3D Modeler Resume Samples

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JF
J Farrell
Jailyn
Farrell
6364 Melvin Junctions
Chicago
IL
+1 (555) 511 8501
6364 Melvin Junctions
Chicago
IL
Phone
p +1 (555) 511 8501
Experience Experience
03/2015 present
San Francisco, CA
3D Modeler Footwear
San Francisco, CA
3D Modeler Footwear
03/2015 present
San Francisco, CA
3D Modeler Footwear
03/2015 present
  • Proficient in Rhino 3D and Solidworks, Surface modeling and Solid modeling techniques. (Maya 3D or freeform style modeling is a plus)
  • Ensure that critical product development dates and on-time delivery of review samples are met
  • Generate accurate 3D models using data from 2D sketches and Ai drawings
  • Actively support the project prototyping process from tech pack generation through commercialization and production
  • Develop technical competencies to understand the use of materials, construction characteristics, mold making and costing that correspond with the athletic equipment market
  • Assists with designing and developing user-interface features, site animation, and special-effects elements
  • Improve and/or create new textures to use on existing models
08/2009 01/2015
Detroit, MI
3D Physical Modeler
Detroit, MI
3D Physical Modeler
08/2009 01/2015
Detroit, MI
3D Physical Modeler
08/2009 01/2015
  • The 3D Physical Modeler provides collection management, analysis, processing and dissemination of geospatial model products derived from imagery and tactical intelligence
  • The contractor shall prepare imagery derived geospatial models using 3D modeling reports and products; utilize highly advanced AutoCAD techniques to tailor terrain products and revise planimetric and topographic, and hydrographic, and/or other target features in digital formats; and perform digital data manipulation of imagery and topographic information by querying, viewing, evaluating, and downloading digital data
  • Contractor shall administer and perform user level maintenance on a variety of systems used in physical modeling to include Ojet Connex 500 multi-material precision prototyping systems, Dimension 1200es 3D printers and Epilog Legend laser cutter and engraving systems
  • Shall be proficient in geospatial applications and intelligence related automation to support analytical efforts and product development
  • A strong knowledge of GEOINT and database software to include, but not limited to ESRI Arc GIS 10+, SOCET GXP, and RemoteView
  • A strong knowledge of GEINT and database software to include, but not limited to ESRI ArcGIS 10+, SOCET GXP, and RemoteView
  • Documenting work in progress and work completed
02/2005 04/2009
San Francisco, CA
3D Modeler
San Francisco, CA
3D Modeler
02/2005 04/2009
San Francisco, CA
3D Modeler
02/2005 04/2009
  • Assist in getting models prepped for game placement by working with technical artists on various tasks
  • Creating and maintaining visual artwork, presentations, logos, websites, interactive media, videos, screenshots, and documents
  • Assist in posing 3D Maya models, lighting texture and rendering
  • Assist in creating 3d game assets, to include modeling, UV layouts, texture creation, and game rigging
  • Working knowledge of 3D animation and rendering software such as Autodesk Maya
  • Work in a team environment
  • Work under direct supervision with Senior Artist to meet operational and quality
Education Education
Bachelor’s Degree in Computer Science
Bachelor’s Degree in Computer Science
Washington State University
Bachelor’s Degree in Computer Science
Skills Skills
  • Creating production quality still renders and graphics
  • Passionate about aesthetics and realistic modeling
  • Experience converting CAD models for game engines
  • Creation of models/assets for game engines
  • Experience working in a production pipeline
  • Experience with both mechanical and character animation
  • Programming experience in game engines
  • Experience creating mobile or multiplayer games
  • Experience creating training or instructional materials
  • Interest or experience working with Virtual Reality or Augmented Reality
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8 3D Modeler resume templates

1

3D Modeler Resume Examples & Samples

  • Working knowledge of 3D animation and rendering software such as Autodesk Maya
  • 2 years work experience
  • Proficient in software including: Adobe Photoshop, Autodesk Maya, Z-Brush
  • Capable of executing creative processes in finalizing character art unique to specific
  • Knowledge and experience with 3D printing is a plus
  • Basic knowledge of rigging techniques is a plus
2

3D Modeler Resume Examples & Samples

  • Assist in posing 3D Maya models, lighting texture and rendering
  • Shadow and learn the product approval process, with the goal of completing 1 product from concept to final
  • Contribute to the development of character art with an emphasis on digital inking
  • Develop drawling and storytelling skills through weekly sketching classes
  • Other duties including administrative tasks as requested by the team
  • Ability to maintain a positive attitude while being able to work in a fast-paced, high-energy environment
  • Excellent skills in drawing, idea conception and painting
  • Strong verbal and written communication skills, including the ability to interact professionally with all levels of employees
  • Strong computer skills including proficiency in the Adobe Creative Suite: Photoshop and Illustrator, and working knowledge of Maya, Z-Brush
  • Candidate must be able to work independently and focus on projects as well as work well with other team members
  • Candidate must be highly motivated. reliable and results oriented, willing to learn and take risks
  • Currently pursuing or recently graduated (obtained within the past 6 months) with a Bachelor's degree
3

3D Modeler & Game Developer Intern Resume Examples & Samples

  • Develop 3D models of machines, tools, garments and other objects that can be found in hospitals
  • Compose game scenes and program game functionality
  • Assist with adapting the applications to use immersive technologies, such as the Oculus Rift, and advanced game controllers
  • Must be currently enrolled in an accredited Development program
  • Experience sculpting and texturing simple 3D digital models using tools such as Blender (blender.org), Autodesk Maya, Autodesk 3DS Max, zBrush or others
  • Student must have access to the development tools of their choice
  • Familiarity with Second Life, OpenSimulator, and Unity 3D as well as game development
  • Experience includeing rigging, event-driven programming, and character animation
  • Ability to work within a team environment and contribute to consensus-based decision making
  • Ability to identify, analyze, and solve problems creatively and independently
  • Ability to handle multiple tasks simultaneously and shift priorities as directed
  • Able to efficiently work in fast paced environment with team members
  • Excellent oral and written communication skills
  • Excellent attention to detail
  • Excellent interpersonal skills and ability to work with people at every level
  • General computer and email skills
4

3D Modeler Resume Examples & Samples

  • Assist with building the library of 3D modeled characters for consumer products central creative team(pose lighting and rendering)
  • A portfolio showcasing ability in Character Art and concept sketching
  • 1-2 years of work experience in a demanding, fast-paced environment
  • Previous art or creative internship and/or Disney experience
5

3D Modeler, CC, 3D Digital Ink & Paint Resume Examples & Samples

  • Working knowledge of 3D animation and rendering software such as Autodesk Maya
  • 2 years work experience
  • Proficient in software including: Adobe Photoshop, Autodesk Maya, Z-Brush
  • Capable of executing creative processes in finalizing character art unique to specific
  • Knowledge and experience with 3D printing is a plus
  • Basic knowledge of rigging techniques is a plus
6

3D Concept Modeler Resume Examples & Samples

  • Interpret and artistically translate 2D concept sketches into 3D concept models and prototypes that meet all technological and aesthetic standards using a combination of hand modeling techniques and 3D modeling software
  • Independently create and ultimately produce precise realistic eyewear models from 2D artwork and see them through from start to finish
  • Independently solve complex designs by developing and implementing 3D solutions for designers
  • Intuitive understanding of 3D visualization and the ability to sense scale and materials
  • Work in close collaboration with creative designers and directors
  • Create 3D models including knowledge of materials and 3D aesthetics that can be rapid prototyped
  • Maintain project deadlines
  • Demonstrate knowledge of hard surface modeling with concern for how these models will function, how they will be manufactured, and how they are assembled
  • Actively participate in technical and aesthetic problem solving discussions
  • Provide guidance and mentorship to other modelers
  • Research design and 3D modeling technology by attending industry tradeshows
  • Bachelor’s Degree in Industrial Design or associates degree with 6+ years of artistic and 3D modeling experience in either Modo, Zbrush, Solidworks, Creo, and/or Alias
  • 6+ years of 3D modeling/3D artist experience in consumer product, automotive, toy or CG industries
  • Highly proficient in either Modo, Zbrush, Solidworks, Creo, and/or Alias
  • Knowledge of Zbrush, Photoshop, Illustrator a plus
  • Knowledge of traditional modeling techniques
  • Highly creative as well as technical and problem solving
  • Knowledge and experience with modeling materials and rapid prototyping
  • Ability to think out of the box with creativity and innovation
  • Excellent communication skills
  • Very strong sense of 3D surface development based on 2D artwork and verbal descriptions
  • Excellent concept development skills
  • Ability to bring 2D to life using 3D tools and produce successful 3D models that ultimately translates into production and a profitable product
  • Passion for detail, quality and the pursuit of artistic excellence
  • Highly self-motivated and self-directed
7

3D Modeler Footwear Resume Examples & Samples

  • Generate accurate 3D models using data from 2D sketches and Ai drawings
  • Proficient in Rhino 3D and Solidworks, Surface modeling and Solid modeling techniques. (Maya 3D or freeform style modeling is a plus)
  • Experienced using Rhino 3D and CAD software for the creation of footwear models for rapid prototyping
  • Actively support the project prototyping process from tech pack generation through commercialization and production
  • Basic understanding of additive manufacturing equipment such as Objet, z-corp, Sls, sla, fdm etc…
  • Learn the footwear manufacturing process and terminology and use this knowledge to translate information to workable prototypes and effectively communicate to Asia, UA teams and contract suppliers
  • Ensure that critical product development dates and on-time delivery of review samples are met
  • Develop technical competencies to understand the use of materials, construction characteristics, mold making and costing that correspond with the athletic equipment market
  • A Bachelor’s degree in Engineering and/or Industrial Design or relative experience as a technical drafter
  • A minimum of 3 years of CAD experience
  • A strong knowledge of Mold making in 3D CAD software, CAM understanding
  • Proficiency in Rhino 3D and Solidworks, Surface modeling and Solid modeling techniques
  • A good understanding of the footwear manufacturing process and terminology
8

3D Modeler Resume Examples & Samples

  • Ability to solve problems independently
  • At least 3 years of high-end production experience on a feature film
  • Must understand deformers and basic knowledge of rigging techniques
  • Background in fine arts like, sculpting , figure drawing, medical illustration or similiar
  • Strong knowledge and experiences in materials/shader/look development
  • Ability to break a complex task into simpler subtasks
  • Team player with strong communication skills desired
  • Must be pro-active and able to take direction/criticism
  • Must work well with deadlines
  • NO PHONE CALLS
  • Walk-in applications will not be accepted or considered
9

3D Modeler Resume Examples & Samples

  • 1 year of experience with modeling software, including 3ds Max, Maya, or Creator
  • Experience in image editing, model development, rigging, photo-realistic texturing, lighting, animation, and rendering
  • Knowledge of Flash, Photoshop, or Illustrator
  • Ability to provide a portfolio or demo reel
  • Ability to obtain a security clearance
  • HS Education
  • Experience with Unity or Unreal Engine
  • Experience with game design or development
  • Experience with Virtual Reality (VR) technology
  • Possession of excellent oral and written communication skills
  • Secret clearance
10

3D Modeler / Application Developer Resume Examples & Samples

  • 3D modeling / game design / visual effects / multimedia or related field
  • Must be able to work independently and under pressure to meet deadlines and production schedules as part of a team with minimal supervision and direction
  • Must have excellent written and verbal communication skills
  • US Citizenship and the ability to obtain and maintain a security clearance are required
  • Self-motivated, able to budget time on large, multi-faceted tasks
  • Ability to quickly learn new technologies
  • Strong knowledge in at least one programming language preferably C#, JAVA, or JavaScript
  • Strong debugging skills
  • Able to quickly learn software application packages used by the program
  • Must be comfortable using some form of Content Management System
  • Works on multiple projects as a project team member
  • Any experience with gaming / development and mobile development is a huge plus
  • Experience with Adobe Creative Cloud
  • Experience with Multiplayer development a plus
  • Demonstrate experience with 3D Game Engine technologies such as Unity3
  • Experience in programming real time 3D games or simulators with Unity3D
  • Knowledge with 3D modeling with 3D Studio Max
  • Understanding of game design and gameplay, particularly in training or education. Experience with instructional design a plus
  • Apply knowledge of the technological capabilities and limitations associated with modeling and texturing for gaming
  • Experience with SCORM 2004 and 508 compliance
  • DoD experience preferred
11

3D Modeler Resume Examples & Samples

  • Assist in creating 3d game assets, to include modeling, UV layouts, texture creation, and game rigging
  • Improve older 3d meshes by adding more detail at the polygon level
  • Improve and/or create new textures to use on existing models
  • Work with design leads to create various levels of detail for each model, to include high/medium/low poly count versions, as well as possible damage states to each
  • Assist in getting models prepped for game placement by working with technical artists on various tasks
  • Interfaces directly with customers, users, graphic designers, and web content specialists to ensure that needs are technically feasible and meet customer strategy and goal
  • Assists with designing and developing user-interface features, site animation, and special-effects elements
  • Prepares technical documentation
  • Maintains current knowledge of relevant technologies
  • Work in a team environment
  • The 3D Modeler is a contributor to the Navy Warfare Development Command's (NWDC) software engineering activities in support of Synthetic Training and Support tools. NWDC Software Engineering provides modeling and simulation application development, live, virtual and constructive systems integration support and in-service engineering support to US Fleet Forces (USFF) and the Number Fleets
  • The NWDC Software Engineering team is directly responsible, in this context, for developing and maintaining technical solutions and standards to provide the greatest level of training capability to the warfighter, at the lowest possible cost, at the fastest pace achievable
  • Knowledge of the principles, methods, and techniques used in 3D hard surface modeling
  • Knowledge of 3D modeling and texturing such as UV mapping, effective/efficient polygon use, level of detail, High and low polygon modeling
  • Proficient with 3D Studio Max, Adobe Photoshop
  • Knowledge Mari and UV Layout a plus
  • Knowledge of animation, rigging, and weighting of models a plus
  • Knowledge of basic C++ or C#, and JAVA scripting within a game engine a plus
  • Good written and verbal communication skills
  • Strong customer service orientation
  • Familiarity with UNITY 3D, Unreal4, CryEngine, Havok, VBS, or other game engine
12

3D Modeler Resume Examples & Samples

  • Creating and maintaining the OE TSC’s 3D model databases
  • Creating textures for the 3D databases and models
  • Documenting work in progress and work completed
  • Researching on the internet and other sources for projects
  • Providing feedback of task progression
  • Creating and maintaining visual artwork, presentations, logos, websites, interactive media, videos, screenshots, and documents
  • Trainers must be prepared to travel up to 25% of the time
13

3D Physical Modeler Resume Examples & Samples

  • The 3D Physical Modeler provides collection management, analysis, processing and dissemination of geospatial model products derived from imagery and tactical intelligence
  • The contractor shall prepare imagery derived geospatial models using 3D modeling reports and products; utilize highly advanced AutoCAD techniques to tailor terrain products and revise planimetric and topographic, and hydrographic, and/or other target features in digital formats; and perform digital data manipulation of imagery and topographic information by querying, viewing, evaluating, and downloading digital data
  • Contractor shall administer and perform user level maintenance on a variety of systems used in physical modeling to include Ojet Connex 500 multi-material precision prototyping systems, Dimension 1200es 3D printers and Epilog Legend laser cutter and engraving systems
  • Typically requires a bachelor's degree
  • Minimum of ten years analytical experience within DOD or equivalent with Government agencies required, with five years at the operational level
  • Shall be proficient in geospatial applications and intelligence related automation to support analytical efforts and product development
  • A strong knowledge of GEOINT and database software to include, but not limited to ESRI Arc GIS 10+, SOCET GXP, and RemoteView
  • A strong knowledge of GEINT and database software to include, but not limited to ESRI ArcGIS 10+, SOCET GXP, and RemoteView
  • Shall possess strong working knowledge of geospatially oriented data and the ability to build geospatial databases
  • Bachelor's Degree
  • Additional years of general experience in the fields of targeting, intelligence systems architecture and geospatial systems experience are desirable
  • The Government may accept 2 years of additional targeted hands on experience in lieu of a Bachelor's degree
14

3D Acis Modeler Resume Examples & Samples

  • 3DEXPERIENCE, the Compass logo and the 3DS logo, CATIA, SOLIDWORKS, ENOVIA, DELMIA, SIMULIA, GEOVIA, EXALEAD, 3D VIA, BIOVIA, NETVIBES and 3DEXCITE are registered trademarks of Dassault Systèmes or its subsidiaries in the US and/or other countries
  • Proven experience with mathematical algorithms and developing commercial software
  • C++ or similar language
  • Strong knowledge of 3D Geometry/Calculus
  • Strong analysis and problem solving skills; Innovative problem solving required
  • Commitment to high standards of code quality
  • Ability to function in a team environment
  • Appreciates and fulfills aggressive goals
  • Demonstrates superior organizational skills
  • Ability to complete projects in a timely fashion
  • Exceptional communication skills
  • Exhibits a positive, desire-to-win attitude !
  • Creating and implementing computational geometry algorithms in commercial applications, such as Computer Aided Design, Finite Element Analysis, or Electronic Design Automation
  • Understanding and experience in the development and release of commercial software products
15

3D Modeler Resume Examples & Samples

  • Working Knowledge of 3D modeling Software (3D StudioMax, Maya, or Blender)
  • Strong 3D modeling skills and experience with hard surface modeling
  • Demonstrate knowledge of 3D model cleanup and optimization
  • Demonstrate knowledge of UV mapping and texturing
  • Strong attention to detail/aesthetics
  • Good written and verbal skills
  • Create or modify 3D models under timelines
  • Knowledge of Adobe Creative Suite
  • Creation of models/assets for game engines
  • Programming experience in game engines
  • Experience converting CAD models for game engines
  • Creating production quality still renders and graphics
  • Experience working in a production pipeline
  • Experience with both mechanical and character animation
  • Passionate about aesthetics and realistic modeling
  • Experience creating mobile or multiplayer games
  • Experience creating training or instructional materials
  • Interest or experience working with Virtual Reality or Augmented Reality
  • Willing to work on programing and game testing outside of 3d programs
  • Experience with organic modeling, particle systems, character rigging, or photography
  • Traditional drawing and art background a plus
16

3D Modeler Student Position Resume Examples & Samples

  • B.F.A or Design
  • Vast Experience with Unity, Maya, Photoshop, 3DMax
  • UI & UX Design
  • Good self-learning capabilities
17

3D Character Modeler Resume Examples & Samples

  • This is a full time temporary role
  • High-poly and low-poly modeling of 3D characters and objects in accordance to specific technical requirements
  • Collaborate with the teams responsible for sculpting, rigging, texturing, and character shading
  • Work alongside with prototypers and engineers
  • Develop specific character model requirements for accurate facial expression production, rigging, skinning, and shading
  • Check for quality assurance on character models
18

3D Modeler Resume Examples & Samples

  • 2 years of experience with animation, VFX, video game industry, sculpting, or polygonal modeling
  • 2 years of experience with using Maya, Modo, or Zbrush
  • Experience with UV mapping
  • Experience with xNormal or equivalent software
  • Ability to work well in teams consisting of rigging, animation, and character design
  • Ability to be detail–oriented and work efficiently within a production environment
  • Ability to provide a demo reel required
  • BA or BS degree
  • Experience with character animation
  • Experience with game design
  • Experience with facial blend shape targets
  • Experience with scripting in MEL, Python, or Perl a plus
  • Experience with 2D reference art a plus
  • Knowledge of related field, including anatomy
19

3D Modeler Resume Examples & Samples

  • Develop database design based on customer requirements and SME input
  • Implement design and ensure 3D models run within specification
  • Must demonstrate in-depth technical knowledge of Presagis Creator 3D modeling software, and Photoshop texture creation
  • Must have effective written and oral communication skills
  • Must be able to work in a fast-paced environment with demonstrated ability to handle multiple competing tasks and demands simultaneously
  • Must have strong organization and time-management skills
  • Must have the ability to work as part of a cross-functional team
  • Technical understanding of Airfield modeling
  • Technical understanding of Vehicle modeling
  • Understanding of Windows operating systems and 3D Graphics
  • Exposure to Visual Simulation and Training
  • Bachelor's degree in Computer Science, Computer Animation or Engineering
  • 1-2 years working experience in related field
20

3D Modeler / Texture Artist Resume Examples & Samples

  • Must include a link to work samples or a demo reel. Images preferred
  • Minimum of 3 years of experience working in games, preferably Unity 3D
  • Proficiency required with Maya and Z-Brush
  • Experience with PBR Texture Authoring
  • Familiarity with Substance Designer and Substance Painter preferred
  • Strong general modeling skills
  • Technical proficiency in lighting and rendering, texturing and shaders a plus
  • Ability to work well as part of a team; excellent communication skills
  • Ability to work with minimal supervision
  • Excellent organizational skills
  • Ability to think creatively to resolve technical challenges and limitations
  • Must be available to work full-time at our offices in Los Angeles, CA
  • Bachelor's degree in a relevant visual art or technical discipline preferred