design experience Associate/Bachelor Degree in related field preferred Pattern rendering experience is a plus
  • Multimedia experience is a plus
  • Knowledge of design techniques and processes
  • Excellent sense of style and color
  • Extensive experience designing and tech packing Cut & Sew classifications, specifically Jackets, Knits and Fleece
  • Maintain a cooperative team environment that promotes high performance
23

Graphics Assistant Resume Examples & Samples

  • Image and logo requests, Photography, Photo retouching, Website and B2B support - coordination and image sourcing
  • Planogram visuals, FSDU visuals and quotes
  • POS requests, CDU requests, Barcode requests
  • Trade Fair support
  • Coordination of pack mock-ups - For previews / sample selection / listings etc as and when required
  • Record all relevant project details, maintaining comprehensive project files
  • Discuss competitive costs with your line manager before accepting any quotes for all outsourced work
  • Develop good relationships with any external suppliers or licensors
  • Provide written briefs for artwork, illustrations and photography to external suppliers
  • Keep current with competitor / fashionable designs / trends
  • Assist brainstorms and research initial concepts / designs including competitor packs
  • Monitor schedules / timelines through to production (again with direction from your line manager)
24

Computer Graphics Engineering Intern Resume Examples & Samples

  • Good knowledge of C/C++
  • Graphics background (graphics APIs such as DirectX/OpenGL, shader languages such as HLSL/GLSL/RSL/etc)
  • Ability to provide own housing and transportation in the San Francisco, CA area
  • Ability to work approximately 40 hours / week during regular business hours for 12 weeks beginning in May or June 2015
  • Familiarity with light transport, particularly global illumination (GI)
  • Currently pursuing a Bachelor’s in Computer Science with a focus in on Computer Graphics or related degree. Recent graduates within the past 6 months (August 2014 or later) may also apply
25

Graphics Operator Sf Resume Examples & Samples

  • Operate and execute graphics for the live show
  • Build custom graphics quickly and on the fly
  • Convert image sequences into working graphics through the Compix software
  • Attention to detail a MUST
  • Experience working in a control room environment during a live event/show broadcast - Please provide credits for consideration
  • Familiar with Compix CG graphic software ideally. If not then definitely must be familiar with VizRT or Chyron Lyric so that can figure out Compix
  • Must be very organized and able to juggle several tasks at once
26

Associate Surface Designer Footwear Color & Graphics Resume Examples & Samples

  • Identify and interact with trend services and gather relevant trend information from multi-media, shows, internet, travel and retail. This information will be processed in order to create seasonal color palettes and Graphic stories
  • Assist with the presentation of color and graphics seasonally with palettes and imagery relating to the seasonal design themes
  • Coordinate and maintain a conversation with Apparel, Footwear, Accessories and other related disciplines in order to formulate and enforce a corporate palette and color combinations / global graphic themes
  • Assist in the creation and execution of color stories with overall cross -category themes
  • Assist with the application of specific graphic themes for footwear based on the global graphic direction
  • Help individual groups formulate their specific color stories and combinations, and execute retail viable color combinations to support color themes
  • Assist in the distribution and communication of all relevant color materials globally to ensure continuity of the color direction
  • Travel to markets, shows and other venues domestically and internationally to research and deliver color, design, market and lifestyle trends. Deliverables take the form of presentations, installations, and regular trend updates to the design and Reebok community
  • Apply color and graphics to assigned footwear categories; as well as create necessary sell-in tools and mood boards for design and product marketing teams
  • Strong team player as well as ability to work independently
  • Knowledge of color trends and how they evolve
  • Knowledge of color mixing, color compatibility, and color placement
  • Knowledge of Graphic trends Globally
  • Ability to take direction and follow a design brief
  • 0-18 months of design experience
  • Advanced level Adobe Illustrator; Photoshop
  • Bachelor’s degree in fashion, product or industrial design or fine arts
27

Coordinator, Graphics Resume Examples & Samples

  • Under close supervision of Producer, assist in covering nighttime or weekend edit sessions
  • Organize department masters into working production masters
  • Create books, locate tapes or archived shows from Tape Vault or Department Library
28

Coordinator, Graphics Resume Examples & Samples

  • College Grad preferred. Basic TV or Graphics production experience desired, not necessary
  • Serious team player
  • Strong working knowledge in the following areas required: digital graphic file formats, video tape formats, file sharing, Photoshop and Illustrator
  • Strong working knowledge of the following devises required: operating idiosyncrasies of different tape machines, digital disk recorders, Chryon DUET Graphic Systems (how to construct and maintain master discs)
  • Working knowledge of all graphics systems in the department and how they relate to one another, and to the equipment of the requesting party
  • Strong working knowledge in the following areas required: FOX Sports/ FOX Sports Net Sales department structure and GC’s role in the sales process, The Broadcast Associate Program and how GC relates to the position
  • Fundamental understanding of time management techniques as they relate to the GC position
29

Senior Graphics Software Lead Resume Examples & Samples

  • C++ programming
  • 3D graphics
  • Working with DirectX/Direct3D application programming interface
  • Developing applications on Intel Architecture (IA)
  • Developing/Debugging software using Microsoft development tools (Visual Studio, WinDBG, etc.)
  • Operating Systems Concepts (indepth Windows or Android/Linux),Computer Architecture and SW Design Principles
  • Proven track record of completed software or hardware projects
  • Leading technical development teams
  • OpenGL application programming
  • Android software development
  • Cross Platform application development (Mac and Linux)
30

Graphics Architecture Software Developer Resume Examples & Samples

  • 3+ years' experience in scripting languages and writing scripts
  • 2+ years' experience in database development
  • 2+ years' experience in web development
  • Experience in Perl and Ruby scripting languages
  • Experience with SQL database development (MSSQL or eq.)
  • Experience with NonSQL database development (MongoDB or eq.)
  • Experience with development of Web portals(Java) to SQL database systems
31

Graphics Hardware Structural Design Engineer Resume Examples & Samples

  • Strong PERL/TCL programming skills
  • 4+ years hands-on experience on Synopsys tool suites such as DC, ICC and Primetime
  • Detailed working knowledge on RLS place & route strategies, design planning
  • Demonstrated ability to use capabilities for - Architectural understanding of Graphics pipeline would be a plus
32

OS Software Engineer Graphics Virtualization Resume Examples & Samples

  • Providing Windows OS expertise and hands-on debug support to Intel product teams
  • Analyzing next generation Intel processor and platform features on Windows OS and Virtualization products
  • Performing analysis of Intel platforms and Windows OS
  • Developing next generation feature prototypes and OS software components for Windows
  • Computer/processor/system architecture
  • OS fundamentals, OS internals, OS-level APIs
  • Software debuggers, driver development, system level development/prototyping
  • C/ASM programming, data structures and Algorithms
  • Hands-on experience developing and/or debugging OS kernel, device drivers or other system software on Intel Architecture client, server or small form factor devices (phone, tablet) or SoCs
  • Experience in one or more core technologies such as, platform power management, low power IO, sensor architecture, IO driver stacks (such as USB, storage, networking etc.), and virtualization
33

Graphics Software Engineering Trainee Resume Examples & Samples

  • Expert knowledge of C/C++
  • Knowledge of the graphics framework of at least one embedded operating system
  • Good knowledge of full Software life-cycle and proficiency in problem solving
  • Experience within a Linux development environment or any other embedded operating systems
  • Motivated, result-focused, able to work well in a team, or independently
  • Good English communication skills; oral and written
  • Experience in 2D/3D graphics technology and standards
  • Experience working with modern, shader-based graphics processors or other media accelerator hardware
  • Experience of Agile software development methodologies, such as SCRUM
34

Graphics HW Debug Engineer Resume Examples & Samples

  • Responsible for the debug of internal tests/driver to uncover hardware defects or performance issues on Intel's latest graphics products
  • You will work in a fast-paced, results oriented environment so must be able to multitask and to work effectively with many other team members
  • De-bugging and problem solving
  • Working knowledge in PC architecture and Intel chipset
35

Senior OS Software Engineer Graphics Virtualization Resume Examples & Samples

  • Influencing/driving Intel graphics virtualization architecture for next generation processors and platforms
  • Driving strategic alignment of Intel products with Windows OS and Virtualization products
  • Driving the engineering engagement with Intel product teams, Microsoft and IHVs/OEMs to enable the technologies, ensuring the right level of platform support to enable, validate and optimize the next generation products
  • Reviewing and enabling processor and platform features for core Windows OS and Virtualization products
  • Analyzing, debugging and evaluating processor and platform errata for current and future Intel(c) processors and platforms
  • 4+ years of leading a software development team
  • Demonstrated technical leadership in architecture and execution of system software development for small form-factor devices (phone, tablet), PC Client or Server products (Cloud, networking, storages, accelerators)
  • Demonstrated familiarity with Intel(c) architecture and platform technologies (Intel x86, x64 and Intel VT)
  • Expert knowledge and hands on experience in OS fundamentals, OS internals, OS-level APIs, kernel debugging, driver development, system level development / prototype, C/ASM programming, data structures and algorithms
  • Proficiency in core technologies such as platform power management, low power IO, sensor architecture, IO driver stacks and virtualization is highly desired
  • Expertise resolving kernel and driver issues
36

Graphics Development Engineer Resume Examples & Samples

  • Excellent C/C++ coding and debugging skills
  • Good understanding on data structures and algorithms
  • Working knowledge of computer system architectures and HW/SW interface layers
  • Relevant experience in graphics modeling, simulation, and validation
  • Knowledge of OpenGL, DirectX, OpenCL and Graphics pipeline
  • Proficient English Communication with strong written and verbal communication, interpersonal, and problem solving skills. A self-starter with good planning and the ability to work effectively both independently and in a team. You will be heavily involved with the early modeling and simulation required to produce our world-class SoC products
37

Graphics Engineering Intern Resume Examples & Samples

  • Participating in validation of graphics functions
  • Good communication and problem solving skills, as well as the ability to work well in a team oriented environment
  • Must be pursuing a MS or PhD degree in Computer Science, Computer Engineering, and/or Electrical Engineering
  • Programming/Scripting languages like C/C++, Ruby, Python, PERL
  • Experience with Application Specific Integrated Circuit (ASIC) design tools such as VCS* logic simulator, Verdi, OVM/UVM
  • Previous experience or coursework in the area of graphics architecture and concepts or display technologies
38

Data Visualization & Graphics Research Intern Resume Examples & Samples

  • Candidates must be working towards either a Masters or Ph.D. in Computer Science, Computer Engineering or related fields
  • Candidate must have at least 6 months of work or educational experience in the following areas
  • 3D Graphics (OpenGL API, Shaders, etc.) and/or Creative Coding Frameworks (Cinder, OpenFrameworks, etc.)
  • Parallel Compute Languages (OpenCL, Direct Compute)
  • C/C++ programming with focus on multi-core/multi-threaded SW
  • GPU
  • Proficiency developing, debugging, and tuning Windows/Linux/Mac software
39

Graphics Engineering Intern Resume Examples & Samples

  • Must have the unrestricted right to work in the US without requiring sponsorship (OPT/CPT is acceptable)
  • Programming/Scripting languages like Verilog, VHDL, System Verilog, C/C++, PERL, TCL
  • Application Specific Integrated Circuit (ASIC) design tools such as VCS* logic simulator, Modelsim, Verdi, OVM/UVM is a plus factor
40

Graphics Hardware Structural Design Engineer Resume Examples & Samples

  • Perl/TLC/C programming skills
  • VLSI circuit design
  • Familiarity with unix/sed/awk
  • Good understanding or experience of synthesis/Place&Route tool algorithms/concepts
  • Experience with industry Syn/APR and timing tools such as DC, ICC, and Primetime
  • Experience and understanding of SOC chip design flow
41

Windows Graphics SW Engineer Resume Examples & Samples

  • Master's Degree in Computer Science or other relevant degree
  • 6+ months experience with development in one or more of the following areas
  • 6+ months experience with
42

Graphics Virtualization Software Validation Engineer Resume Examples & Samples

  • Expert in software validation methodologies and process. Experience in open source validation is a plus
  • Experience in Linux and familiar with Linux command
  • Knowledge in virtualization technology, such as Xen and KVM. Or
  • Knowledge in GPU architecture and graphics drivers
  • Proficiency in written and spoken English
43

Windows Graphics Senior SW Engineer Resume Examples & Samples

  • Master's Degree in Computer Science with 4+ years of experience or Bachelor's Degree in Computer Science with 6+ years of experience
  • Development experience primarily in one or more of the areas - Graphics driver development, Windows internals, WDDM, DirectX programming
  • Good knowledge of Intel Processor graphics architecture
  • Solid hands on C/C ++ Programming with disciplined software development techniques in drivers and firmware
  • Hands on expertise in using debugging tools and kernel debugging
  • Ability to work across various teams, domains, geos and lead junior team members
  • Strong analytical and communication skills
  • Experience working with Microsoft is preferred but not required
44

Graphics Software Development Internship Resume Examples & Samples

  • Good knowledge of 3D graphics concepts, techniques, OpenGL/OpenGL ES programming APIs. Experience with Linux Graphics stack is a plus
  • Experienced in at least 2 following languages: C/C++, Java
  • Skilled in one script language: Bash, Python
  • Skilled in using Linux and GNU tool chains
  • Good understanding on data structure and algorithm
  • On-site working with at least 4 days per week for at least 3 months
45

Graphics DFX Design Engineer Resume Examples & Samples

  • Solid knowledge of test concepts, architectures, tools and flows from pre-silicon implementation through post-silicon execution
  • Solid understanding of structural design synthesis and APR flows, especially as influences and interacts with test
  • 1+ years working experience with RTL simulators
  • Solid technical mentoring and training skills
  • Fluency in reading netlists, and using netlist navigation tools to debug structural test issues
  • Familiarity with Synopsys structural design tools, including synthesis, PV, layout, and scripting hooks
  • Experience with scripting (Unix, Perl and TCL) are also desired in order to implement useable, flexible cshell/ perl/ tcl programs that automate the methodologies and data analysis
  • Knowledge of the System Verilog* hardware description language
  • Working knowledge of UNIX* (or similar) computing environment as well as basic scripting skills
46

Senior Graphics Validation Engineer Resume Examples & Samples

  • Expertise in System Verilog based constraint random validation Environment development and OOP concepts
  • Building and delivery of an RTL model of the design
  • Identifying and driving to closure of bugs
  • Developing methodologies and capabilities, and driving process improvements
  • Experience with programming / scripting languages like C/C++, Perl, Ruby, Python
  • 5-7 years of experience in design or pre silicon validation is expected
  • Experience in clocking design & validation is a plus
47

Senior Graphics Software Developer Resume Examples & Samples

  • A desire and ability to commit and deliver in a fast paced environment
  • 1 year of experience in
  • C, C++, both in development and debugging
  • Microsoft or Linux development tools and environments
  • Software design and object programming
  • Experience with scripting languages, such as Python
  • Experience with graphics (3D, media, imaging and display) concepts
48

Graphics Hardware Intern Resume Examples & Samples

  • Enabling design and verification capabilities/tools to support display graphics development
  • Participating in verification of display graphics functions
  • Coursework in the area of graphics architecture and concepts or display technologies
49

Graphics Architect Resume Examples & Samples

  • 10 years of Graphics HW Architecture experience + Masters in a related engineering field or additional experience
  • Proven record of defining the architecture of one or more graphics fixed functions (e.g., Geometry, Tessellation, Rasterization, Texture Sampling, etc.)
  • Deep familiarity with DirectX and/or OpenGL 3D graphics functionality and key usage models
  • 3D computer graphics theory and API knowledge
  • Experience in data compression and decompression algorithms and implementations
  • Broad knowledge of component architectures, semiconductor technology, low power circuits and design methodology
  • Strong communication skills including technical documentation
  • Proven ability to meet program schedules while paying careful attention to details in definition, functional correctness and validation plans
  • Good organizational, time management and multitasking skills
50

Graphics Performance Architect Resume Examples & Samples

  • Familiar with GPGPU APIs
  • Knowledgeable about parallel computing, such as thread parallelism (function and/or data partitioning) and data parallelism (SIMD and/or MIMD) and ability to apply them to GPU
  • Graphics architecture and hardware development experience
  • Experience with 3D and/or GPGPU workloads and power/performance evaluation
  • Experience with OS, SW installation, power/performance measurements, and tools
  • 3D graphics and media Benchmarking, D3D, and OpenGL APIs
  • Scripting/automation experience including PERL and batch file scripting
51

Linux Kernel Graphics Driver Engineer Resume Examples & Samples

  • 2+ years of experience in Linux* kernel development
  • A minimum of 2 years experience with open source Linux graphics stack, especially the kernel graphics driver
  • 2+ years of experience of modifying the Linux kernel, proficient programming skills in the C programming language
  • A minimum of 2 years experience with open source software development
  • Linux kernel development experience is a preferred
  • Understanding of the Linux graphics driver stack is preferred
52

Graphics Power Architect Resume Examples & Samples

  • Analyze the distribution of Frequency, Voltage, Bandwidth, Power, and Performance within the System on Chip (SOC) across a broad range of graphics applications to identify bottlenecks and opportunities for power and performance optimizations
  • Coordinate the validation and release of graphics power and performance data across a variety of Intel teams, including: Product, Design, Graphics Architecture, and Manufacturing
  • Assist in the definition, development, and deployment of a new automated architectural analysis system by developing scripts, tools, databases, and data visualization capabilities in order to integrate multiple architectural tools and deliver a doubling of analysis and decision making efficiency
  • Candidate must have a Bachelors degree with 6 years of experience or a M with 4 years of experience in a related engineering field or additional experience
  • Degree should be in Computer Science, Computer Engineering, Electrical Engineering, or a related field
  • Experience should be in the following areas: Computer and/or Graphics Architecture; Design and/or Validation; Scripting and/or Database development
  • Strong data analysis, debugging and problem solving skills
  • Software and Scripting skills (Windows/Unix, C/C++/Perl/Python/Ruby, Java, Microsoft SQL/MySQL)
  • Power/Performance Analysis: Modeling, estimation, analysis
  • How power consumption of silicon devices is impacted by operating systems, applications, platform,
53

Senior SW Tools Developer for Graphics Architecture Resume Examples & Samples

  • Regularly making significant decisions directly impacting the success of one or more projects
  • Interfacing with teams in design, architecture, pre-and post-silicon validation, and graphics driver development and validation
  • Learning the graphics core architecture, including one or more of: 3D acceleration, General-purpose GPU, media encode/decode, display, blitter, and multithreaded graphics execution engines
  • Master of Science in Electrical Engineering, Computer Engineering, Computer Science or related discipline with three years of relevant experience; or a Bachelor's Degree with four years of relevant experience
  • Thorough working knowledge in C and/or C++
  • Proven working knowledge in object-oriented software development, data structures, memory management, and recursion
  • Fluent communication in English
  • Solid computer programming skills
  • Familiarity with Linux* and Microsoft Windows*
54

SW Tools Developer for Graphics Architecture Resume Examples & Samples

  • Designing, developing, and maintaining software validation tools for highly-parallel graphics architectures
  • Master of Science in Electrical Engineering, Computer Engineering, Computer Science or related discipline; or a Bachelor's Degree with two years of relevant experience
  • Proficient in C and/or C++
  • Familiarity with computer architecture concepts
  • Proficient in object-oriented software development, data structures, memory management, and recursion
  • Working knowledge in computer architecture concepts, including virtual memory, caching, multiprocessing, and pipelining
55

Graphics Validation Engineer Resume Examples & Samples

  • Creating and developing validation test plans and test scenarios to prove the correctness of the design
  • Performing and debugging simulations
  • Development of functional coverage and achieving coverage goals
  • Working closely with design engineers, micro-architects, and other team members to ensure high quality of test plans, functional coverage, and tests
  • Strong background in logic design, architecture, and logic verification
  • Proficiency in UNIX and Windows
  • Skills pertaining to logic design and validation, including expertise in; VCS simulator, System Verilog, Functional coverage concepts and implementation, Test bench development, bus functional models, trackers, checkers, test development, execution, and debug
  • Problem-solving, communication, and interpersonal skills
56

Graphics Software Architect Resume Examples & Samples

  • Strong development and debugging background with scripting languages such as Perl, Python, or Ruby
  • Proficient with Microsoft Windows or Linux development tools and environments
  • Fundamental understanding of good software design practices and object programming
  • Ability to work independently and define next-steps and objectives
  • Strong communications skills and ability to work as part of a team
  • Familiarity with web application framework, such as Ruby on Rail
  • Familiarity with graphics (3D, media, imaging and display) concepts
  • Hardware/software interfacing experience
57

Linux Graphics SW Engineer Resume Examples & Samples

  • Minimum 5 years of software development experience with a significant focus on Linux
  • Excellent C programming / debugging skills
  • Good understanding of low level software drivers and kernel
  • Understanding of Graphics driver internals (OpenGL, GLX and Linux based toolkits)
  • You have already been working with Open Source Software community and have had success with getting code accepted in upstream open source projects
58

Graphics FE Design Automation Engineer Resume Examples & Samples

  • Knowledge & experience in RTL Verification Methodology and Design
  • Good Hardware Electrical engineering & programming skills
  • Experience with the Unix operating system & scripting languages (Perl, TKL, C-Shell, Make files)
  • Good communication skills and be willing to work independently or in small teams
  • Excellent attitude in working with customers and team
59

Graphics Financial Analyst Resume Examples & Samples

  • GSBA Reporting
  • Business Controls Lead for Purchase Orders
  • Research and explanation of P&L results
  • Participate in GSBA cross category finance tool projects
  • Review documentation for sale of presses and follow established guidelines to ensure accurate Revenue Recognition
  • Provide support for variety of finance projects as needed
  • First level university degree with a focus in business or economics recommended or equivalent experience
  • Typically 2+ years of experience as a financial analyst
  • May have experience in more than one finance function
  • Basic understanding of accounting processes and principles
  • Good business application skills with advanced Microsoft Excel preferred
  • Good teamwork skills
  • Ability to gain proficiency with tools and systems quickly
60

Graphics / Visualization Engineer Resume Examples & Samples

  • Master's Degree in Computer Science or Graphics
  • 5+ years experience designing and implementing graphics rendering software in C/C++ for processors and/or GPU based systems
  • 3+ years experience in Ray tracing rendering implementations, OpenGL API, Volume Rendering
  • 3+ years experience in large-scale visualization systems, building, executing or improving well known. open source tech computing visualization applications and libraries including ParaView, VTK, and VisIt
  • Demonstrated expert proficiency in parallel programming methods including threading libraries and constructs such as pthreads, OpenMP, or TBB and vector ISA's such as SSE/AVX/AVX2
  • Phd. preferred
61

Graphics Senior Engineer Resume Examples & Samples

  • Leads/guides graphics technology providers and ODM partners on debug and resolution of hardware, software, and firmware issues with workstation-class graphics controller cards. Cards vary in power levels from 25W to 225W
  • Works with multiple internal teams including product quality, platform engineering, product marketing, program management, regulatory engineering, and other teams to debug/ resolve issues
  • Support the commodity-level internal core teams with product issue management and resolution and engineering guidance on issue triage and program schedule
  • Manage resources at external suppliers including AMD, nVidia, Intel, and platform ODM partners to facilitate debug and resolution of issues and delivery of graphics controllers on Time-To-Market schedules
  • Subject matter expert in graphics controllers, graphics drivers & firmware, and OS application interaction with graphics devices
  • Strong technical leadership capabilities
  • Aggressive management of suppliers and technology partners to drive for quick resolution to customer issues
  • Understanding of and familiarity with the ODM development model
  • Self-starter mentality, able to quickly recognize and triage issues
  • Maniacal focus on customer experience and customer satisfaction
  • Engineering/Computer Science degree, preference for depth of knowledge in electrical or computer engineering
  • 5+ years industry experience (Dell experience is a plus)
62

Graphics Hardware Engineering Intern Resume Examples & Samples

  • Enabling verification capabilities & tools to support various validation activities
  • Minimum of 3 months experience with Unix and Programming/Scripting languages like C/C++, Ruby, Python, PERL
  • Minimum of 3 months experience with Hardware Descriptive Languages, preferably System Verilog
  • Any experience with Application Specific Integrated Circuit (ASIC) design tools such as VCS* logic simulator, Verdi, OVM/UVM is a plus
  • Previous experience (optional) or coursework in the area of graphics architecture and concepts or display technologies is a plus
  • Good communication skills
63

Graphics & Video Augmentation Internship Resume Examples & Samples

  • Knowledge of OpenGL and computer vision (OpenCV)
  • Understanding of 3D modeling & rendering
  • Prior experience with GPGPU programming, using one or more parallel programming APIs (CUDA, OpenCL, OpenMP)
  • Competency in C and C++ programming
  • Prior development experience on both Linux/Unix (Eclipse IDE) and Windows (Visual Studio IDE)
  • Understanding of 3D data visualization
  • Knowledge of multicore architectures (GPGPU, Multicore processors). Parallel algorithm design and development
  • Knowledge of Cloud Computing and Distributed Computing APIs
  • Knowledge of Java programming
  • Knowledge of one or more scripting languages (JavaScript, Python, Perl)
  • Analysis and problem solving skills
  • Ability to collaborate and interact within ATG to facilitate design and development of innovative solutions
  • Ability to work in teams
  • B.S. in Computer Science, Computer Engineering or a related discipline
  • Currently pursuing a Graduate degree program in Computer Science, Computer Engineering or a related discipline with strong programming and analysis skills and a focus on graphics and visualization
64

Summer Internship Apparel Graphics Resume Examples & Samples

  • Work with a particular department
  • Work on a project in your given department: - Wholesale - Merchandising - Production - Design - Finance - Store Design - E-Commerce
  • Must be a college junior or senior
  • Able to work in a fast paced environment and eager to learn
  • Curious, creative thinking and enthusiastic with a hard-working nature
  • Strong computer skills with knowledge of all microsoft office programs * Knowledge of how to design for print and web environments
  • Candidates must be professional, polished and polite *LI-JB1
65

Graphics Production Specialist Resume Examples & Samples

  • Assists with production schedule working with Graphics Coordinators and Traffic team to ensure proper production timelines, vendors and other information
  • Supports stores and handles issues from Store Managers, District Managers, Regional Managers and Corporate partners through issue resolution and execution graphics fulfillment requests
  • Interfaces with vendors regarding inventory and stock orders as well as issue resolution for vendor-provided graphics
  • Annually updates independent contractor agreements
  • Maintains and communicates graphics database and store master updates with Merchandise Presentation and In-Store Marketing teams
  • Assists Coordinators with quote requests, purchase orders, invoices and other aspects of graphic projects as needed
  • Ability to handle and prioritize multiple projects
  • Knowledgeable in Excel, Word, and Mac environments
  • Ariba Buyer experience a plus
  • Four year Degree Preferred
66

Senior Engineer Graphics & Video Augmentation Resume Examples & Samples

  • This is an individual contributor position located in Bristol, CT. The ideal candidate will participate in proposing innovations, and will contribute to definition of new project proposals to help enhance ESPN’s technological leadership. The projects will be a combination of both near-term and longer-term durations, targeting opportunities for near term solutions and longer term opportunities
  • The ideal candidate will participate in designing and implementing services, applications and frameworks for both digital media (web-based and mobile platforms) and broadcast, aligned with ESPN’s technology roadmap
  • The ideal candidate will be responsible for contributing to ideation, design and development of ATG projects
  • In addition to development, the ideal candidate will have strong analysis and problem solving skills, and the ability to propose, design and develop projects aligned with ESPN’s Technology roadmap
  • Ability to collaborate and interact across functional boundaries, to facilitate design and development of innovative solutions
  • Proficiency in OpenGL and computer vision (OpenCV) is required
  • Proficiency in 3D modeling & rendering
  • Parallel algorithm design and development. Prior experience with GPGPU programming, using one or more parallel programming APIs (CUDA, OpenCL, OpenMP)
  • Competency in C and C++ programming is required
  • Prior development experience on Linux/Unix (Eclipse IDE) and/or Windows (Visual Studio IDE)
  • Prior development experience for large scale 3D data visualization is strongly preferred
  • Knowledge of multicore architectures (GPGPU, Multicore processors)
  • Competency in Java programming
  • Prior development experience using augmented reality toolkits
  • Prior experience with SDKs for mobile platform development (Android, iOS)
  • B.S. in Computer Science, Computer Engineering, or a related discipline, with a minimum of 6 years of experience in graphics and computer vision software design and development
67

Designer Ii Graphics Resume Examples & Samples

  • Keep abreast of market trends and consumer needs
  • Create and maintain all art files and transfer correct information to cross functional teams and graphic designers in international design centers
  • Mentor more junior designers
  • Ability to research trends in fashion and culture and translate how that applies to footwear and apparel graphics and the brand
  • Ability to represent in technical drawings the graphic application and an understanding of production techniques on how to best achieve the desired graphic look
  • 5+ years of product graphic design experience
  • Bachelors degree in graphics, illustration or communication design
  • Advanced level in Adobe Illustrator and Photoshop; In design a plus
68

Senior Designer Apparel & Graphics Resume Examples & Samples

  • Conceptualize and design ranges in the specific Category
  • Maintain design consistency throughout the product line from the direction outlined by Design Director / Head of Design
  • Help to create the overall category design direction
  • Work closely with Marketing to understand opportunities in the market and the category’s strategic 3 year business plan
  • Work closely with Development, Tech Services, and Product Testing to resolve product issues from design packages through commercialization
  • Work with athletes and customers as a professional representative of the brand
  • Work with factories and suppliers
  • Research functional criteria for product and outline area of innovation
  • Create professional level presentations of ideas; from loose sketch to detailed renderings to PowerPoint
  • Maintain communication with superiors, and ensure the message is understood within the team
  • Ensure proper compliance of brand identity marks and usage on product
  • Extensive industry and consumer trend knowledge
  • Knowledge of 3D modeling software for realizing concepts a plus (Maya, MODO, Ryno)
  • Ability to effectively communicate to all levels within the organization
  • Ability to influence & collaborate with key business partners
  • Ability to project manage and meet key deadlines
  • Computer skills (Apple Mac, PhotoShop, Illustrator)
  • Ability to travel both domestically & internationally as needed, up to 25%
  • Bachelor degree (B.A.) from four-year college or university in design
  • Five (5) years related experience and /or training
69

Reebok Design Apprenticeship Graphics Resume Examples & Samples

  • Recent or up-and-coming graduates from a 4-year college or university (Bachelors and/or Masters). Graduation date must be between August 2014 and June 2015
  • Students majoring in Product, Industrial, Fashion, Apparel, Graphic, Illustration, Furniture, and/or Transportation Design
  • Solid sketching, rendering and visualization skills and strong knowledge of Adobe Illustrator/Photoshop
  • Team oriented individual who can also work well independently
  • Passion for our brand and industry
  • Must be fluent in English
  • Be able to commute or relocate to the location of the Apprenticeship. It is your responsibility to acquire and arrange for your own housing
  • International candidates: We accept recent graduates from international locations. All candidates are responsible for obtaining their own J-1 or F-1 OPT visa before the start of the program along with the costs associated with the visa
  • Attach both your resume and portfolio (must be in a SINGLE 8 ½ x 11 inch PDF file with a file size limit of 5MB). You must attach both your resume and portfolio in order to be considered. Please include relevant sketches and/or projects
  • If you have any questions, you can reach out to reebokdesignapprentice@reebok.com
70

Graphics / Packaging Designer Resume Examples & Samples

  • Execution of Design Concepts
  • 2-4 years
  • Highly competent in Adobe Illustrator & Photoshop
  • Competent in ISIS, Web PDM or similar, Excel, and Word
  • High energy and self-motivated
71

Senior Software Developer, Graphics Resume Examples & Samples

  • C++ software development
  • OpenGL and GLSL Shader programming
  • Active member of an Agile team
  • Contribute to design and architecture
  • Peer code reviews
  • Linux and Mac software development
  • Experience with test driven development
  • Development experience in large software applications
  • Experience with the Agile development process
  • Familiarity with one or more Autodesk Media & Entertainment software, or other similar software
72

Senior D Graphics Diagnostics Software Engineer Resume Examples & Samples

  • Must have knowledge of standard diagnostic testing techniques
  • A solid understanding of graphics engine architecture
  • Exceptional problem solving capabilities and data analysis skills
  • Experience with Python, Perl, and Bash
  • Experience with source code control systems
  • Knowledge of RTL design practices and tools is a plus
  • LI-SM1
73

Senior Designer Men s Graphics Resume Examples & Samples

  • College Degree in design (can include illustration, graphic design, textile design)
  • Extensive computer use (min of 6 hours a day)
  • May require international travel (sitting for extending periods of time)
74

Graphics Pipeline Software Engineer Resume Examples & Samples

  • Develop, implement, test and support 3D graphics software in a Linux environment
  • Collaborate effectively with a team of engineers, QA, Build, UI, and Project Management
  • Bachelor's degree in Computer Science or equivalent
  • Experience with UNIX / Linux
  • Experience working with technical and non-technical software users
  • Excellent, verbal and written communication skills
  • Proven ability to work with a team to deliver high-quality software in a fast paced,
  • Dynamic, deadline-oriented environment
  • Knowledge of Film Production Pipeline is a plus
  • Knowledge of modern rendering architectures, OpenGL and GPU technologies is a plus
75

Project Senior Software Engineer Graphics & Visualization Resume Examples & Samples

  • This is an individual contributor position located in Bristol, CT. The ideal candidate will participate in proposing innovations, and will contribute to definition of new project proposals to help enhance ESPN’s technological leadership. The projects will be a combination of both near-term and longer-term durations, targeting opportunities for near-term solutions and longer-term opportunities
  • The ideal candidate will participate in designing and implementing services, applications and frameworks for digital media (web-based and mobile platforms) and also for TV and broadcast, aligned with ESPN’s Advanced Technology Group roadmap
  • Opportunity to make a real impact on ESPN’s business and products through innovation, design and implementation of solutions and technology transfer to product groups
  • Proficiency in OpenGL or WebGL
  • Proficiency in 3D modeling & rendering and data visualization,
  • Excellent C/C++ programming and software design skills, including debugging, performance analysis and optimization
  • Prior experience with Linux/Unix OS (Eclipse IDE), or Windows development (Visual Studio IDE)
  • Visual analytics, large-scale data visualization, high-dimensional data visualization, interaction techniques for data visualization. Prior development experience for large-scale 3D data visualization
  • Dimensional Data Modeling
  • Prior experience with 3D scene reconstruction techniques
  • Experience in object detection and recognition. Prototyping software solutions for tracking, detection and modeling. Prior experience developing software for integrating multiple sensors and tracking systems
  • Knowledge of cloud computing and distributed computing APIs
  • Knowledge of multicore architectures (GPGPU, Multicore processors). Knowledge of GPGPU programming & competence in one or more parallel programming APIs (CUDA, OpenCL, OpenMP). Parallel algorithm design and development
  • B.S. in Computer Science, Computer Engineering, or a related discipline with strong programming background, with a minimum of 2 years of development experience related to graphics and visualization; Or
  • M.S. in Computer Science, Computer Engineering, or a related discipline with strong programming background, with a minimum of 1 year of development experience related to graphics and visualization; Or
  • Ph.D. in Computer Science, Computer Engineering, or a related discipline with strong programming background, with development experience related to graphics and visualization
76

Graphics Operator Resume Examples & Samples

  • Operates ESPN developed playout applications for live studio and remote productions
  • Reports malfunctions of equipment and contacts Electronic Systems Support (ESS) for repairs. Must also be able to clearly articulate source of problems in defective equipment reports (DERs)
  • Fulfill yearly Performance Goals
  • Devotes a minimum of 8 hours of job shadowing within areas of Creative Services or ESPN
77

Kids Graphics & Game Designer Internship Resume Examples & Samples

  • Supports product and development team with required assets needed for 2D and 3D game activities
  • Assists in creating activity concepts for target audience 2-5 year olds, consistent with show design
  • Communicates with members of product, animation, and development team to ensure design meets standards
  • All candidates must be available during the months of September through December for the 12-week program
  • All candidates must be willing to work at least 20 hours per week
  • All candidates must have a minimum six months of directly related experience within digital graphics illustration, 2D/3D modeling, and/or animation
  • All candidates must have minimum six months of experience of designing graphics for games
  • Mobile game development experience or providing graphics for mobile games
  • Proficient written and verbal communication skills
78

Graphics Lead Operator Resume Examples & Samples

  • Deep understanding of ROSS Video Hardware & Software is preferable, however we will consider candidates with Chyron or VizRT experience
  • Proven experience in: XPression Streamline Inception Project Server
  • Experience in Live or Live-To-Tape video production environments
  • Excellent verbal and written communication skills to coordinate effectively with control room directors and graphic operators
  • Ability to work under pressure in news room style environment; proficiency with software to turn around quick graphic fixes and last-minute adjustments is a must
  • Exceptional organisation skills and ability to juggle multiple projects at the same time
  • (Desired) Knowledge and experience of scripting and programming as it relates to ROSS Video. Visual Logic Javascript SQL Query XML Macros
79

Graphics Presentation Supervisor Resume Examples & Samples

  • To supervise a content analysis and ingest process by which graphics design packages from in-country graphics designers are determined to have met transmission and display requirements (i.e. effective working template pages), standardized naming conventions, rule building guidelines, and image management requirements
  • To supervise the follow-up and troubleshooting of on-air graphics failures and inconsistencies in order to maximize reliability of the Nordic networks
  • To undertake the unpacking and testing of the packages prior to broadcast within a comprehensive broadcast test environment. To check job and settings integrity with Pixel Promo and other applicable graphics processes
  • Manage Secondary events in What’s On scheduling system
  • Act as Secondary events What’s On Super User. Assist in the roll out and implementation of versions and functionalities. Assist in translating clients and department needs into system development. Analyse and assist the training needs of the department in regards to the software and workflows within
  • Follow up on any inconsistencies in design to ensure branding guidelines are met and font use is consistent
  • Initiate minor repairs or enhancements when deemed necessary or beneficial and in line with SOP’s and company business goals
  • Liaise with Transmission Operations, confirming final broadcast testing protocols and results, update Logovision and Toolbox for TX to use whenever necessary, ensuring our output is protected at all time through the graphics testing and implementation phases
  • Implement the completed and approved packages within the required broadcast chain (coordinating with TX and Engineering per procedure), or as necessary, reject them back to the in-country designer with a summary of the reasons and fixes necessary
  • Supervise the prioritization of graphics activity (new channel launches, rebranding, etc.) within the Nordic Media Center in London
  • Act as the key communicator to keep our “customers” informed, coordinate engineering help, prioritize activity and schedule external resources
  • Organize and facilitate periodic “Graphics Summit Meetings” to insure all territories are working together on graphics initiatives and development of enhanced capabilities
  • Continuously review and maintain SOPs, processes and workflow documentation
  • Problem solving and handling last minute requests and queries
  • Assist and support Programming management in achieving Department and team goals
  • Assist and support other teams within the programming department with various ad-hoc tasks as needed
80

Web Graphics Expert Resume Examples & Samples

  • BS or MS in computer science
  • 2+years professional experience in games, CAD or 3D graphics development
  • Expertise in OpenGL/WebGL and Canvas
  • Extensive GLSL shader experience
  • Expert level in JavaScript and C / C++
  • Good communicator in a highly distributed team
81

Associate Graphics Technologist Resume Examples & Samples

  • Assist in engineering workflows for new graphics technologies
  • Provide technology expertise for new graphics system installations
  • Perform system level troubleshooting of technical facilities, including, but not limited to, graphics design systems, servers, control rooms, and applications
  • Work closely with other teams on critical projects and productions with tight on-air deadlines
  • Provide 24/7 L2 support / maintenance for on-air graphics systems
  • Create RFPs, SOPs, project schedules, workflow drawings, troubleshooting guides, training documentation, etc
  • 3+ years of recent experience in a television broadcast environment
  • Strong critical thinking and problem solving skills
  • Understanding and experience with new graphics technologies including but not limited to real-time graphics, augmented reality, interactive touch integration
  • Ability to support 24/7 on-air graphics systems in live control rooms
82

Software Engineer, Graphics Resume Examples & Samples

  • Design, author, maintain and refactor rendering code that meet all design, technical and schedule requirements
  • Collaborate with Principle Rendering Engineer, other Rendering engineers, Art Leads, Senior Technical Artists and other content development experts to identify elements of the content development pipeline in need of optimization or replacement and on proposals of exciting new rendering technologies
  • Coordinate with content development experts to develop tools to utilize new rendering technologies
  • Collaborate with technical leadership and other engineers to help establish overall technical design and architecture
83

Mts-graphics QE Engineer Resume Examples & Samples

  • Actively lead technical discussions and projects
  • Design and implement test automation infrastructure
  • Lead feature development, gathering and organizing requirements, developing robust designs to scale and driving the implementation
  • Develop automation framework features in Java
  • Work with internal stakeholders to identify improvement opportunities to improve efficiency
  • Coordinate automation efforts both locally and remotely, as needed
  • Experience working directly with the user base to identify opportunities for improvement
  • Ability to work directly with the user base, supporting them when troubleshooting issues
  • Experience with and/or understanding of the following technologies/tools: JSON, Jenkins, Maven, STAF, TestNG, Eclipse, Linux
84

Specialist, Production Maps & Graphics Resume Examples & Samples

  • Assist in the production of graphics, maps, and art for NGM, both in print and digitally. (55%)
  • Help other members of the NGM Art Department with meeting deadlines and preparing files (25%)
  • Coordinate graphics, maps, and art with other magazine or digital departments (10%)
  • Assist the Director - Cartography, Graphics, and Art as well as other graphics editors, designers, and videographers in project completion as necessary. (10%)
  • 1-3 years of related work experience is preferred, but new graduates are encouraged to apply
85

Remote Senior Graphics Interface Coordinator Resume Examples & Samples

  • The ability to assemble and network multiple computer scoring systems
  • Connecting to the in-house scoreboard for clock data when applicable
  • Send Emerging Technologies team detailed post game reports
  • Updating Wiki site with stadium scoreboard connection and location information
  • Expert-level sports knowledge, including rules of the game and historical information
  • Meticulous attention to detail in striving for 100 percent accuracy
  • Excellent oral and written communication skills with the ability to react quickly to change
  • The ability to expertly communicate and work within a team atmosphere
  • Self-motivated individual who strives to constantly improve processes with new or more efficient uses of technology
  • Provide technical maintenance for assigned systems and system components
  • Advanced troubleshooting skills
  • Reacts well to stress and pressure in a live production environment
86

Digital Graphics Internship Resume Examples & Samples

  • Participating in creative brainstorming sessions – determining appropriate creative solutions
  • Assisting with graphic design projects – creation/clean-up of a variety of artwork using PhotoShop and Illustrator
  • Supporting Production by assisting with project coordination – prepping files for print/delivery, interfacing with vendors and other Disney Event Group cast to ensure all media is quality checked and delivered on time
  • Assisting with live productions as needed by providing PowerPoint/Keynote graphics operation onsite – interfacing directly with the client and our AV team
  • Potential projects include digital cataloging of reusable graphic assets - archiving
  • Strong understanding of design fundamentals including layout, color and font treatment
  • Must possess strong verbal and written communications skills
  • Must have previous multimedia, digital graphics or related experience
  • Two years digital graphics/ video experience or equivalent
  • Experience with After Effects, inDesign, 3D, or Mac Keynote applications
  • Understanding of story elements
87

Designer, Senior Graphics Resume Examples & Samples

  • Serve as design lead on projects designated by Creative Director for NG Museum and traveling exhibitions. (20%)
  • Layout and design work to support exhibition components: style guides, panels and signage, motion graphics, interactive and video content, marketing and educational material. (35%)
  • Manage and coordinate production of exhibition components. (20%)
  • Work with exhibition development staff, cross divisional groups, and outside partners on exhibition themes, content and planning. (15%)
  • Maintain digital archival files and libraries of all produced and sample materials. (10%)
  • 4 years of museum or related work experience
88

Senior Graphics Systems Software Engineer Resume Examples & Samples

  • Design, develop, unit test, document and maintain features for NVIDIA GPU's
  • Be required to debug and analyze complex issues around the Graphics Driver
  • Discuss and design solutions keeping in mind the various tradeoffs (maintainability, reliability, resources, performance, etc) required while implementing complex systems
  • Be working within a globally distributed team
  • Knowledge of working with the Open Source community
  • Experience with GENIVI
89

Remote Graphics Interface Coordinator Resume Examples & Samples

  • Solid sports knowledge, including rules of the game and historical information
  • Great oral and written communication skills with the ability to react quickly to change
  • Possess a strong computer background with ability to network and trouble shoot
  • Good troubleshooting skills
  • Has played and or coached sports in the past
90

Graphics Production Assistant Resume Examples & Samples

  • Generate headshots, cut-outs and delivery of all motion/still graphics for shows
  • Acquire various photo and graphic elements for broadcast use
  • Manage both in-house & out-of-house assets in broadcast design
  • Assist Producer with the daily production of frequent requests from other NFL departments
  • Coordinate versioning of graphics and various graphic needs for deliverables
  • General support of graphics department as needed/assigned
  • Knowledge of motion graphics
  • Ability to use tape decks for lay-offs
  • Demonstrated proficiency in Final Cut Pro (Video & Audio), Photoshop and After Effects
  • Knowledge of post-production and motion graphic terminology/formats
  • Good mathematical skills required for calculating time code placement/puzzle solving
  • Organizational and project coordination skills are necessary
  • Proficiency in Word and Excel
  • College Graduate preferred
  • Candidate must have 1-2 years experience working in broadcast graphics production OR college training in film or broadcast
  • Demonstrated experience using Adobe Photoshop, Final Cut Pro and After Effects
  • Working knowledge of Excel, Outlook & Microsoft Word
  • Candidate must work well as a member of a hard working team to meet tight deadlines
  • Fundamental understanding of time management techniques as they relate to the Graphic Production Assistant position
  • Ability to work nights, holidays and weekends as required during certain times of the year
  • Exceptional communication and interpersonal skills and attention to detail a must
91

Graphics Technologist Resume Examples & Samples

  • Architect new solutions and technologies for broadcast graphics systems (design systems, playback devices, augmented reality, interactive systems, etc)
  • Engineer and support both physical and virtual server environments with storage and networking needs
  • Work closely with other teams to manage critical projects and tight on-air deadlines
  • Provide 24/7 L2 support for on-air graphics systems
  • 3+ years of engineering experience with broadcast graphics systems such as VizRT, Ross, Chyron, Adobe CC suites
  • Bachelor’s degree in Engineering, Computer Science, Media Communications or similar
  • 3+ years of experience in a broadcast television environment supporting real-time graphics, augmented reality, interactive touch integration, broadcast video routing
  • 3+ years of IT related experience including knowledge of Windows, Mac OSX, VMWare, network engineering, storage administration
  • Ability to stay focused and productive in a fast-paced environment with constantly changing assignments
92

Recurring Remote Graphics Interface Coordinator Resume Examples & Samples

  • Please note this position will allow flexibility to work in remote U.S. / lower 48 state locations and not exclusive to Bristol, CT.*
  • Enter scoring data quickly and accurately. This may also include showing a wide range of statistical, team or game reset information as dictated by the game action and production team
  • Work closely with Associate Producer on building interfaced graphics
  • Troubleshoot system problems and provide quick diagnosis and resolution
  • Careful attention to detail in striving for 100 percent accuracy
  • The ability to skillfully communicate and work within a team atmosphere
  • Self-motivated individual who strives to improve processes with new or more efficient uses of technology
  • Provide support for fellow on-site event operators
  • Ability to work weekends, nights and holidays, and travel, when required
93

Emerging Graphics Group Intern Resume Examples & Samples

  • Demonstrating Strong EQ (Be Aware) – Having a keen sense of self awareness is the foundation of leadership at Adobe. Whether you’re an individual contributor or a people manager, you’re someone who’s empathetic and mindful of your impact on others
  • Selecting Talent (Be a Recruiter) – You’re a guardian and an ambassador for selecting talent at Adobe! You recommend and recruit only the best. You embrace diversity of ideas, experiences and working styles because you know that diverse teams drive better business results
  • Scaling the Business (Be an Owner) – You approach your role as if you own the business. The buck stops with you. Your goal is to always deliver an exceptional customer experience by listening to feedback and continuously looking to improve efficiencies
94

Integrated Product Sales Graphics Intern Resume Examples & Samples

  • Must live in Orlando, FL
  • Must be enrolled in a degree seeking college program with a background of management
  • Must have a GPA greater than or equal to 3.0
  • Punctual and consistent attendance
  • Strong organization and communication skills
  • Intermediate to advanced knowledge of MS Office (Word, Excel, PowerPoint)
  • Ability to execute a number of parallel tasks and work with cross-functional teams on a day-to-day basis required
  • Effective project management skills a strong plus
  • Golf Knowledge a plus
95

Software Engineer, Graphics Resume Examples & Samples

  • At least 3 years’ of relevant software design and development experience
  • Strong coding and debugging skills in C/C++
  • Outstanding technical problem solving and debugging abilities
  • Background in computer graphics/display technologies
  • Excellent cross-group/project communication and collaboration skills
  • A Bachelor or higher degree in Computer Science or related field, or equivalent industry experience
  • Demonstrated ability to be detail-oriented, a self-starter and an excellent problem-solver
  • Ability to understand and work in complex, heterogeneous systems is highly desired
  • Ability to multitask in a fast-paced environment
  • Ability to work well under pressure and to prioritize workloads
  • Firmware, embedded or driver development or test experiences
  • Strong experiences in fluid and ambiguous problem spaces
96

Graphics Asic Design Engineer Resume Examples & Samples

  • Develop micro-architecture specification for GPU blocks
  • Develop RTL code for GPU blocks in Verilog HDL
  • Responsible for Front-End chip implementation including design, implementation and execution of the flow that starts with RTL code and ends with the delivery of a netlist package ready for physical design
  • Responsible for ASIC design methodology and flow development
97

Speedlab Graphics Manager Resume Examples & Samples

  • Manage designers in their daily work and ensure they meet deadlines and deliverables
  • Resolve issues with the team relating to design, staff performance or cross-functional problems and escalate them to the Director as needed
  • Mentor designers on the entire team, even those who are not direct reports; be a leader to all those in the department
  • Write and deliver goals and performance reviews to direct reports under the guidance of the Director
  • Continue to do job functions of a Sr. Designer including the following items
  • Resolve costing / margin issues
  • Keep abreast of market trends and consumer needs and how they relate to all Group brands
  • Knowledge of garment construction, draping and fitting techniques and ability to mentor more junior team members in this area
  • Knowledge of costing and the impacts of design and development on margin
  • Ability to manage more junior members’ workload and timelines as needed and escalate deadline issues to the Director
  • Ability to work within a cross functional team of Marketing, Engineering, Production and other Design teams for maximum productivity
  • Advanced level in Adobe Creative Suite a plus
  • Strong negotiating and influencing skills
  • Strong Presentation and Storytelling skills and the ability to mentor more junior designers in this area
  • Bachelors degree in fashion or apparel design or equivalent industry experience
  • Prior management or team leadership experience
98

Associate Designer Graphics / Logo Resume Examples & Samples

  • Contribute design ideas for Calvin Klein Retail
  • Trend research with design team
  • Support design teams in building seasonal color concept presentation boards
  • Create Seasonal Sku Boards
  • Assists the Knits and Sweater design team in the development of tech packs
  • Create development sheet for new trim, fabric and artwork developments
  • Create and manage trim sheets
  • Manage changes to designs and information that is sent to merch, tech and development teams
  • Manage creation and maintenance of style packages and seasonal design books
  • Design, contribute and manage a certain percentage of the line to be pre-determined by Designer
  • Support designer in all fittings
  • Create layouts for artwork and logo placements
  • Web PDM, Photoshop and Illustrator proficiency is required
  • Background in garment construction and background in Women’s Apparel
  • Graphics Experience a plus. Ability to create layouts for artwork and logo placements in Illustrator/ Photoshop ideal
  • Ability to create technical illustrations of styles
  • Good sense of color and fabric is required
  • Ability to establish good relationships with key parties and department staff
  • Flexibility to deadline demands, seasonal schedules
99

Software Engineer, Graphics Resume Examples & Samples

  • Design and implementation of new graphics functionality
  • Identify and resolve visual issues and discover opportunities for improvement
  • Maintain the rendering engine for performance, stability, and error-free operation
  • Work closely with the art department serving as a point of contact for programming matters
100

Computer Graphics Engineering Graduate Intern Resume Examples & Samples

  • Measure and document findings
  • Excellent verbal and written communication skills required. Strong interpersonal skills and the ability to effectively interact with diverse personalities
  • Strong time management skills; Ability to multi-task and prioritize
101

Chyron Graphics Operator Resume Examples & Samples

  • Works with Producer, Director and Font Coordinator to provide graphics for pre-game, live in-game and post-game show content
  • Assists with features, elements and other production elements as needed
  • Ensure the accuracy and timely preparation of graphics used in productions
  • Work with Engineering staff to troubleshoot the Chyron system if necessary
  • Ability to remain detail-oriented under high-stress and high-pressure situations
  • Proactive and effective communication with excellent problem solving skills
102

Electronic Graphics Operator Resume Examples & Samples

  • Work with Producers, and Editors to design and compose CG Pages using Photoshop, AfterEffects and Ross XPression system
  • Design within and operate Xpression & ORAD systems to create and produce lower third supers, graphic animations and other graphic elements for broadcast and digital
  • Maintain system and templates including trouble shooting issues and performing necessary system updates to ensure successful broadcasts
  • Minimum three years’ experience in a broadcast environment
  • Familiarity with the above equipment
  • Must have good typing, spelling, and proofreading skills
  • Must have strong organizational, communication and interpersonal skills and proven ability to work well with little or no supervision
  • A flexible attitude, excellent verbal & non-verbal communication skills and the ability to multi-task in a fast-paced environment are essential
103

Lead Software Engineer, Graphics Resume Examples & Samples

  • Anticipates, identifies and articulates problem areas and develops complete solutions successfully and on time
  • Leads and mentors other engineers in technical development, including code architecture, system design and best software development and engineering practices for high-end graphics on mobile devices
  • Has a clear vision of how software products should function
  • Writes, optimizes and quickly iterates on feature, shader and pipeline code
  • Works closely with artists & animators to achieve high quality visual targets
  • Works closely with QA to quickly test and fix visual and performance issues across mobile devices
  • 8-10 years of software engineering experience
  • Strong rendering experience with shader, tools & graphics rendering pipelines
  • Shipped 2-3 GPU-intensive mobile or console games
  • Strong understanding of good software design patterns
  • Self-motivated with a positive attitude and visible passion for high quality output
  • Expert technical, problem-solving, communication and interpersonal skills
  • Strong experience in C/C++ client programming, and graphics API such OpenGL and DirectX
  • Love solving tough problems with performance and memory optimization to achieve a high quality visual target at the lowest possible cost in memory, CPU and GPU loads
  • Have deep understanding of memory and performance profiling tools, and using the right tool for the job when it comes to memory and performance optimization
  • Ability to ramp up quickly, switch context and meet regular deadlines in a fast-paced environment
  • Strong understanding of GPU graphics rendering pipelines on mobile devices
  • Strong understanding of mobile hardware & related performance optimizations and profiling
  • Thorough understanding and experience with Unity development, preferably including Unity 5
  • A love of mobile game development and passion to push visual boundaries on mobile platforms
104

Graphics QE Engineer Resume Examples & Samples

  • 2) Graphics / 3D remoting from the cloud to devices
  • 3) Integrating Google Chromebooks with Desktop-as-a-Service
  • 4) Mobile optimizations (touch, sensors) when accessing remote desktops and applications
  • 5) Optimizing videoconferencing and video multicasts in corporate clouds and many other areas?
105

Designer, Graphics & Print Resume Examples & Samples

  • Translate trends into concepts that respond to business needs (e.g., price points, geographic considerations) for the relevant product category
  • Develop SKU-level designs from conception through revisions to sample approval. Present to Head Designer for review and approval
  • Create presentation boards
  • May present products and concepts to Merchandising
  • Gather market data on key fashion trends considering such elements as fabrication, materials, color schemes and designs
  • Identify ideas to be developed
  • Tracks department samples and ensures all samples are approved in a timely manner
  • Minimum 4 years product design experience
  • Degree in Design or equivalent experience
  • Design Skills, Creative and Inspirational thinker, Deadline driven
  • Print creation -- able to design a print pattern and put it in repeats
  • Excellent illustration capability
  • LI-KD
106

Designer, Graphics Resume Examples & Samples

  • Work closely with marketing team to produce National Geographic Expeditions travel catalogs, brochures, and other printed marketing and promotional materials
  • Update and produce layouts, with close attention to detail and accuracy
  • Perform destination-based photo research, track all photo information, and work with rights management team on photo clearance
  • Work with internal production services team to ensure quality and timeliness of final product
  • Work with marketing team to develop creative concepts, design, and submit print advertisements, flyers, marketing communications for travel agents, and other offline promotional campaigns
  • Work with digital marketing team to update and refresh online display ads and email campaign templates, and contribute to design of other digital materials as needed
  • Liaise with National Geographic Partner’s marketing and branding group on behalf of the NGE marketing team to ensure overarching brand consistency
  • Bachelor’s degree with 3-5 years of professional design experience, creating print and some digital materials with a marketing focus
  • Expert knowledge of Adobe Creative Suite Programs (e.g. InDesign, Photoshop, Illustrator). Proficient knowledge of Microsoft Office (e.g. Word, Excel, PowerPoint or Keynote). Fluency in HTML5/CSS a plus
  • Demonstrates knowledge of design principles, composition, color theory, typography, and brand adherence
  • The ability to multi-task skillfully, meet competing deadlines, and work in a fast-paced environment
  • A commitment to maintaining high quality standards and producing high quality work
  • An understanding of email design and delivery issues within various email platforms; and of CAN-SPAM, email regulatory compliance, and deliverability elements a plus
107

Adidas Design Academy Graphics Resume Examples & Samples

  • Create design solutions for assigned category or specialty area or project
  • Develop creative solutions that fulfill objectives of category, business area, briefs
  • Present and communicate design solutions with clarity, effectively selling in ideas to variety of stakeholders
  • Participate in creation of annual design direction development
  • Identify opportunities of improvement and change, and initiate own proposals/projects
  • Work together with international teams in design studios in Germany, Shanghai, Tokyo and the US
  • International experience and attitude
  • Exceptionally high degree of creativity
  • Stong ambition to work for a world leader in the sporting goods industry
  • Independent and highly innovative thinking
  • University degree in Graphic Design or similar education
  • Maximum 2 years of professional experience, through internships, freelance jobs or project work
108

Senior Software Engineer, Graphics Resume Examples & Samples

  • Develop a high-efficiency graphics pipeline for building content
  • Write and optimize shaders
  • Rendering performance optimization
  • Documentation
  • Assess middleware and 3rd party solutions
109

In Store Large Graphics Marketing Project Manager Microsoft Retail Stores Resume Examples & Samples

  • Project manage our store set planning and execution process as it relates to large graphics
  • Coordinate development of in-store materials across various production and execution vendors
  • Work directly with creative agency to drive creative briefings and changes as it relates to needs of the business
  • Understand individual store layouts and implications of store sets for each layout; documenting details of store sets for planning
  • Provide details for store-set execution to store communications as part of the store set process
  • Partner with Visual Merchandising and Planogram teams to document in-store marketing elements
  • Evaluate New Store Opening (NSO) store set plans, layouts, and unique marketing elements; providing recommendations for marketing elements; project managing development and execution of NSO in-store elements
  • Attend various NSOs and existing stores to ensure store set is accurate
  • Work with production vendors to consistently identify new materials, opportunities to improve graphic look, cost, etc
  • Manage production and installation process start to finish to ensure 100% accuracy and timeliness
  • Manage costs and overall budgeting for store sets, as directed by leadership
  • Fine tune and development of necessary processes to oversee and manage frequent and complex store sets
  • 5+ years’ related experience in project management, retail or consumer marketing, and/or visual merchandising
  • 2+ years’ experience working with a creative agency, including project briefing and strategic planning
  • 2+ years’ experience with print production management
  • Proven ability to manage multiple projects at once and prioritize as needed to meet deadlines
110

Senior Software Eng, Graphics & Rendering Resume Examples & Samples

  • 5+ years of software engineering experience
  • Strong rendering experience: shaders, tools & asset pipelines
  • Shipped at least one mobile or console game
  • Strong technical, problem-solving, communication and interpersonal skills
  • Flexibility and skill to bring a variety of client engineering tasks to completion; visual or otherwise
  • Ability to ramp up quickly, switch context and meet regular deadlines in a fast paced environment
  • Strong understanding of GPU graphics rendering pipelines
  • Strong understanding of mobile performance optimizations
  • Experience with new Unity 5 features
  • A familiarity with art and animation pipelines
  • A basic understanding of content management systems
  • A love of gaming and the Marvel universe!
111

Converse Art Director Apparel Graphics & Print & Pattern Resume Examples & Samples

  • 641982
  • Bachelor’s Degree in a design related field
  • 8 years progressively technically sophisticated experience in product graphic design
  • Proven ability to apply and perform graphic design skills, including drawing/sketching, typography, ideation, color theory, use of texture, spacing, and scale, visual presentation development and layout
  • Demonstrated ability to apply these skills in innovative ways that elevate product excellence
  • Knowledge of and sensitivity to trends influencing design in general, and the creative culture specifically
  • Strong oral and written communications skills, including meeting facilitation and ability to make persuasive presentations to senior management
  • Ability to effectively elevated strategic concerns to senior management in a timely and accurate manner
  • Ability to collaborate effectively across disciplines, groups, and geographies
  • Understanding of the Converse consumer
  • Responsibility for managing others
  • Strong knowledge of fashion and design trends
112

Graphics Assistant Resume Examples & Samples

  • Create or assist in the production of graphics, art, and maps for use in NGM, nationalgeographic.com, and any other NG Partners publications
  • Manage archiving, server organization, and file handling for art, maps and graphics
  • Manage asset sharing and communication with image sales, foreign editions, and outside commercial partners for all maps, graphics, and art
  • Represent the Art Department as needed in meetings or communication with freelancers, professional organizations, or business partners
  • Bachelor’s degree required, MA preferred
  • Must have advanced proficiency in Adobe Creative Suite
  • Experience in animation with advanced illustration skills preferred
113

Graphics Researcher Resume Examples & Samples

  • Lead graphics research projects that span cross-functional teams
  • Develop algorithms and other technologies for driving current and future head mounted displays under hard real-time constraints
  • Collaborate with other researchers and engineers to develop concepts that advance the entire product pipeline
  • Attend computer graphics conferences, and publish and present papers in international conferences and journals
  • PhD in computer graphics or computer science
  • Proficient in advanced image synthesis, including light transport, sampling and reconstruction
  • Understanding of real-time computer graphics, including GPU hardware, modern APIs, and the graphics pipeline
  • 3+ years programming/implementing in C++ plus at least one of the following: CUDA, DirectCompute, ISPC, or OpenCL. FPGA experience is a plus
  • Software or hardware systems background is a plus
  • Ability to operate effectively and autonomously, with only high-level direction
  • Excellent interpersonal skills with the ability to collaborate well and work across teams
114

Graphics Supervisor Resume Examples & Samples

  • Seeking a Graphics Artist with 5+ years experience (a Bachelor's Degree and 2 years or education and employment adding up to 5+ years) in creating technical documentation, brochures, literature and web graphics
  • The position requires the artist to be able to generate videos and graphic art content to support demonstrations at conferences, as well as the generation of graphics for marketing material
  • The individual must be able to work with members of a team to translate ideas into content
  • Must have experience with standard graphic art software (Photoshop, Illustrator, etc) as well as a knowledge of open source software. Knowledge of the intelligence community is a plus
115

Lead SWE Graphics / Rendering Resume Examples & Samples

  • Anticipates, identifies and articulates problem areas to develop complete solutions successfully and on time
  • Leads and mentors engineers in technical development, including code architecture, system design and best software development and engineering practices for high-end graphics on mobile devices
  • Writes, optimizes and quickly iterates on features, shaders and pipeline code as a primary contributor
  • Works closely with artists to structure art and build tech solutions that achieve visual targets
  • Works with multiple disciplines to quickly test and fix visual and performance issues across mobile devices
  • 8-10+ years of software engineering experience
  • Strong hands-on experience with shaders, tools & graphics rendering pipelines
  • Worked on 3D graphics programming for at least one or more AAA mobile, PC or console game
  • Shipped multiple graphics intensive mobile or console games
  • Strong experience with client programming and graphics APIs such OpenGL and Metal
  • Demonstrates deep understanding of memory, shader and performance profiling
  • Expert level experience solving tough problems with performance and memory optimization to achieve a high quality visual target at the lowest possible cost in memory, CPU and GPU loads
  • Deep understanding of modern rendering pipelines and components
  • Has a clear vision of how high quality software products should be built and function
  • Self-motivated with a positive attitude and visible passion for executing high quality output
  • Experience leading and/or owning rendering & tooling pipeline development
  • Deep familiarity with cutting edge rendering techniques and optimizations
  • Unity development experience a plus
  • Solid understanding of content management systems and pipelines
  • Passionate drive to push visual boundaries on mobile platforms
116

Graphics Production Specialist Resume Examples & Samples

  • Some previous experience/education required
  • Knowledgeable in Excel and Word in PC environment
  • Ability to handle and prioritize multiple projects at once
  • Knowledge of printing process
117

WDI Graphics Resume Examples & Samples

  • Design, create, and execute compelling presentations and assisting visuals
  • Design infographics to clearly communicate Walt Disney Parks and Resorts planning that are adaptable for a variety of different audiences and mediums
  • Identify relevant assets and information to assemble presentation materials
  • Responsible for a variety of visual communication deliverables from inception through production
  • Perform research and provide reference materials
  • Contribute to the culture and community of the Studio
  • Act as a positive and collaborative representative of Walt Disney Imagineering
  • Editorial design experience and ability to distill complex information, including technical details, into engaging messages accessible to a wide audience
  • Demonstrated mastery of: Adobe Creative Suite (Illustrator, InDesign, Photoshop) and Keynote
  • Demonstrated experience and mastery of verbal, written, and visual communication skills
  • Demonstrated team player with the ability to form positive working relationships with a variety of disciplines, seniority levels, and personality types
  • Diligent and effective worker with the ability to go above and beyond to consistently deliver extremely high quality materials on short timeframes
  • Strategic & creative thinker
  • Positive/optimistic attitude
  • Highly dependable with strong work ethic
  • Experience in a graphic design or visual communication role in a professional environment
  • Currently enrolled as a Junior or higher, or graduated within the past 6 months, in an accredited college/university, earning a degree majoring in Graphic Design or Visual Communications
118

Graphics System Specialist Resume Examples & Samples

  • Partner with production and graphic design staff to establish, create and maintain all live graphics packages
  • This will include all Turner Sports and entertainment partners
  • This will be performed in preparation for upcoming sports seasons, awards season or specific shows as requested
  • Operate graphics devices for on air shows and prep sessions
  • This will include coordinating with production for daily work assignments
  • Utilize current graphics devices to fulfill show requirements
  • Partner with engineering to assist with system setups and troubleshooting as needed
  • Stay current with graphics technology
  • This includes contacting manufacturers and reading trade publications
  • Train and mentor fulltime and freelance operators to build a team of technically and artistically proficient live graphics personnel
119

Developer Technology Engineer Graphics Resume Examples & Samples

  • Work with some of the most talented cutting-edge developers throughout the world
  • Interact closely with the architecture and driver teams at NVIDIA in ensuring the best possible experience on current generation hardware, and on determining trends and features for next generation architectures
  • Play with the latest GPU technology to develop new techniques using GPUs, create technical demos, write whitepapers and present your work at conferences
  • Collaborate with developers on 3D rendering effects and optimization for specific applications
120

Graphics / Parallel Programming Architect Resume Examples & Samples

  • Develop or enhance graphics or parallel processing algorithms and advance the state of parallel computation
  • Be knowledgeable about future parallel programming models and their impact to hardware
  • Develop software for various hardware simulators, test infrastructures or metrics systems including databases
  • Develop tests, testplans, and testing infrastructure for new graphics or parallel processing architectures
  • Be hungry to learn and work on simulators, RTL and real silicon
121

Senior Gpu Graphics Architect Resume Examples & Samples

  • Investigate and propose GPU graphics architecture ideas based on quantitative study of existing and projected architectures
  • Develop performance and functional simulation models and simulation infrastructure
  • Develop performance and functional testplan and tests for new Graphics units and architectural features
  • Test and debug on simulators, RTL and real silicon
122

Real-time Graphics Developer Resume Examples & Samples

  • BS degree or higher in Computer Science with a minimum of 4+ years of relevant, broad engineering experience is required
  • Experience with various real-time graphics technologies, OO Modeling, Middleware, Interactive design
  • Possess expert knowledge in Performance, Stability, Scalability, Enterprise System Architecture, and Engineering best practices
  • Possess knowledge of a broad range of data structures and algorithms and know how, when and when-not to use them
  • Expertise in all facets of real time graphics development
  • Strong Communication skills (verbal and written) with an ability to work in a highly collaborative, multi-country/time zone environment
  • Good organizational skills with the ability to track and prioritize numerous tasks
  • Proactive personality with a proven track record of following through and delivering on responsibilities
  • Highly adaptive and capable of being an individual contributor and working as part of an extended team
  • Demonstrated Strength in Managing Multiple Tasks Concurrently
  • Demonstrated Written and Oral Communication Skills
  • Experience in Supporting Mission Critical Applications
  • Ability to work in a challenging environment with changing priorities
  • 24x7x365 availability
  • Willingness to occasionally work overtime and on weekends with short notice
123

Manager, Artwork & Graphics Resume Examples & Samples

  • 5-7+ years experience delivering illustration and superior graphic designs, in addition to image making
  • Extensive knowledge of typography and font libraries
  • Collaborates and contributes to group creative projects
  • Exceptional organization and communication skills
  • Embraces change and comfortably manages competing priorities
  • Works well with a variety of people and can present ideas to a group
  • Professional grade working knowledge of programs (specifically InDesign, PhotoShop and Illustrator, which are all essential) and their current reissues with software updates and technology conferences
  • Excellent sense of color
  • Experience delivering graphic design and illustration in luxury retail
  • Understanding of fine jewelry
124

Assistant Designer, Graphics & Illustration Resume Examples & Samples

  • Work in partnership with the Novelty team
  • Assist and help design artwork into approved seasonal concepts, colors and line plans for all categories
  • Understand the brand and how to translate that into illustrations and graphics
  • Be able to visualize and see how a print or artwork becomes translated into a product- especially when placing or scaling of artwork
  • Ensure assigned work is presentable for key meetings and ready for submission by calendar targets
  • Support team members where needed and requested
  • Experience in Adobe CS applications
  • Bachelors degree in a related field
  • 1-3 years of experience
125

Graphics Operations Manager Resume Examples & Samples

  • Establishes quantifiable metrics for the management of employee performance - conducts regular audits to ensure compliance and to evaluate efficiencies
  • Accountable for accuracy and timeliness of all content
  • Schedules personnel, projects and workflow to meet demands of Corporate and Client Networks - resolves conflicts with diplomacy
  • Implements and executes programming initiatives as directed
  • Understands full-life cycle of computer generated graphics - creates information and schedules as necessary
  • Communicates clear expectations to graphics personnel of responsibilities in all functional areas
  • Keeps skills sharp and is up-to-date on digital trends and is SEO (search engine optimization) savvy
  • Provides input on issues affecting the department at present and in the future
126

Lead Software Engineer, Graphics Resume Examples & Samples

  • Partner with our technical director to contribute to the technical direction for the graphics team
  • Collaborate with the art and design teams to achieve the overall vision of the game
  • Ensure the graphics team adheres to established coding standards and embraces efficient and robust engineering practices
  • Work with other leads and producers to establish graphics related tasks and schedules
  • Partner with our engineering manager to evaluate and upgrade the technical skills of engineers on the graphics team
  • Serve as an active partner in the game team's leadership
127

Technical Lead, Graphics Resume Examples & Samples

  • Work directly with 3rd party software developers to embedded AMD graphics technology into product offerings including the design and implementation of original software
  • Tune and optimize 3rd party software to insure optimal performance on AMD graphics hardware
  • Drive technology direction and adoption of current and future AMD graphics technologies
  • Diagnose and resolve customer issues, working to resolve AMD workstation graphics specific software issues as necessary
  • Help drive future AMD workstation graphics product direction & features
  • Excellent written and spoken communication
  • Strong problem solving and debugging skills
  • Proficiency in 3D graphics, particularly OpenGL
128

Assistant Designer Graphics Resume Examples & Samples

  • Create production files and solutions for assigned projects
  • Create presentations for assigned projects
  • Assist Designers and Senior Designers with idea development through design exploration
  • Maintain and revise layouts and production files throughout creation process, ensuring accuracy of updates, and organised file management
  • Collaborate with team members to ensure holistic brand image
  • Present and communicate with clarity
  • Utilise adidas file naming standards, toolkit standards, presentation standards, other file protocol
  • Ensure accuracy of own work, paying close attention to detail to ensure error-free work
  • Maximise results within given timeframes
  • Strong mechanical and production design skills
  • Great eye for detail and knowledgable in typesetting protocol
  • Strong aesthetic sensibility, with a good feel for brand image
  • Another European language: fluent
  • Four-year college or university degree specializing in Graphic design
129

Graphics Product Architect Resume Examples & Samples

  • General product development
  • Architecture or micro-architecture background, preferably in the area of graphics or media technologies
  • SIMD ISAs, multi-threaded execution, memory streams and technologies, and caching approaches
  • Performance data gathering techniques and/or simulation, and data analysis/interpretation to drive technical directions
  • Power assessment and reduction techniques
  • 3D graphics pipeline, algorithm theory, and industry standard 3D and GPGPU APIs: DirectX, OpenGL, OpenCL, etc
  • Helpful is experience w/ scripting, C++ programming, and general object oriented software design
130

Computer Graphics Resume Examples & Samples

  • Proven experience in developing real-time 3D applications using computer graphics APIs (OpenGL/DirectX) and shading languages (GLSL, HLSL, etc.)
  • M.Sc. or higher in Computer Science or Software Engineering
  • Experience in game development
  • Experience with existing 3D engines (Unity, Unreal)
  • Familiarity with image processing algorithms and programming
131

Senior Graphics Engineering Lead Resume Examples & Samples

  • 1)Leading small team of engineers, creating achievable milestones with success criteria
  • Work across disciplines within Intel as well and with external partners to drive world-class graphics and interactive entertainment experiences on Intel hardware
  • Create, and drive, a culture built on data, efficiency, and entrepreneurialism
  • 2)Provide timely feedback to internal product groups
  • 3)External support and education
  • Provide architectural advice and consultation to operating system vendors, game developers and middleware providers to best enable Intel solutions
  • Provide on-site and off-site proactive support for developers, leveraging graphics techniques by implementing optimal code in the game and/or porting portions of their applications
  • Software architecture and development skills, including knowledge of microprocessor architectures and parallelism experience would be an advantage
  • Experience using performance analysis tools such as VTune, Graphics Performance Analyzer, PIX, nSight, RenderDoc, GPUView, etc
  • Willingness to travel and to manage your time effectively outside of office infrastructure
132

Senior Graphics & Interactive Entertainment Engineer Resume Examples & Samples

  • 1)Analysis of existing hardware and graphics API use
  • Characterize existing developer code running on Intel and other graphics architectures, libraries, tools and technologies and ensure this feedback is understood by the appropriate teams within Intel
  • Create optimal solutions to performance concerns for both external developers, as well as proofs of concept to provide data for APIs including DirectX, OpenGL, Vulkan, and Metal
  • Solicit customer feedback proactively on Intel graphics architectures, libraries, tools and technologies and ensure this feedback is understood by the appropriate teams within Intel
  • Provide initial, direct and actionable feedback on proposed and prototype Intel graphics architectures, libraries, and tools to the appropriate product teams based on individual expert opinion
  • 3)External developer support and education
  • Provide architectural advice and consultation to game developers and middleware providers to best enable Intel graphics solutions
  • Provide on-site and off-site proactive support for game developers, leveraging graphics techniques by implementing optimal code in the game and/or porting portions of their applications
  • Bachelor of Science degree with at least 3 years' experience as a graphics programmer in the real-time graphics or games industry
  • Strong experience using, C and/or C++, DirectX and/or OpenGL(es) APIs and programmable shader languages such as HLSL and GLSL
  • Experience developing for OS X and Windows
  • Proven ability to communicate clearly with technical and non-technical people; excellent presentation skills for peers, senior management, partners, and customers
  • Solid software architecture and development skills, including knowledge of microprocessor architectures and parallelism experience would be an advantage
133

Software Engineer Mac OS D Graphics for Freed Group Resume Examples & Samples

  • Proven Experience with existing 3D engines (Unity, Unreal)
  • Proven experience developing for Mac OS X platform
  • Experience in developing real-time 3D applications using computer graphics APIs (OpenGL/DirectX) and shading languages (GLSL, HLSL, etc.)
  • Ability for self-learning and organization
134

Software Engineer Computer Graphics for Freed Group Resume Examples & Samples

  • B.Sc. in Computer Science or Software Engineering
  • 3+ Years of Experience in C/C++
  • Basic understanding of computer vision algorithms
135

Graphics Research Engineer Resume Examples & Samples

  • Integrate into existing applications, learn enough about the application to perform the transfer. The product team usually takes care of the UI
  • Develop frameworks for testing, explorations or for deployment of new technologies
  • Develop tablet apps based on the new , including the UI
  • Integrate new in to Adobe cloud
  • GPU compute experience.This may include OpenCL, CUDA, or DirectCompute
  • Developing Android apps is a plus
136

Assistant Graphics & Data Operator Resume Examples & Samples

  • Work with Graphics Team to prepare charts for EIU subscription products and graphics for EIU whitepapers and other custom projects
  • Go to the relevant source file and extract the data required upon receipt of a detailed request from analysts,
  • Use the data obtained above, or use data submitted by analysts to prepare charts following EIU house style guidelines, that meet the EIU’s layout standards, in a variety of formats (EPS, GIF, PNG, SVG, JPEG, PDF)
  • Check the text, tables and style of our subscription reports which are prepared in MsWord format and ensure that it meets the checklist requirement
  • Archive the reports and prepare electronic files (AMT and PDF) of MsWord file and upload to the Content Management System via FTP, check the file and process for publishing
  • Style of text and tables in MsWord reports
  • Support both graphics and production processing teams for all the responsibilities mentioned above
  • A good level of general education
  • A minimum of one year of working in a similar role/online publishing
  • Previous experience of using content management systems
  • Excellent proficiency in the use of Microsoft Word
  • A good understanding of the importance of brand guidelines and how to work within them
  • Excellent proficiency in the use of Adobe Illustrator, Ms Word and Ms Excel and preference for competence in Adobe InDesign and Adobe Photoshop
137

WDI Graphics Resume Examples & Samples

  • A Keen eye for typography and ability to distill complex information, including technical details, into engaging messages accessible to a wide audience
  • Demonstrated mastery of Illustrator and Photoshop
  • Currently enrolled as a Junior or higher, or graduated within the past 6 months, from an accredited college/university, earning a degree majoring in Graphic Design or Visual Communications
138

Software Engineer, Computer Graphics Resume Examples & Samples

  • Build the high performance software graphics framework on mobile, for photo and videos
  • Create tools for customising these frameworks for separate products
  • Work with our machine learning and computer vision expert on how to shape unique experience based on shared capabilities
  • Work in a collaborative manner with team members in remote offices
  • Balance out your desire to ship code with your responsibility to get it right
  • Game programming experience (PC or consoles)
  • Game engines (Unreal Engine or other)
  • Computational photography
  • Non-photorealistic rendering
139

Graphics & Rendering Engineer Resume Examples & Samples

  • Design and Write code that fulfills the functional, graphical and technical requirements of the project
  • Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks
  • Assist the artists with the creation of cutting edge environments and effects within technical requirements
  • Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements
140

Senior Graphics / Rendering Engineer Resume Examples & Samples

  • Design and write code that fulfills the functional, graphical and technical requirements of the project
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
141

Video & Graphics Senior Software Engineer Resume Examples & Samples

  • Work with a small team to develop a C++ text and vector renderer compatible across multiple platforms, including GPU support
  • Lead design and implement robust architectures for graphics and text editing
  • Design and implement graphics creation user interface for multiple different target users on different platforms
  • Work with multiple Adobe applications and technologies to create clean interoperation
  • Interact with key customers to refine design and resolve issues
  • Communicate inside a team of developers and quality engineers, and with external teams
142

Graphics Researcher Resume Examples & Samples

  • Contribute to design of novel algorithms for image editing or 2D and 3D authoring, with special focus on algorithms easy to understand by the current Adobe users. These may include algorithms related to understanding 3D content in images, scanning of objects, object retrieval, model manipulation, personalization, creating parametric models and 3D modeling for semi-professionals and consumers
  • Consult and assist with other research projects in graphics and vision
  • Market algorithms and ideas to the product teams and facilitate the adoption of the new designs, tools, and interfaces into Adobe’s products
  • Experience developing software for mobile or tablet devices (iOS and/or Android OS) is a plus
  • Basic understanding of machine learning and image processing
143

3D Graphics Artist Resume Examples & Samples

  • Collaborate effectively with the Graphics and the Courseware Design team
  • Work on projects individually and cooperatively with other Artists/developers in the team
  • To help grow Group expertise/capabilities in-line with future business needs
  • Model, texture, building environments and assets based upon approved reference to a required level/production standard
  • Report to the Senior Artist for direction and guidance
  • Proven capability with key Graphics application (listed below)
  • Good grounding in modelling and animation techniques
  • Creative input/Good visualizer
  • A solid grasp of form, structure, colour and light for both 2D and 3D assets
  • A computer Arts or media degree or relevant work experience
  • A portfolio which demonstrates creativity, capability and potential
  • Training in graphic design, modelling and animation
  • Competent in one or more of the following 3D applications: (Autodesk) 3D Studio Max, (Newtek) Lightwave 2015 & (The Foundry) Modo
  • (Adobe) Photoshop, Premiere, After Effects, Illustrator & Flash
  • Animation (2D/3D)
  • 3D modelling
  • Texturing
  • Real-time (e.g. UNITY 3D, Unreal engine & VBS)
  • Digital Camera and Video
  • 2D Drawing (Creative design, layout, visualization and storyboarding)
  • MS Office Applications (Word, Excel & PowerPoint)
144

Graphics Artist, Senior Resume Examples & Samples

  • 7+ years of experience with developing user interface designs, Web-based training, and other multimedia products
  • 5+ years of experience with graphics design packages, including Adobe Creative Suite, Flash, Dreamweaver, Fireworks, Freehand, Photoshop, Illustrator, InDesign, and 3D Studio Max
  • Knowledge of HTML and JavaScript
  • Experience with using simulation tools, including Captivate and Camtasia preferred
  • Experience with federal government and commercial consulting
  • Knowledge of the intelligence community a plus
  • Ability to be a creative self-starter and work independently
  • Ability to learn new software and systems quickly
  • Ability to communicate effectively at all levels within an organization
  • BA or BS degree or experience with Web design
145

Graphics Operator Resume Examples & Samples

  • Use Chyron Character generators with Lyric version 8 software
  • Operate Lyric and AQ Automation for live control production
  • Strong knowledge of sports and sports stats
  • Strong understanding of how to use spreadsheets as databases for Lyric
  • Ability to assemble graphics quickly in an accurate and creative fashion
  • At least five (5) years’ experience in a broadcast environment
  • Experience with Chyron running Lyric version 8 software in a live control room environment
  • A strong knowledge of sports is desirable
  • Knowledge of AQ newsroom automation is beneficial
  • Fast keyboarding skills
  • Excellent command of the English language and an above average speller
  • Ability to handle the pace of a "live" control room
  • Post-secondary education in broadcasting or a related field
  • Ability to meet tight deadlines and deal with stressful situations
  • Work well with a team as well as individually
146

Graphics Artist Intern Resume Examples & Samples

  • 1+ years of experience with graphics user interfaces and print layout design
  • 1+ years of experience with graphics design and layout
  • 1+ years of experience with Adobe Creative Suite CS5+ using Photoshop or Illustrator
  • Ability to provide a portfolio or demo reel demonstrating expertise
  • Experience with Web 2.0 development
  • Experience with game design or development
  • Ability to be a highly motivated, self-starter
  • Possession of excellent oral and written communication skills
  • AA or AS degree in Graphics Arts or Game Design
147

Graphics Project Manager Resume Examples & Samples

  • Attend and help facilitate creative review meetings to document and communicate next steps and keep projects on project timelines/schedules
  • Monitor project progress, flag problems, involve necessary staff, suggest solutions
  • Works with Design Leads to help facilitate workload evaluation meetings, redistribute projects as necessary
  • Ensure availability of assets and smooth transfer of those assets
148

Senior Graphics Software Architect Resume Examples & Samples

  • Defining 3D and Compute SW API and driver specifications that leverages advanced hardware capabilities found in Intel GPUs
  • Research / implement changes in the SW stack and work with HW architects on 3D/Compute APIs
  • Lead SW performance analysis across the entire stack – Application, API/OS framework, Compiler, Driver, Hardware
  • Engagement with Gaming Software Vendors for architecting and optimizing their applications for Intel CPUs and GPUs
  • Must be proficient with Industry leading API’s such as DirectX, OGL, Vulkan and Metal
  • 5+ years of experience with Graphics drivers and OS architecture
  • Deep understanding of GPU hardware pipelines
  • Experience with C/C++ programming
  • 5+ years of experience with macOS, Linux, or other Unix like operating system
  • Expertise in GPGPU programming via Metal, OpenCL or DX Compute
  • Experience with kernel-mode device drivers on macOS
149

Graphics Software Intern Resume Examples & Samples

  • Creating code builds, executing pre-defined tests for these builds and supporting engineers who are using the builds (mainly other development and validation engineers)
  • Participating in regular code and tests development, optimization of an existing code and contributing to increasing quality of code before it ships to customers
  • Developing, debugging and validating graphics driver and supporting tools
  • Creating high-quality software according to specifications and conforming to coding standards
  • Knowledge of C++ and python programming languages
  • Personal interests and/or hobby in the area of computer graphics, game development, and others would be an added advantage
  • Knowledge of computer graphics, including DirectX*, OpenGL*, OpenCL* and Windows/Linux programming and/or debugging environment would be an added advantage
150

Signs & Graphics Manager Resume Examples & Samples

  • 2+ years of leading a high-volume manufacturing environment, including 2+ year of prior progressively responsible supervisory experience required
  • Proficient in Microsoft Office tools including Word, PowerPoint, Outlook and Excel
  • Proven ability to lead, direct and supervise
  • Prior experience of FXO products & services offerings preferred
  • Commercial print environment experience preferred
  • For new hires, must meet all FedEx Office employment qualifications in force at time of hiring
  • Ability, on a consistent basis, to communicate effectively with customers, vendors, and other team members
  • Ability, on a consistent basis, to work within the appropriate level of independence
  • Ability, on a consistent basis, to the meet the scheduling requirements of the management position, including regular, punctual attendance
151

Signs & Graphics Customer Service Rep Resume Examples & Samples

  • **SIGNS & GRAPHICS EXPERIENCE****
  • 3+ years print production experience required
  • 4+ years customer service experience
  • Proficient in Microsoft desktop applications and Adobe Creative Services
  • Must be willing to work in different shifts, as needed, to cover hours of normal operation
  • Ability to quickly become accustomed to changing technologies and adapt work-in progress to changing conditions and information
  • For current FedEx Office team members, must meet hiring criteria for the position and transfer requirements as outlined in the Team Member Handbook
  • Ability, on a consistent basis, to function in a fast-paced environment, under substantial pressure
152

Graphics Software Development Intern Resume Examples & Samples

  • Developing and debugging graphics driver and supporting tools
  • Dedication, proactiveness, passion and focus on results in the area related to software and/or software development processes is key
  • Knowledge of C++ is a must
  • Knowledge of English language at intermediate level (minimum: ability to read documentation and communicate over email)
  • Knowledge of Python, computer graphics, including DirectX*, OpenGL*, Metal* and Windows/macOS programming and/or debugging environment would be an added advantage
153

FMS Graphics & Operations Specialist Resume Examples & Samples

  • Experience in the preparation of final-form graphics containing no errors utilizing PowerPoint
  • Experience converting vague concepts, descriptions and ideas into presentation materials; and
  • Experience utilizing MS office products, photo downloading and editing, audio/video capture tools to develop briefing packages, documentation packages, spreadsheets, awards, certificates and other visual material
  • Experience in developing agendas and coordinating multiple briefings
154

Graphics Software Development Intern Resume Examples & Samples

  • Developing and debugging tools/frameworks used in Intel graphics development and validation
  • Cooperation with other geo-dispersed business groups
  • Dedication, proactiveness, passion and focus on results in the area related to software development
  • Knowledge of programming languages - at least one: C++, C, C#, Python
  • Knowledge of Microsoft .NET environment / Microsoft Visual Studio framework will be a plus
  • Knowledge of operating systems (Windows/Linux/Unix/Mac)
  • Knowledge of English language at the intermediate level (minimum: ability to read documentation and communicate over email)
  • Personal interests in the area of 3D graphics
  • Knowledge of hardware/software interface would be an added advantage
155

Senior Graphics Tools Engineer, Lumberyard Resume Examples & Samples

  • Collaborate with world class artists and game developers in our 1st party studios to solve real-world problems
  • Write a lot of performant, highly maintainable code
  • Drive design and architecture decisions that result in strong balance of performance, flexibility, and maintainability
  • 8+ years of professional software engineering experience, working on multi-discipline teams
  • Strong computer science fundamentals in design, algorithms, and data structures
  • Advanced software engineering skills, including the ability to write performant, maintainable, and robust code in C++
  • Experience mentoring junior engineers
  • Knowledge of industry tools such as Maya, 3DSMax, Z-Brush, Mudbox
156

Graphics SW Intern Resume Examples & Samples

  • Knowledge in Graphics application programming interface s(API) such DirectX, OpenCL, OpenGL, etc
  • Ability to own and drive resolution of technical issues
  • Fluent in English (spoken and written)
  • Scripting programming skills, including Shell* Scripting, Python or Perl*
  • Parallel Computing Knowledge
  • Familiarity with Linux* and Microsoft* OS Kernel architecture and technologies
  • Experience in Validation methodologies
157

Graphics Core Hardware Verification Engineer Resume Examples & Samples

  • The ideal candidate will have at least 5+ years of relevant experience including
  • Experience in verification of complex hardware at system or component level with ability to debug issues across hardware and software
  • Good knowledge of Computer Architecture, General Purpose Microprocessor and Memory sub-system micro-architecture
  • Expertise with various HDL simulators and waveform viewers
  • Good understanding of both RTL and gate-level simulation issues
  • Experience in GPU architecture and OpenGL/CL is a strong plus
  • Experience with Perl, Shell scripting, Makefiles, TCL is a plus
158

Graphics RTL Designer Resume Examples & Samples

  • The ideal candidate will have 5+ years of experience in the following
  • Knowledgeable in modern design techniques
  • Knowledgeable in energy-efficient/low power logic design
  • Strong background in computer architecture including one or more of
  • High-speed CMOS processor and controller blocks
  • Cache controllers, bus-interface- subsystems, integer and floating point numeric units
  • Digital filters, graphics processors, crossbar fabrics and other high-speed data-path
  • Control units
  • Experienced in logic optimization, synthesis, timing analysis, floor-planning
  • Fluent with RTL Verilog/VHDL syntax and hardware modeling
  • Familiarity with logic simulation and debug environments as well as formal verification
  • Ability to work well in a team and be productive under aggressive schedules
  • Should exhibit excellent communications skills, and be self-motivated and well organized
  • GPU Design experience preferred
159

Graphics Emulation Execution Engineer Resume Examples & Samples

  • Run specified tests on appropriate emulation builds, debug issues, report status
  • Participate in debug of system by capturing waveforms and writing triggers
  • Build emulation models, debug any build issues
  • Leverage emulation capabilities to accelerate silicon bring-up
  • Connect emulation systems to external peripherals
160

Graphics Memory Design Verification Engineer Resume Examples & Samples

  • The ideal candidate will have at 3-5 years of relevant experience including
  • Expertise with a verification language such as SystemVerilog/Specman
  • Experience with common verification methodologies such as UVM/OVM
  • Strong fundamental software and programming skills
  • Graphics architecture and programming (OpenGL) a plus
  • Experience with Perl, Shell scripting, Makefiles, TCL a plus
161

Graphics Logic Design Engineer Resume Examples & Samples

  • 5+ years of logic design experience
  • Strong background in memory hierarchy design including cache, MMU and on-chip interconnect network
  • Strong background in computer architecture
  • Knowledgeable with high performance memory subsystem and DRAM controller is a plus
  • Low power design techniques
  • Expert knowledge of Verilog HDL
  • Experience with GPU design is a plus
  • Experience with synthesis, static timing analysis
  • Ability to work well in a team in order to be productive under aggressive project schedules
162

Graphics Logic Design Engineer Resume Examples & Samples

  • Graphics hardware experience
  • Data path and arithmetic design experience
  • Graphics techniques such as such as filtering, mipmapping, compression, gamma, MSAA, dithering, and color spaces
  • Experience with floating point design is a plus
  • Expert knowledge of Verilog hardware description language
163

Graphics Performance Analysis Engineer Resume Examples & Samples

  • 5+ years of industry experience developing GPU content
  • 3D graphics architecture knowledge
  • OpenGL/CL and/or Metal API programming experience
  • Experience with assembly level coding and compiler code optimization techniques
  • Experience and familiarity with systems software, operating systems, as well as intuition for user level application interactions
  • 3+ years of Python programming experience
  • Strong software debug skills
  • Excellent communications skills, self-motivated and well organized
164

Graphics Performance Analysis Engineer Resume Examples & Samples

  • Core Responsibilities
  • Debug customer-visible system-level functional and performance issues
  • Validate the functionality and quantify the performance benefit of the features and algorithms implemented in HW and SW
  • Perform measurements to characterize and tune the performance of reference platforms and next generation designs using real applications and usage models
  • Conduct directed studies and contribute solutions to functional performance challenges unique to mobile GPUs that are aimed at driving the architecture of next generation mobile products via measurements, simulations, benchmarking, or competitive analysis
165

Graphics Performance Modeling Engineer Resume Examples & Samples

  • Strong C++ coding skills
  • Experience with performance modeling both cycle accurate and queueing models
  • Understanding of CPU micro architecture with GPU knowledge a plus
  • Experience with VHDL or Verilog
  • Experience with scripting languages
  • Good communications skills
166

Graphics Processor Architect Resume Examples & Samples

  • 7 or more years of experience working with programmable graphics HW design
  • Expertise in multiple computer instruction set architectures
  • Expertise in state of the art compiler technology
  • Familiarity with multiple GPU APIs
  • Experience in writing GPU shader code (Metal/GLSL /HLSL/OpenCL/CUDA)
  • Excellent software development skills required, C++, scripting languages, and software engineering infrastructure
167

Graphics Cache Hierarchy Verification Engineer Resume Examples & Samples

  • At least 3-5 years of relevant experience including
  • Experience developing unit or cluster level test environments
  • Experience defining and executing unit level test plans
  • Expertise with verification languages such as SystemVerilog
  • Experience with common verification methodologies such as UVM
  • Experience defining coverage space, writing coverage and coverage closure
  • Experience with cache verification and memory subsystem testing highly desired
  • Experience with Perl, Ruby, Shell scripting, Makefiles a plus
168

Graphics Top Level RTL Designer Resume Examples & Samples

  • 5+ years of industry experience
  • Familiarity with GPU, CPU architectures
  • Familiarity with SoC integration, memory bus standards, multi clock design
  • Proficient in Verilog, revision control, scripting
  • Efficient with simulation and debug tools
169

Graphics Verification Engineer Resume Examples & Samples

  • Proficiency in C++ and/or SystemVerilog in a modeling or verification context
  • Expertise in developing testplans, defining coverage space, writing coverage models, analyzing results
  • Experience with verification methodologies such as UVM, OVM, VMM
  • Graphics architecture and programming (OpenGL) highly desired
  • Experience with numerics and color formats is highly desired
170

Graphics RTL Engineer Resume Examples & Samples

  • Micro-architecture definition
  • Review relevant specifications in order to be accountable for design functionality
  • Simulation and debug
  • Synthesis and timing closure
  • Performance and power analysis and tuning
171

Senior Graphics RTL Design Engineer Resume Examples & Samples

  • The ideal candidate will possess a Master’s degree and 15 plus years of experience in graphics micro-architecture
  • OpenGL application programming and graphics driver tuning experience
  • Expertise in performance and power estimation, measurement and analysis of GPU micro-architectures and complex 3D scene workloads
  • Experience designing/analyzing hardware and software graphics pipelines
  • Expertise in floating-point/numerics with regards to graphics image quality
  • Expert in several major sub-units in a high-performance 3D graphics processor
  • Possesses understanding of processor performance intricacies across a broad set of workloads
172

Product Development Engineer, PVC Graphics Resume Examples & Samples

  • Independently and in accordance with established procedures, performs work that is complex and varied in nature, requiring detailed evaluation, originality, and ingenuity
  • Develop products, processes, materials, and suppliers to drive growth, improve margins, and market share
  • Identify new products, technologies, suppliers, and materials
  • Prioritize and manage multiple projects, write project plan based on objective, and lead project team. Make recommendations to terminate a project due to feasibility issues
  • Develop and execute plant and customer trials in support of the development of new or modified products
  • Understand and apply Design for Lean Sigma (DLFS) and NPD/Stage Gate process when driving execution
  • Key integrator at business unit level between functions and regions to move projects forward
  • Works closely with Sales and Marketing in the design/development of new products
  • Support development of key technologies that enhance long-term proprietary strategic position
  • Resolve existing product issues by working closely with cross-functional teams
  • Support all corporate safety policies and procedures
  • MS Polymer Science/Material Science/Chemistry/Engineering or related field required; PhD is a plus
  • 7+ years of industry experience; ideally in new product development, design, and/or engineering
  • Six Sigma Black Belt or Green Belt certification a plus
  • Complete understanding and wide application of technical principles, theories, and concepts in the PVC field
  • Experience with PVC organosol/plastisol compounding & formulating
  • Experience with casting/coating operations
  • Expertise in polymer additives & stabilization
  • Experience with PVC calendaring & compounding/formulations a plus
  • Experience working with Marketing and Operations preferred
  • High levels of motivation, initiative and energy
  • Well organized, attentive to detail and accuracy
  • Up to 25% travel
173

Graphics Art Designer Resume Examples & Samples

  • 1 year work experience in the design field is required with a Bachelor’s degree or 5 years work experience in the design field is required and no degree
  • Organizational and planning skills
  • Command of the English language in grammar and usage
  • Demonstrated skills in typography/layout/color/form/composition
  • Knowledge of procedures, pricing and techniques applicable to concept development, exploration, execution and refinement of visual materials for print and other media. (Illustration skills are a plus.)
  • Proficiency in Macintosh, Adobe Creative Suite and related software and hardware
  • Familiarity with basic production for printing processes
174

Software Engineer, Graphics Resume Examples & Samples

  • Design and implement cutting edge 3D graphics solutions for mobile platforms
  • Develop new and enhance existing graphics technologies to help achieve state-of-the-art visuals
  • Optimize graphics performance on devices ranging from the latest high-end smart phones to lower-end mobile devices
  • Work closely with computer vision engineers and technical artists to create the world's best AR experience on mobile platforms
  • BS or MS in Computer Science or related field
  • 5+ years of experience developing in C/C++
  • Strong practical background in 3D computer graphics, extensive knowledge of graphics APIs (OpenGL, DirectX, Metal or Vulkan) and graphics algorithms
  • Experience designing and working with 3D graphics engines
175

Graphics Services Coordinator Resume Examples & Samples

  • Collaborates and communicates clearly with other departments to ensure client deadlines are met
  • Translates client’s needs and directs internal departments to meet client’s expectations. Monitors workload and consults with leaders to determine execution strategy
  • Performs data entry functions applicable to the completion of client orders for the related business unit. Compiles project details and utilizes internal GS systems to track progress and monitor project details and deliverables. Interprets client instructions and directs project execution
  • Manages and ensures adherence to internal deadlines. Understands and interprets GS policies and processes and weighs against client needs. Aligns internal and external resources, as necessary, and demonstrates the ability to juggle competing priorities
  • Provides recommendations, as necessary, on products, schedules and project design. Understands technical requirements and is able to communicate them clearly. Troubleshoots client issues and proactively develops solutions. Negotiates with vendors on project scheduling and custom product recommendations/execution
  • Investigates and resolves issues for job-related tasks and owns the escalation of issues as appropriate until resolved. Effectively collaborates with internal partners, clients and vendors to find the best solution. Communicates and positions information on challenging situations to internal partners, clients and vendors
  • Requires knowledge of standardized rules or procedures (e.g., standard operating procedures) requiring considerable functional training and experience
  • Expected to work independently through problems but may require occasional guidance or direction
  • To perform this job successfully, an individual should be able to utilize internal, custom computer systems/tools and be proficient with Microsoft Office Suite of tools, especially Outlook, Excel, and Word and Internet software
  • Able to translate, understand and educate internal/external contacts on Valassis product details and requirements
  • Able to build and maintain relationships with a wide variety of personality types, and across different internal and external environments
  • Accomplished in making judgments and implementing complex procedures that required extended skill in order to ensure proper completion
  • Able to gain an in-depth understanding of the roles of various functional groups within the company
  • Requires extensive training and experience to perform a wide variety of interrelated procedural assignments and resolve a wide variety of issues
  • Able to communicate affectively to varied audiences, including strong positioning skills and positioning sensitive information with limited direction
  • Minimal travel may be required
176

Graphics Developer Resume Examples & Samples

  • Applicant must have excellent PowerPoint and Photoshop skills and must have a strong working knowledge of each
  • Applicant must be familiar with the MS Office suite of applications (Word, Excel, Outlook) and be very comfortable working in a Windows environment (specifically, Windows 7 and 10)
  • Applicant must have experience with graphic design, desktop publishing and four color process printing
  • Experience with other Adobe software (Premiere, After Effects, Illustrator, InDesign, etc) is desired
  • Experience with digital asset management is a plus
  • Experience working with and designing SharePoint sites is a plus
  • 3-5 years industry experience in graphic design, preferably in a corporate setting
  • 2-year degree or equivalent preferred; prefer 4-year degree with emphasis in computer graphics or related field
177

Senior Graphics Hardware Design Engineer Resume Examples & Samples

  • Analysis, interpretation, and assessment of hardware architectural specifications defining feature requirements for 3D Graphics blocks
  • Definition and development of microarchitecture specifications, logic designs, and HDL code for 3D Graphics blocks. Design implementations must meet functional and performance requirements, physical/structural design constraints (timing, area, power), as well as proprietary design rules and other quality criteria
  • Definition and development of test plans, verification environments, validation components (bus functional models, trackers, checkers, scoreboards, test benches, etc.), functional coverage points, assertions, random and directed tests, random test constraints, etc. to validate 3D Graphics blocks at various levels of integration
  • Integration and maintenance of HDL models and verification environments for simulation and ASIC logic synthesis
  • Execution and debug of hardware simulations; achievement of functional test coverage objectives. Identification and closure of design and environment defects, including bug fixes requiring manual ECOs (gate-level netlist edits)
  • Characterization and analysis of performance and power results; implementation of corresponding design modifications and optimizations as required to achieve power and performance targets
  • Execution of ASIC logic synthesis flows; implementation of corresponding design modifications and optimizations as needed to achieve timing and area objectives
  • Debug of graphics hardware in emulation and/or silicon hardware environments; working with synthetic low-level tests as well as with stimulus from real-world applications and benchmarks and the graphics driver
  • Front-end (logic) design and verification of large (100Ks to Ms of gates), complex, high-speed (~1GHz) digital systems, under real-world physical design constraints
  • Logic design implementation and verification using (coding in) hardware description (RTL) and verification languages such as Verilog or System Verilog; applying good coding style
  • Definition and development/implementation of test plans, verification (simulation) environments, validation components, and tests
  • Usage/execution of logic simulation, synthesis, and timing analysis tools and environments; familiarity with broader ASIC development flows; hardware/hardware model debug
  • Unix and Windows OS usage
178

Graphics Resume Examples & Samples

  • Graphics 3D Architecture and micro-Architecture
  • Ability to define the architecture of Geometry and GPGPU fixed functions subsystems
  • Media and Display technologies (HEVC, AVC, VP9, AoM AV1, DP, HDMI, ...)
  • Graphics compute programming languages (OpenCL, OpenVX, Metal, etc...)
  • System Architecture Definition
  • Strong HW Design background
  • Solid understanding of SW Stack implications across OS's
  • Technical Program Management Skills
179

Graphics RTL Design Resume Examples & Samples

  • Writing specifications
  • RTL coding
  • Simulation & debug
  • Synthesis & timing closure
180

Graphics Software Intern Resume Examples & Samples

  • Creating code builds, executing pre-defined tests for these builds and supporting engineers who are using the builds (mainly other development engineers)
  • Personal interests and/or hobby in the area of GPGPU and Machine Learning topics would be an added advantage
  • Knowledge of computer graphics, including DirectX*, OpenGL*, OpenCL*, Metal* and Windows/Linux/Android/MacOS programming and/or debugging environment would be an added advantage
181

Graphics Software Program Manager Resume Examples & Samples

  • Working directly with the Core/KMD driver software development managers on project planning, resource modeling, and execution to committed plans
  • Collaborating with key stakeholders to represent Core/KMD deliverables for existing platforms and plan Core/KMD deliverables for next generation projects
  • Proactively managing milestone requirements, coordinating releases, creating indicators and driving project reviews
  • Assessing risk, identifying issues and driving mitigation plans to ensure progress against schedule
  • Understand with clarity the technical requirements and/or features and coordinating with other graphics teams for resolutions or mitigations
  • Being a leader in solving problems, driving solutions for a wide range of difficult problems and overcoming challenges
  • Driving continuous process improvement and productivity enhancements
  • Ability to effectively work with a cross geo team of engineers through planning, development, design, and delivering results
  • Proactive and organized, comfortable driving process and managing in a matrix organization
  • Good verbal and written communication and presentation skills. Ability to present complex issues with clarity to drive decisions
  • Comfortable with international travel and time skewed work days required for effective interaction with international development teams
  • Has a thorough knowledge of business practices and procedures in order to perform non repetitive, analytical work
  • Proven ability to interface with software development teams, product validation, marketing, legal and support teams as part of managing the overall project
  • Proficiency related to software development, driver development, OS kernel development, low level hardware and software programming, power management/power conservation technologies and algorithms, power and performance tuning, memory management and security
  • Knowledge of IA-32/64 system hardware architecture, GPU architecture, and working on a SW development team
  • Thorough knowledge of software engineering principles and system design flows
  • Agile and PMP Certification
  • Knowledge of Theory of Constraints and Agile Methodologies
182

Senior Graphics Hardware Design Engineer Resume Examples & Samples

  • Experience in logic design and validation architectures and environment development, ASIC flows. Knowledge of 3D Graphics architecture concepts, APIs, and standards - e.g., Direct3D, OpenGL; media/video codec standards; implementation of vector-based DSP/SIMD algorithms is preferable
  • Coverage-based validation concepts and application - functional coverage points, assertions, random and directed tests, random test constraints, etc. using System Verilog or similar verification languages/tools; UVM/OVM verification methods
  • Synopsys ASIC design tools - VCS simulator, Design Compiler, IC Compiler
  • Familiarity with digital hardware emulation and hardware debug tools - emulators, logic analyzers, etc
183

Graphics Artist / Sharepoint Support Resume Examples & Samples

  • Create logos, icons, PowerPoint and Word template designs, and images for web and print using Adobe Creative suite
  • PowerPoint and Word template designs using Mircrosoft Office programs
  • Responsible for formatting and creating original graphics for newsletters, product sheets, presntations and posters
  • Work directly with the customer to develop requirements, and present work products
  • Develop customer workflows, page designs and tools in SharePoint Designer
  • Convert technical data and metrics into easily digestible information
  • Experience with Adobe Creative Suite and MS Office programs
  • Proficient in designing and developing SharePoint web pages using HTML, CSS, and JavaScript
  • Be able to assist with Java development and the development of custom workflows and tools in SharePoint Designer
  • Attention to detail and the ability to convert technical data and metrics into easily digestible information
  • Ability to communicate with customers and leadership
  • Able to work on tight deadlines and in high-pressure situations
  • Able to coordinate long-term work and projects with shorter deadlines
184

Graphics Architect, Consumer Desktop Resume Examples & Samples

  • Provide directionsand suggestions on GFX solutions for desktop / AiO / gaming products
  • Drive innovationand integration of new technologies and quality initiatives into projects
  • Develop and directdevelopment of schedules, critical deliverables, and other support requirementsfor assigned program
  • Manage and lead aprogram involving multiple functions teams, drive cross function team todeliver quality product on time
  • Communicateprogram progress, escalations, and issue analysis to product stakeholders. Collaborates with management and development partners to recommend andimplement changes to product or processes to resolve escalated issues
  • Minimum 6-10 yearexperience
  • Bachelor's orMaster's degree in Engineering, Computer Sciences, or equivalent
  • Extensiveknowledge in computer graphic technology and gaming market
  • Ability toeffectively communicate program plans, proposals, and results, and negotiateoptions at senior management levels
  • Excellent vendor /ODM management and problem solving skills
  • Demonstratedbusiness acumen and successful experience managing all aspects of programs,including communicating with stakeholders and directing matrixed teams
  • Excellent writtenand verbal communication skills, mastery in English and local language
185

Product Manager for Workstation Graphics Resume Examples & Samples

  • Knowledge expert and technology analysis of Graphics and GPU compute roadmaps from NVIDIA, AMD, and Intel and how this will shape and evolve the graphics industry
  • Develop and maintain strong relationships with external partners/suppliers
  • Plan and execute long-term graphics card and GPU compute strategy/roadmaps that maximize AUP’s for the workstation business and establishes a leadership position in the industry
  • Work proactively with key analysts, industry experts and lighthouse customers to generate/validate graphics product line strategy
  • Works with regional partners on graphics programs for promotions, training, and sales enablement/escalations
  • Coordinate graphics requirements and roadmap definition with commercial notebook and desktop product teams, and the Display DBU
  • Perform customer research projects to accurately assess customer challenges, needs, and wants and to specify product requirements
  • Monitor competition and prepare competitive analysis relative to this product managers’ specific products
  • Develop business plans to support/justify POR and new product line to the GBU staff
  • Manage product lifecycle from cradle-to-grave including: SRD, POR program/development, launch, product refreshes, IRS updates, discontinuance, etc
  • Consult with and influence R&D and Technical Marketing to insure appropriate benchmarks are done to highlight the advantages of the newest technology
  • Be the product evangelist and champion within the global business unit and with the regions, working to help resolve product issues and/or realize new sales opportunities
  • Be the product expert for marketing communications, customer visits, event participation, sales training, and AR/PR opportunities
  • Develop core marketing content for workstation graphics including: specifications, messaging, and positioning, pricing strategy, other key collateral required for new product launch/introduction
  • Work with R&D to improve efficiency of product development, lifecycle, processes, and workflow
  • Develop strategies to increase awareness for AMD solutions in the industry with appropriate communication/action plans for HP/AMD management chain
  • Must have a Bachelor’s Degree in engineering/technology. Ideal candidate also has an MBA
  • Multi-year experience with professional graphics (marketing and technical)
  • Vendor management and vendor negotiation experience desired
  • Experience in product marketing and/or product management desired
  • Demonstrated business acumen for product marketing management and proven ability to apply marketing fundamentals
  • Excellent communication skills, verbal and written, at all levels of management, with demonstrated ability to influence and persuade
  • Strong work ethic and commitment to learning
  • Demonstrated drive, confidence and risk taking
  • Creative problem solver with track record of solving tough issues with creative solutions, tearing down barriers to success, driving new processes for better efficiency
  • Proven ability to multitask, prioritize among multiple demands, gather adequate information before making timely decisions
  • Strong ability to establish and maintain relationships, internal and external
  • Experience in focus group screener, moderator guide development, market research experience would be preferred
  • Demonstrated ability to listen, is coachable and adaptable, has the ability to take direction and process feedback constructively
  • Execution: Prioritized, organized & detail-oriented, negotiate effectively and leverages team work, delivers on expectations and extremely proactive and productive
  • Energetic: Has personal positive energy, passionate, builds trusting relationships, communicates with impact and strives for a high performance environment
  • Ethics: Trustworthy, highest integrity and constant respect and dignity of the individual in culturally-diverse environments. Act decisively when issues arise
  • Experienced: Strong knowledge of, or can easily learn: workstation industry, vertical customer segments, workstation technologies, product management, and general marketing practices
186

WW Graphics Services Business Analyst Resume Examples & Samples

  • Bachelor's or Master's Degree in Engineering or Business
  • Strong desire to join the HP Graphics organization
  • Strong team player and goal job oriented
  • High level of written and spoken English
187

Manager, Graphics RA Resume Examples & Samples

  • Familiarity with bi-lingual labeling requirements a plus
  • Graphic Design or Art Degree preferred
  • 8-10 years of prior experience in graphic design, desktop publishing, to include Illustrator, Quark, Photoshop. Must have prior experience in desktop publishing using PC based software. This must include Word and Excel
  • Prior experience in ad agency with pharmaceutical or related industry a plus
  • Extremely proficient in Macintosh programs: Illustrator, Quark, Photoshop
  • Must know Word, Excel and PowerPoint
188

Graphics Artist, Junior Resume Examples & Samples

  • 2+ years of experience with design
  • Experience with InDesign, Illustrator, and Adobe Creative Cloud
  • Ability to provide an online portfolio or samples at the time of the interview
  • Knowledge of basic Web design and HTML and CSS
  • Knowledge of a DoD environment
  • Possession of excellent organizational and interpersonal skills
189

Graphics & Presentations Executive Resume Examples & Samples

  • Delivery of conceptual design and production solutions to internal stakeholders, namely sales and investment teams, based on internal brand guidelines
  • Production and ongoing maintenance of presentations including designing templates, applying branding and gathering data from internal teams to ensure that fund information is accurate and regularly updated
  • Production of digital and print creative designs and icons for advertising, sponsorship, client reporting, events and marketing campaigns
  • Project management from concept through to production, effectively prioritising work, balancing multiple priorities simultaneously and meeting company commitments and deadlines
  • Experience producing presentations and marketing literature in a similar, financial services organisation is essential
  • MS Office proficient, including PowerPoint, Excel and Word
  • An advanced user of the Adobe Creative Suite, predominantly Illustrator and PhotoShop, but knowledge of InDesign and Acrobat Pro would be advantageous
  • Attentive to detail and able to adhere to tight deadlines
  • Forward-thinking and able to work confidently as part of a team or independently
190

Graphics Manager Resume Examples & Samples

  • Coordinate graphics meetings for all assigned projects to include Art Director, Designer/Animator, Producer, Project Manager and Production Manager (outside company if applicable)
  • Maintain graphics schedules for all assigned projects – partnering with Project and Production Management to ensure all deadlines and goals are me
  • Partner with assigned Production Manager(s) to handle all legal issues, deal memos, contracts/vendor agreements, budgetary concerns and stock photo/font purchases. Confirm shoot details if applicable to project
  • Managerial experience for a least 3 years
  • Strong organization skills
  • Accurate, detail and deadline oriented
  • Familiarity with Graphics or On-Air TV Production preferred
191

Coordinator, Graphics Resume Examples & Samples

  • College Grad preferred. Basic TV or Graphics production experience required
  • Strong working knowledge in the following areas required: digital graphic file formats, file sharing, Photoshop and Illustrator
  • Strong working knowledge of the following devises required: transcoding machines & Viz RT Graphic Systems
  • Strong working knowledge in the following areas required: FOX Sports/ FS1/FOX Sports Net Sales department structure and GC’s role in the sales process, The Broadcast Associate Program and how GC relates to the position
  • Strong Understanding of department technologies as it relates to file transfer from studio to remote production units
192

Fiber Graphics Production Team Lead-ent Resume Examples & Samples

  • Associate Degree in Drafting or an Engineering Design Related Technology preferred
  • Typically a minimum of 2 years related work experience; highly prefer someone with 4+ years overall drafting/graphics/design work experience
  • Must have 1-2 years’ experience leading a drafting graphics team
  • Prefer 6+ months Fiber/Wireline experience
  • OPTI / ARAMIS experience is preferred
193

Fiber Graphics Production Team Lead Resume Examples & Samples

  • Role will be responsible for leading a Production Graphics team for a wireline (OSP/Fiber) Telecom project
  • Continues to learn and remains current on standards, systems, document control, departmental guides and company policies and procedures
  • Begins to proactively apply knowledge of the Company Quality Program to ensure that the deliverables are accurate and compliant. Demonstrates personal accuracy and supports continuous improvement and change management efforts
  • Broadening the use of applications to learn to continuously evaluate and improve methods, processes and procedures used to accomplish deliverables. Create and develop deliverables based on a variety of design inputs. May perform basic computations such as material quantity estimates and dimensional checks
  • Assist in coordinating deliverables with other groups involved on the same project to minimize interference or errors
  • Focuses on the needs of internal clients while gaining basic understanding of external client's main interests and drivers
  • Proactively seeks and shares knowledge of latest technologies and processes
  • Provide work direction and guidance to others
194

Graphics Performance Architect Resume Examples & Samples

  • Deep knowledge of 3D graphics and GPGPU pipeline
  • Good knowledge of algorithms, APIs and programming techniques used in 3D games
  • Strong C/C++ programming skills Experience with simulation tools and environments (SystemC, SimuLink, ModelSim...)
195

Graphics Tools Engineer, Lumberyard Resume Examples & Samples

  • Be responsible for designing, implementing, and maintaining graphics-related engine tools including particle editor, terrain editor, material editor, and more
  • Lead the team in turning your big ideas into real new features
  • Bachelor's degree in Computer Science or Computer Engineering (or equivalent) experience
  • Experience building tools that support development teams or content creators
  • Good communication skills and ability to work effectively on shared projects with designers, artists, testers, and other developers
  • Experience with QT
  • Experience implementing or modifying 3D game engines like Lumberyard, Unity, Unreal, or CryEngine
  • Multiple shipped real-time 3D PC/Console titles as a tools developer
  • Experience implementing DCC tools
196

Graphics Engineering Manager Resume Examples & Samples

  • Drives the development of multiple projects
  • Ensures technical integrity, scalability and stability of delivered products
  • Translate technology roadmaps into actionable plans
  • Leverage experience and leadership to drive engineering best practices
  • Creates an effective work environment by developing a common vision, setting clear objectives, expecting teamwork, recognizing outstanding performance and maintaining open communications
197

Mts-core Graphics Group Resume Examples & Samples

  • Should be proficient in the C programming language
  • Must have Linux, Windows, and/or Mac OS systems experience
  • Ability to design software systems
  • Strong debugging and performance analysis
  • Understanding of graphics API's (OpenGL, DirectX, X11, GDI)
198

Operator, Graphics Resume Examples & Samples

  • Works closely with Production Operations Management and Engineering to help troubleshoot and support all graphics machines, software platforms and plugins
  • Reviews final on-air product to assure high quality and notifies producers of any potential editorial problems
  • Experience with Chyron Mosaic and Viz Trio or Multiplay preferred
  • Ideal candidate would have basic understanding of Photoshop, After Effects, Cinema 4D and Viz Artist workflows
199

Graphics & Game Technologies Evangelist Resume Examples & Samples

  • 5+ years applied experience in iOS and/or macOS development
  • Demonstrable proficiency with key Apple graphics and game technologies
  • Expertise with Xcode, Objective-C, and/or Swift
  • Experience authoring and tuning graphics shaders
  • Knowledge of the game development process and 3rd-party tools
  • Critical eye for attention to detail
  • Possess a professional and credible demeanor
  • Proven public speaking and presentation skills
  • Dedicated individual who understands Apple's high standards
  • Motivated, proactive, outgoing, and comfortable working in a loosely structured organization
  • Prepared to travel worldwide
200

Graphics Software Intern Resume Examples & Samples

  • Experience with development of C and/or C++
  • Basic understanding of computer architecture
  • Experience working in a Linux & Windows environment
201

Graphics Software Engineering Lead Resume Examples & Samples

  • Design, implement, and maintain the graphics technology stack for standalone virtual reality products
  • Drive performance requirements and maintain graphics performance for VR experiences
  • Work with internal hardware and software teams to establish product requirements related to graphics technology
  • Work with vendors on necessary hardware and driver support
  • Develop innovative graphics profiling and debugging tools for VR
  • 5+ years of programming experience in C/C++
  • 5+ years of experience with operating systems, compilers, and/or embedded systems
  • Experience developing embedded or desktop computing graphics technology (APIs, drivers, real time graphics engines)
202

Principal Designer, Graphics Resume Examples & Samples

  • Selects styles and sizes of type, lays out material, and performs related tasks
  • Prepares notes and instructions for printing
  • Provides guidance and work leadership to less-experienced designers, and may have supervisory responsibilities
  • 8-10 years of related graphic design experience
203

Alienware Brand Experience Manager & Graphics Planner Resume Examples & Samples

  • Drive AW gaming ecosystem development
  • Drive AW global ecosystem catalog configuration portfolio
  • Manage AW ecosystem catalog size and mix attainment
  • Deliver catalog configuration and attach assumptions input for regional Business Cycle Plan
  • Review and recommend in-cycle change requests to adjust to market and customer needs to maximize catalog mix
  • Be Subject Matter Expert for attach rate data and reports. Understand Hero ecosystem is performing/recommend changes
  • Suggest and Manage the required changes to portfolio based on attach rate metrics and attainment
204

Graphics Software Internship Resume Examples & Samples

  • Willing to work part time during the academic year and then over the summer
  • Linux programming skillsPreferred Requirements (nice to have)
  • RTOS, Android knowledge and/or experience
  • Fast learner
205

Software Graphics Intern Resume Examples & Samples

  • Good understanding of operating systems architectures
  • Experienced in Microsoft Windows-Knowledge of Intel Architecture IA based platform design
  • Excellent verbal and written communication skills in English and problem solving skills
206

On-site Graphics Freelancer Resume Examples & Samples

  • Adobe Creative Cloud (Photshop, Illustrator required)
  • 3-5 yeas work experience
  • Extensive knowledge of email production
  • Multi-tasking
  • Fashion industry experience preferred
207

Sales Manager Graphics & Packaging Dach Dupont Protection Solutions Resume Examples & Samples

  • Bachelor’s or Master’s degree in Science or Engineering, MBA or equivalent sales management experience
  • Experience in dealing with the pharmaceutical industry OR experience in the printing industry will be considered a clear advantage
  • Strong presentation and negotiation skills (German mother tongue and English are mandatory)
  • Demonstrated ability of building professional & sustainable customer relationships
  • Good understanding of printing techniques (or a proven track record of quickly acquiring technical knowledge of products & applications)
  • Strong focus on results
  • Confident to create and manage demand both through distributors and directly with end users
  • LI-ES1
208

SOF Logistics Planner & Graphics SME Resume Examples & Samples

  • Performs logistics planning actions that involve evaluating, coordinating, and addressing logistical requirements to support the J9 Wargaming and Capabilities development efforts
  • Synthesizing complex data into comprehensible graphics via PowerPoint, Microsoft Publisher, Adobe Photoshop, and other graphics software
  • U.S. Citizenship status is required as this position needs an active U.S. Security Clearance (TS/SCI) as of day one of employment
  • 2 years’ experience planning, coordinating and executing conferences, working groups, or wargame/red team events
  • 2 years’ experience synthesizing complex data into comprehensible graphics via PowerPoint, Microsoft Publisher, Adobe Photoshop, and other graphics software
  • Bachelor’s degree from an accredited academic institution required
209

Graphics Architect Resume Examples & Samples

  • · 7+ years of experience in design or architecture of real time graphics hardware systems
  • · Experience in writing shader code (GLSL / HLSL / OpenCL / CUDA) desired
  • · Strong experience with software architecture and development desired
210

Graphics Art Designer Resume Examples & Samples

  • Excellent visual design skills – must have a clear grasp of typography, color, and motion
  • Demonstrated expert skills in Adobe After Effects, Adobe Photoshop, and Adobe Illustrator
  • Ability to quickly prototype and mockup ideas accessible to all personnel
  • Ability to meet project deadlines as well as follow up on projects with no clear end point
  • Experience with combining video, still images, illustrations, audio, voiceovers, and text
  • Good understanding of video formats, compression techniques and format requirements/constraints is required
  • Must be able to adhere to the branding guidelines and style of the University of Maryland while creating new and innovative designs
  • Excellent verbal and written communication skills; ability to collaborate with staff, faculty, and other team members in a clear, coherent manner
  • Must be able to work with video staff and aid in production, shooting, editing, and keying faculty for video segments
  • Professional-level knowledge of camera equipment, lighting, green screens, and audio equipment is required
  • Experience with 3D integration workflow
  • Proficiency with 3D Studio Max or equivalent 3D package skills, including modeling, texturing, and animation
  • Proficiency with Cinema 4D, Adobe Premiere, or FinalCut Pro preferred
  • Competent use of the Google ecosystem (Docs, Calendar, Gmail, Sheets, etc)
  • File organization and taxonomy in Adobe Bridge
  • Experience in audio levels and mastering a plus (Adobe Audition)
211

ISP Graphics Lead Engineering Technician Resume Examples & Samples

  • Typically a minimum of 5 years related work experience; managers are looking for someone with 7+ years overall drafting/design work experience
  • Must have 2-3 years of that supervising/leading a drafting/graphics team and at least
  • 1+ year Fiber/Wireline (prefer 2+ years) required
212

ISP Graphics Lead Engineering Technician Resume Examples & Samples

  • Applies knowledge of standards, systems, document control, departmental guides, applicable codes and policies and procedures. May review project requirements and accurately determine the correct format and contents of the required deliverable
  • Proactively applies quality program to deliverable. Demonstrates personal accuracy and supports continuous improvement and change management efforts. Reviews design inputs in order to ensure consistency. Assists to ensure deliverable are in compliance with the specific codes and standards suitable for the project
  • May apply basic engineering principles and established design practices in developing moderately complex design concepts and deliverable. Begins to apply judgment and make decisions with respect to deliverables and input interpretation. Capable of handling difficult technical assignments within an area of expertise and can provide technical guidance to other professionals. Performs design calculations, detailed material quantities and estimates, and records. May review the deliverable of others. May define work assignments and maintain schedules. May program control systems or participate in other plant start-up activities associated with a specialized area of expertise
  • Monitor and/or coordinate deliverable of the Engineering Graphics Teams involved on the project to minimize interference or errors. May support field activities. May be responsible for support of project finalization including, for example, consolidation of records for as-built drawings or information to take off as-built quantities
  • Focuses on the needs of internal clients while utilizing an understanding of external client's main interests and drivers
  • Proactively seeks and shares knowledge of latest technologies and processes. May apply judgment and make decisions with respect to deliverable and input interpretation
  • Assist with performance management process, mentoring, and recognition. Provide guidance to lesser experienced Engineering technicians. Provide mentoring, instruction, delegation of work and feedback
  • Associate Degree in drafting or engineering design technology
  • 7 plus years of experience drafting in telecommunication industry
  • 2 to 3 years of experience managing supervising/leading drafting teams
  • OPTI or ARAMIS experience required
213

Graphics Intern Resume Examples & Samples

  • This internship is designed to be both educational and practical. In this position, the intern will learn how to take skills she or he may have acquired in school related to his or her particular areas of interest, and apply them in a professional setting
  • Responds effectively to guest inquiries related to MGM Grand Detroit and the downtown Detroit area providing excellent guest service
  • 21 years of age or older
  • Pursuing Bachelor’s or Master’s degree in related field of study to internship program
  • Accounting Intern: some related experience preferred
  • Strong keyboarding and typing skills. Proficiency testing may be required
  • Strong analytical and listening skills
  • Ability to handle and maintain confidential information
  • Obtain/maintain Michigan Gaming Control Board Level 2 Occupational License
214

Software Engineer Virtual Reality Graphics Resume Examples & Samples

  • Identify, communicate, and solve challenging technical problems in a team-oriented environment
  • Manage core software components used in everything from capture servers to client rendering
  • Understands the end-to-end workflow of both low-level and high-level systems in order to deliver the best solutions
  • Create solutions that will consider unique live-VR constraints, such as stereoscopy, real-time performance, video stitching, and immersive user experience
  • Provides direction and goals to the group and interacts with stakeholders both internal and external
  • Optimize code to meet real-time demands
  • Masters with 5+ years of experience or PHD with 3+ years of work experience
  • C++/C programming skills
  • Experience with computer graphics
  • Knowledge of data capture systems
  • Experience in game, live-video and OTT development
  • Masters or PHD in computer science
  • Experience with sports technologies and media content
  • Background implementing design patterns
  • Understanding or experience with Virtual Reality concepts
215

Graduate Student Internship Visualization & Computer Graphics Resume Examples & Samples

  • Work closely with scientist and engineer team members in designing graphics and rendering applications to address real world data and problems
  • Design and implement computer graphics and image rendering effects and applications in C++, WebGL, OpenGL, GLSL, OpenCL/CUDA, OpenGLES, Javascript, Node.js knowledge a plus
  • Analyze existing software and document its program flow and functionalities
  • Perform unit tests, address issues found
  • Optimize and benchmark performances, document results, interfaces in technical reports
  • College students in Masters or PhD program studying in visualization related fields such as computer graphics, advanced rendering of 3D/4D images/geometry/vectors/tensors, information visualization, high performance visualization architecture, augmented/virtual reality
  • Availability: 40 hours/week on-site for 3+ months, or part-time for a longer duration
  • Knowledge or experience with object oriented technologies
  • Fluent in software programming with WebGL/OpenGL shading language/Direct X, C++
  • Core computer graphics foundations in rendering such as camera controls, ray tracing, lighting principals
  • Ability to learn new software tools
  • Excellent communication and interpersonal skills in English
  • Ability to develop new research ideas to the level of a working system
216

Research Intern, Graphics Resume Examples & Samples

  • Design and execution of algorithms
  • Prototyping and building of systems
  • Designing user studies and experiments
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results
  • Pursuing a PhD in Computer Science, Applied Math or a related STEM field
  • Currently enrolled in a full time degree program and returning to the program after the completion of the internship
  • 3+ years programming/implementing in C++ plus at least one of the following: CUDA, DirectCompute, ISPC, or OpenCL
  • 3+ years experience with real-time computer graphics, including GPU hardware, modern APIs, and the graphics pipeline
  • Interpersonal skills: cross-group and cross-culture collaboration
217

Graphics SW Engineer Internship Resume Examples & Samples

  • Knowledge of Python* or C/C++/C languages and SW implementation
  • Knowledge of SQL and relational databases technology
  • Knowledge of Linux* operating systems
  • Knowledge of software revision control tools
  • Ability to focus on high-quality coding, and quickly learn and gain new knowledge
  • Ability to work in a team
  • Able to communicate in English
  • Knowledge of noSQL technologies Riak*
  • Knowledge of AngularJS*
  • Knowledge of Business Intelligence and Data Warehouses
  • Knowledge of MS SQL technology MS SQL Server*, T-SQL* programming, Reporting Services
  • Knowledge of Golang*
  • Strong written and spoken communications skills
218

Associate Graphics Technologist Resume Examples & Samples

  • Provide technical expertise for new graphics system installations
  • Assist in engineering workflows for new technologies including GPU virtualization and video over IP
  • Perform system level troubleshooting of technical facilities, including (but not limited to) graphics design systems, servers, control rooms, and applications
  • Strong background in IT including network and storage infrastructure
219

Graphics & Digital Designer Resume Examples & Samples

  • Work with the Marketing team to design art and copy layouts for visual and digital presentations including marketing materials, events and campaigns, and artistic concepts that engage, attract and convey the essential marketing message
  • Ensure visual designs adhere to creative brief requirements, objectives, and timelines while upholding brand standards across all projects – from concept to completion
  • Accountable for deliverables and overall quality and design consistency of work product
  • Steer projects through production/pre-press process
  • Develop concepts and graphic design elements for products and businesses such as conferences and events eg. CNBC Strategic Forum or CNBC Mobile
  • Manage multiple projects with short deadlines
  • Retouch images for print and digital media using advanced techniques
  • Cooperate with the on-air graphics team to ensure that brand communications are consistent with the brand image through the line
  • Cooperate with the cnbc.com design team in US to adapt materials for use in Asia eg. template for case studies and credentials presentation and ensure there is brand consistency across all materials developed
  • Contribute to the standardization and streamlining of creative documentation and processes
  • Preparation of PDF and other digital files for uploading to FTP server, cd burning or for archival and distribution purposes
  • At least 2 years of relevant experience preferable with design studio or creative agency background
  • Proficient in Adobe software (mainly on Photoshop / Dreamweaver/ illustrator/ Indesign / Lightroom) , as well as MS Office (Microsoft Excel, Powerpoint)
  • Knowledge of graphic design principles and print production processes
  • Knowledge of interface design, typography, layout and web formats
  • Knowledge of eDM and website creation process
  • Good understanding of social media and digital marketing
  • Basic understanding of programming language (HTML5, CSS, Javascript, PHP))
  • Knowledge of Content Management System (eg. Wordpress) and visual fx will be advantageous
  • Ability to communicate across all levels of the organization
  • Strong creative and concept development skills
  • Growth-oriented, with passion for the business and strong work ethic
  • Responsive to (primarily internal) team’s needs, able to create new and original ideas, meticulous and is open to change and ideas
  • Able to adjust to shifting priorities while meeting deadlines and able to juggle multiple priorities and produce quality work in a fast-paced environment
  • Team player and able to work closely with the various CNBC departments
220

Manager, Research Graphics, Gartner Research Resume Examples & Samples

  • Lead and manage the local Research Graphics team based in India
  • Define and communicate goals and objectives in alignment with the global Research Graphics team
  • Ensure quality and timeliness objectives are achieved as part of the global Research Graphics development workflow
  • Motivate, coach, facilitate, solve work problems, address people-related issues, and be actively involved in the day-to-day activities of the team
  • Create an environment oriented to team work, collaboration, open communication, creative thinking, cohesive team effort, and workplace integrity
  • Develop strong process knowledge and identify areas for constant optimization and scale for growth
  • Identify training needs and organize training session with global Research Graphics team
  • Develop strong business acumen within the team and ensure team members understand their impact to the business
  • Work with functional managers and operation managers to obtain necessary resources and support for the team
  • Track and report on team productivity/efficiency, resource utilization, and capacity
  • Oversee the successful implementation of global research operations policies or processes
  • Overall 10 yrs o experience with 5+ years of team management experience in a content production or software development environment as part of a global corporation
  • Experience in a management role in a design team at an ad agency/design studio/corporation a strong plus
  • Real-life experience in driving to consensus, moving forward, and getting things done amongst large, global, and diverse groups of constituents
  • Proven ability to solve problems and bring timely resolution to on-going issues
  • Ability to absorb and parse quickly large amounts of information from various sources
  • Advanced knowledge of Microsoft Office Suite; proficient in Adobe Creative Suite
221

Graphics Administrator Resume Examples & Samples

  • Awareness of and adherence to all Corporate and Site Environmental, Health, and Safety (EHS) policies and procedures
  • Maintains, update, and disseminate graphics information specific to Bemis printing
  • Partners with Customer Service to ensure that all new graphics are ordered in a timely fashion to support manufacturing timelines
  • Participates in Preproduction Meetings and act as a liaison between the customer and Pre-Press contractors(s) to plan how Artwork will be produced in terms of colors, line screen, and gradients while ensuring graphics are fit for use in support of equipment/process capabilities
  • Creates graphic design reproduction order (DRO) in Path to Print according to external provided artwork and internal print specifications
  • Places artwork & plate orders with Prepress contractors according internal timelines
  • Confirms receipt of Art Work (PDF’s etc.), and provides notification internally as necessary
  • Places order for Print Tools (photopolymer, digital polymer etc.) in support of internal manufacturing timelines
  • Coordinates logistics of press approvals/print trials with all related parties inclusive of customer representatives, production planning group and pre-press contractors
  • Leads the Press Approval/Print Trial event internally and externally
  • Maintains/handles information regarding overall timeline of graphics process from order inception to manufacture
  • Supports projects aimed at improving manufacturing/product capabilities
  • Participates/Leads WCOM teams
  • Records receipt of plates and delivery to Pre-Press materials
  • Compiles production packet to support internal process flow
  • Verifies & monitors in-house plate inventory
  • Verifies and authorizes vendor payment in support of product receipt, pricing etc
  • Liaises with customer representatives for Customer Color Management Processes
222

Graphics Solutions Specialist Resume Examples & Samples

  • Independent, self-motivated sales professional that can work independently
  • Excellent cold-calling, objection-handling and closing skills
  • Effectively communicates ideas, information and concepts in a variety of presentation settings
  • Driven to produce high level of sales performance and quota over achievement
  • Proficient use of Microsoft Office including PowerPoint
  • Sales experience with a proven track record is required
  • Color printing, business-to-business sales is preferred
  • Large format experience is a plus
  • A Bachelor’s degree in Business, Marketing or related field
223

Graphics Americas Finance Analyst Resume Examples & Samples

  • Provides complex and occasionally highly complex financial analysis for a financial function or a business, typically exercising a strong understanding of the business to determine the best method for achieving objectives
  • Consults with business leaders to guide and influence strategic decision-making within a broad scope
  • Forecasts financial results within a broad scope
  • Leads business initiatives, typically leading analysts across multiple sub-functions within finance
  • Identifies opportunities for process improvement and policy development and engages in the design
  • Represents the business unit during cross-regional or cross- functional planning processes
  • Provides mentoring and guidance to analysts
  • First level university degree with a focus in business or economics; advanced degree or accounting certification (e.g., CPA, MBA) preferred
  • Typically 6+ years of experience as a financial analyst
  • Typically experienced in more than one finance function
  • Excellent understanding of accounting principles and financial analysis, with advanced knowledge in one area
  • Excellent business application skills (e.g., Microsoft Excel)
  • Excellent communication and influencing skills
  • Superior teamwork skills
  • Good project management skills
224

Pre-sales Solutions Consultant for Graphics Resume Examples & Samples

  • Bachelor's (undergraduate) degree in business, sales, technical or relevant combination of education and experience; prefer 3 – 5 years experience in the digital printing industry
  • Experience in one or more of the following areas: Experience in graphic arts industry. Product demonstrations experience desirable
  • Experience with Mac/PC OS with working Adobe Suite knowledge
  • Must have mechanical aptitude, ability to work with machinery and a willingness to take the initiative to maintain equipment
  • Knowledge of Color Management tools
  • Knowledge of substrates, coatings and finishes
  • Knowledge of the printing process and presses
  • Knowledge of finishing and converting equipment
  • Provide technical assistance within the selling process to sales reps
  • Work with external partners to deliver solution sales
  • Self-confident and self-motivated
  • Experience in consulting and supporting sales professionals
  • Excellent listening skills
  • Strong presentation, Communication and influencing skills
  • Selling of complex products and solutions
  • Project management -structured work approach, and organizational skills
225

Graphics DFT Hardware Engineer Resume Examples & Samples

  • Master's degree in Electrical or Computer Engineering with 2+ years of relevant experience OR Bachelor's degree with 3+ years of relevant experience
  • Strong working knowledge/experience with ATPG execution flow, tool and methodology, ATPG coverage improvement debug, ATPG pattern generation, and GLS validation
  • Strong working knowledge/experience with SCAN Architecture/sub-system, SCAN RTL insertion flow, SCAN PV timing requirements/analysis, and SCAN post
  • Si tester enabling/debug for both LYA and HVM contents
  • Good working knowledge/experience with UNIX and Perl scripting
  • Good working knowledge/experience in Verilog and/or System Verilog
  • Good working knowledge/experience with RTL/GLS simulation/environment using industry standard simulator e.g. VCS
  • Good understanding of Structural Design flows such as timing, routing, placement, or clocking analysis
  • Basic understanding of Graphics pipeline rending, media, display will be an added bonus
226

Graphics Engineering Technician Resume Examples & Samples

  • Maintain automated testing environments written in combinations of Windows scripting languages, Python and Perl
  • Contribute to teams developing internal tools by documenting and providing requirements
  • Interface with platform teams to ensure platform ingredients for testing platforms are up to date
  • Building and configuring Windows based operating system (OS) and creating images of various installations
  • Performance analysis on various platform environments (Windows, Linux, Android, OSX)
  • Candidate should have 2+ years of experience with scripting language programming as well as performance analysis
  • Experience in Performance and Power data collection, analysis and presentation
  • Strong communication skills, both written and verbal communication
227

Graphics Workload Analysis Engineer Resume Examples & Samples

  • Analyze performance of the system/processor/processor graphics on a wide variety of graphics workloads
  • Understand/quantify performance bottlenecks
  • Assist with ideas for architectural/micro-architectural solutions to address those bottlenecks which may include component system, memory, etc. & system level power analysis in addition to performance analysis
228

Graphics System Admin Resume Examples & Samples

  • Support and assist in the rollout of DALi, NBC Universal’s in-house Graphics Order and Asset Management system across 30+ TV stations and serving 1000+ users 24x7x365
  • Work with IT, Broadcast engineering, and customers on maintenance and outages
  • Work with 3rd party vendor to test, implement, and deploy bug fixes and feature enhancements across multiple DALi environments with little to no impact to production
  • Experience in supporting Windows Server 2012 R2, IIS, Hyper V, and clustering
  • Ability to troubleshoot application workflow from client to server to graphics playout (client OS, web browsers, various plugins, networking, file delivery, transcoding, and playback)
  • Basic knowledge of graphics technology (various file formats
  • Bachelor’s degree in Engineering, Computer Science, Media Communications or similar field
  • Strong knowledge of broadcast TV systems and equipment
229

Associate, Regional Graphics Resume Examples & Samples

  • Production of PowerPoint presentation graphics and other corporate communications materials to Bain corporate standard,
  • Liaise with consultants and staff to produce work that is timely, accurate, and meets Bain corporate standards, under supervision of Graphics Specialists and management,
  • Accountability for personal output quality, on time delivery, customer communications,
  • Graphics helpdesk support - technical assistance and best practice guidance,
  • Contribute to the development of the team and support implementation of department initiatives
  • Experience within a demanding corporate environment, preferably at a professional services or a blue chip company,
  • High level of proficiency in Microsoft Office – PowerPoint, Excel, Word is a must,
  • Fluency in English at C2,
  • Fluency in Spanish, Arabic or any other European language would be an asset,
  • Proficiency in Adobe Suite software – InDesign, Photoshop, Illustrator – will be an advantage,
  • Someone with professional customer service attitude and excellent communications skills – verbal as well as written,
  • Someone with attention to detail,
  • A person with high level organization, prioritization and time management skills,
  • A team oriented person with ability to work autonomously,
  • Someone with proactive approach to learning and personal development
230

Specialist, Documentation & Graphics Resume Examples & Samples

  • Ensure effective conversion and lay-outing of documentation
  • Ensure efficient document handling process and basic graphic quality as per standard service portfolio
  • Deals with all correspondence as required
  • Ensure required information is logged into indicator sheet or utilization tracker for accountability of regular activities
  • Develop and maintain full technical knowledge of business processes and activities
  • Cross checks documents in accordance to the Emerson branding and business unit Standards
231

Designer Graphics Timberland Resume Examples & Samples

  • Work in close partnership with Developer and PM on the designated category
  • Monitor product development to ensure style, fit, quality, detail requirements
  • Support Design Manager in execution of seasonal concepts and briefs
  • Address Target consumer, wearing occasion, market opportunities
  • Deliver Inspiration, style & product concept boards or sketches
  • Join Materials selection with Material specialists, Developer, Manager
  • Colour application in collaboration with Colour specialists and Design Manager
  • Preparation and creation of technical CAD drawings
  • Meet expectations on accuracy and on-time delivery along product calendar
  • Facilitate agile decision making on prototype review and revision
  • Develop awareness of our channel of distribution in Emea, AP, NA regions
  • Be an engaged and committed team-mate, Be a facilitator in negotiations
232

Graphics Intern Resume Examples & Samples

  • Polytechnic Students are encouraged to apply
  • Proficient in Adobe Photoshop, After Effects and Illustrator
  • Team player and good interpersonal skills
  • Strong in conceptual design ability
  • Ready to learn and motivated by this exciting ‘breaking news’ industry
  • Flexibility in working hours
  • Passion & commitment
  • General awesomeness!
233

Program Manager, Signs & Graphics Resume Examples & Samples

  • Direct and manage program development and implementation, including budget planning and preparation, business requirements and measurement metrics
  • Define project scope, goals and deliverables that support business goals in collaboration with cross-functional and cross-operating company teams
  • Develop working plans and associated communication documents in collaboration with cross-functional and cross operating company teams
  • Manage quality data and metrics collection, reporting and related actives
  • Program management and development, including enhancements to customer experience and operational efficiency
  • Use metrics to identify issues, make decisions, track improvements
  • Present project updates and status to various stakeholders including Executive Management
  • Assist Learning and Development to facilitate design and deployment of retail training programs
  • Plan and engage various partners when necessary, including: Labor Management, Technology Integration, Asset Management, Standard and Procedures, Network Operations, Marketing
  • Communicate with executive management and field management on project status, risks, opportunities, etc
  • Prepare high-level business presentations using MS PowerPoint, including usage of relevant data as appropriate
  • Interact with and direct third-party vendors
  • Develop and document business requirements, including possible system applications
  • Deliver detailed in-store procedures to support programs
  • All other duties as needed or required
  • 5+ years experience in Product/Program Management and/or execution
  • Experience with Microsoft Office, including Word, Excel, and PowerPoint
  • Experience with Adobe Suite including Photoshop, InDesign and Illustrator preferred
  • Experience with Microsoft Project and Business Objects preferred
  • Experience with budget/cost development and management preferred
  • Strong process orientation necessary to understand project impact on existing and emerging operational processes
  • Periodic travel may be required
  • Ability to travel as required in order to meet with customers, vendors, other team members, and/or other business necessities
  • Ability, on a consistent basis, to maintain attention and concentration for extended periods of time
  • Ability, on a consistent basis, to read and interpret documents and instructions from customers, vendors, and other team members
  • Ability, on a consistent basis, to perform work activities requiring cooperation and instruction
  • Ability, on a consistent basis, to report regularly to work and maintain established business hours in order to support the FedEx Office business; regular attendance and/or reporting could include regular attendance at a physical location and/or maintaining established business hours depending on the scope and nature of the position
234

Graphics Driver Engineer Resume Examples & Samples

  • Experience in and passionate at building and delivering high performance graphics system software
  • Strong C/C++ programming ability
  • Knowledge of graphics API/DDI such as DirectX, OpenGL, OpenGLES
  • Bachelors, Masters or PhD (computer science or electronics engineering) with good academic record
235

Sales Manager Large Format Graphics Production Resume Examples & Samples

  • Owns funnel creation and closure for opportunities in graphics mid/high volume production (L1500, L3x00, Flatbed series)
  • Works directly with related country enduser sales specialists on funnel migration and winning deals
  • Works closely with region marketing for appropriate lead generation activities at tradeshows, customer direct etc
  • Collaborates with region product marketing and customer segment managers on whole product definition / influence of world wide product marketing, and business development / identifying and capturing business opportunities beyond traditional signage market
  • Collaborates with region Large Format (LF) current business management team on P&L management, specifically pricing, to achieve defined revenue and GM goals
  • Influences region services team on services structure and deployment, customer service engagement
  • Route to market is channel with selective distribution on Hardware, Supplies and Services
236

Pre-sales Solutions Consultant for Graphics Resume Examples & Samples

  • Bachelor's (undergraduate) degree in business, sales, technical or relevant combination of education and experience; prefer 3+ years’ experience in the Digital printing industry
  • Experience in one or more of the following areas
  • Experience in graphic arts industry with particular focus on digital printing
  • Strong server and networking skills are highly desirable
  • Product demonstrations experience
  • Working with external partners to deliver solution sales
  • Knowledge in digital printing, front ends, variable data workflow's and creative applications (such as Adobe Suite, etc)
  • Strong presentation, and influencing skills
  • Organizational skills and team approach
  • Project management -structured work approach
237

2D Graphics & Imaging Engineer Resume Examples & Samples

  • 5 years experience in software development
  • Excellent problem solving, critical thinking, and communication skills
  • Excellent knowledge of the C++ programming language
  • Working knowledge of graphics APIs (OpenGL or DirectX)
  • Familiarity with CoreGraphics, AppKit and UIKit APIs
  • Experience with operating systems level engineering
238

Advanced Graphics Compute Architect Resume Examples & Samples

  • Research and develop innovative & advanced graphics/computational algorithms and SW/HW architecture providing an end-end Android Graphics system to accelerate machine learning (CNN/DNN, AI) /Computer vision/Imaging applications on mobile GPU/GPGPU platforms for best user experiences
  • Analyze current Android graphics systems & Graphics/Computer technology to identify weaknesses, performance/power bottlenecks, and associated problems. Develop creative algorithms and architectures to reduce rendering workloads, boost performance, and reduce power consumption significantly
  • Prototype optimal end-end system solutions, present project proposals for product differentiation, and follow through to product development
  • Identify future trends in Graphics/Compute technologies and the Android platform
  • Work effectively with internal stakeholders across diverse technical areas
239

Advanced Graphics Rendering Architect Resume Examples & Samples

  • Research and develop innovative & advanced graphics rendering algorithms and SW/HW architecture providing an end-end Android Graphics system in Vulkan/VR/AR/Imaging applications for best user experiences
  • Analyze current Android graphics system & GPU/Graphics technology to identify weaknesses, performance/power bottlenecks, and associated problems. Develop creative algorithms and architectures to reduce rendering workloads, boost performance, and reduce power consumption significantly
  • Prototype optimal end-end system solutions to accelerate Vulkan/AR/VR/Imaging applications, present project proposals for product differentiation, and follow through to product development
  • Identify future trends in GPU/Graphics technologies and the Android platform
240

Graphics Integration Engineer Resume Examples & Samples

  • Responsible for leading and integrating E2E key critical graphics features for VPG Software and Intel
  • Driving Graphics SW feature health from pre-silicon to post silicon and driving the feature health both functionality and power/performance to critical debug from E2E view
  • The role involves understanding feature architecture, driving E2E validation usages focused across Concurrency, reliability/Stress and Interoperability with focus on power/performance through scalable/automated infrastructure
  • Participating in feature summits/task forces within VPG SW and outside and helping our customers productize key value added graphics features across Windows and Android will be required
  • Ability to scale across E2E Display, Media, 3D, Compute and power conversation, cross Component Stress and overall UX focus will require a deep understanding of OS architecture, GEN graphics architecture, graphics drive software architecture and power and performance goals
  • Working with key partners in VPG software and hardware architecture, development, debug and validation and silicon validation
  • Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms
  • Bachelor Degree with 3+ years of related experience (Masters degree with 2+ years of related experience preferred) in Computer Science, Computer Engineering, Electrical Engineering or other related field
241

Senior Graphics Software Technical Engineer Resume Examples & Samples

  • Work with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware & software improvements
  • Responsible for providing internal and external feedback to implement upcoming graphics features in yet to be released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system level software for future platforms
  • Drive the driver release decision making and also analyze gaps and propose addressing those validation gaps with holistic approach
  • Bachelor Degree (Masters Degree preferred in Computer Science, or other related discipline
  • 5 + years of experience in Graphics or related areas
  • Experience with C/C++, Windows OS
  • An understanding of programming languages and different components of Graphics driver code
  • Prior experience with graphics architecture
242

Graphics Support / UI Design Resume Examples & Samples

  • Expert knowledge of Adobe Creative Suite, specifically in Illustrator and Photoshop
  • Experience working with engineers, managers, web developers, technical writers, and organizational leadership
  • Experience updating and designing Confluence and/or SharePoint sites
  • Expert knowledge of Microsoft PowerPoint (working with animation, master slides, and designing for PowerPoint)
  • Ability to conceptualize technical concepts and design visually appealing graphics to support those ideas
  • Knowledge of User Experience and User Interface Design
  • Experience creating website mock-ups, high fidelity website designs, and prepping web graphics for developers
  • Knowledge of printing (layout and execution)
  • Ability to provide high quality products with quick-turnaround times
  • Desired Skills
  • Experience in HTML, CSS, PHP , and JavaScript
  • Experience with DreamWeaver
243

Research Engineer, Computer Graphics Resume Examples & Samples

  • Lead research and development efforts on graphical applications for home remodeling and decorating
  • Create graphics and visualization-related algorithms
  • Design and develop innovative visualization software in conjunction with colleagues from a variety of disciplines
  • MS or PhD in Computer Science or Math, or equivalent industry experience
  • Theoretical knowledge and practical experience with one or more key areas of graphics research including physically based rendering, light transport, appearance modeling, image synthesis, procedural modeling, computer vision, and related areas
  • Very strong math background
  • Proficiency in C/C++ and graphics libraries such as OpenGL, DirectX, or CUDA
  • Experience creating commercial graphics & visualization software, game engines, and film pipelines
  • Experience with computer graphics R&D
  • Experience using game engines
  • Experience developing VR and AR applications
244

Hardware Architect for Graphics Resume Examples & Samples

  • Developing the PowerVR GPU design to meet market requirements for performance, quality, area and efficiency
  • Working with other members of the senior management team to contribute to the definition and specification of PowerVR's GPU products
  • Planning and executing GPU system architecture, including specification and review
  • Participating in customer technical discussions
  • Excellent knowledge of GPU Hardware Architecture
  • Strong understanding of digital ASIC design and constraints
  • Strong algorithmic development skills
  • Strong presentation and communication skill
  • C and C++ software skills and scripting beneficial
  • Motivated to deliver projects on schedule
  • Committed to engage actively with the team
  • Approachable, friendly and able to get on with all types of people
  • Dedicated team player with a strong work ethic
245

Linux Graphics Driver Software Engineer Resume Examples & Samples

  • Designing and developing Linux graphics drivers to drive our current and next generation graphics cores
  • Maintaining the drivers throughout the whole software and hardware lifecycles
  • Analysing and optimising the performance of the driver code
  • Working closely within the team and liaising externally with other research and development teams
  • Keeping abreast of developments in the Mesa, DRI, X and Wayland worlds
246

Graphics & Visualization SW Engineer Intern Resume Examples & Samples

  • Graduate level student (computer science, electrical engineering or equivalent) preferred
  • Proficiency in C/C++ programming is required
  • Excellent background in software design and data structures is required
  • Knowledge of GPU programming techniques and APIs (CUDA and OpenGL) is required
  • Knowledge of scripting languages like python and MATLAB is a plus
  • Experience with augmented reality and machine vision is a plus
  • Familiarity with embedded system software design is a plus
  • Must have excellent communication and writing skills
  • Relevant peer-reviewed publications is a plus
247

Graphics Software Enigneer Resume Examples & Samples

  • Bachelor’s Degree in Computer Science, Computer Engineering, or related technical degree. Concentration in computer graphics is desired
  • Candidate must demonstrate a general commitment to excellence, a dedication to producing quality work results, and an ability to learn and apply new skills
  • Candidate must be able to work with minimal supervision and work well under deadlines
  • Candidate must be able to communicate effectively both verbally and in writing, be courteous and professional when interacting with colleagues and customers, demonstrate a solid ability to identify and solve problems, and be able to work successfully in a team environment
248

Graphics Software Intern Resume Examples & Samples

  • Candidate must possess the minimum qualifications listed below to be initially considered for this position. The preferred qualification section lists additional skills that will be considered a plus factor in identifying top candidates
  • Student of BS or MS in Computer Science, Computer Engineering, or related concentration, and: knowledge on software development and validation and device drivers' architecture
  • Knowledge in Scripting like Python, Ruby, Perl-Knowledge in c/c++ development and validation
  • Knowledge on debug methodologies, Visual Studio, code versioning Tool chain-Demonstrated good self-studying discipline and time management, and problem solving skills
  • Knowledge on Black Box Testing
  • Windows and Device Driver Internals development and validation experience
  • Wireless Display and/or Miracast Protocol knowledge
  • Graphics and Media Codecs knowledge
  • Experience on software development and validation best practices
249

Senior Graphics & Presentation Designer Resume Examples & Samples

  • BS/BA in related discipline or advanced degree
  • Qualified candidates should have 5-8 years of successful graphics management experience
  • Strong PowerPoint, project management, and execution skills
  • Experience in multi-channel communications, including events, digital, and social media
  • Strong copy editing and proofreading skills, attention to detail, and creativity are required
  • Strong competency in the use of Microsoft Office and related software
  • Ability to work in a highly matrixed organization, and with managers and employees of all levels in advising, gathering, preparing, and vetting material in a poised and tactful manner
  • Skill in working in a fast-paced environment, with the ability to lead and manage multiple projects and competing deadlines
  • Highly motivated team player and dynamic; ability to learn at an accelerated pace
  • LI-BEH
250

Senior Graphics Integration Engineer Resume Examples & Samples

  • Thorough a deep understanding of Android and/or Windows OS architectures
  • Deep understanding of graphics hardware and software
  • Deep understanding of industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, surface flinger, HWC and so on will be required
  • Sound knowledge of software development is critical. C,C++ programming expertise and experience is required
  • Demonstrated software and silicon debug knowledge