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Software Engineer
Blizzard Entertainment
Irvine, CA, United States
Job Details - this job has expired, please see similar jobs below
Software Engineer, Gameplay
If you’ve always wanted to work on a “Game of the Year” title - and you aren’t too picky about which year - we have some great news!
Blizzard is looking for a talented game client engineer to join our mission to modernize and revitalize classic Blizzard titles. You will be working across multiple unannounced projects in a wide variety of areas including gameplay improvements, multiplayer and social features, graphics, animation, and user interface.
The ideal candidate is a well-rounded generalist with excellent C++ skills. They can quickly get up-to-speed on new systems and can be highly effective on a small team. They are also a passionate gamer who is deeply familiar with our major game franchises, fluent in Blizzard polish, and excited to help us find the right balance between nostalgia and innovation.
Requirements
• Passion and nostalgia for classic video gamesExpert in C/C++
• A minimum of five years of game programming experience
• Strong generalist, comfortable diving into any area of game development
• Self-motivated and eager to take ownership of large problems
• Comfortable working within deeply unfamiliar, archaic, and occasionally bizarre legacy code
• Able to collaborate with designers, artists, and fellow engineers to achieve a high level of polish
Pluses
• Passionate and knowledgeable about RTS games
• Experience with multiplayer game architecture and networking
• Experience with cross-platform development for Windows, MacOS, consoles, and/or mobile in C++
• Familiarity with front-end web development, JavaScript, or embedded browser technology
• Familiarity with graphics programming, tools, or art pipelines
• Computer science or related degree