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Game Designer
Ubisoft
Kiev, , Ukraine
Job Details - this job has expired, please see similar jobs below
Company Description
Ubisoft, one of the top companies specialized in game development worldwide offers you a great opportunity to join Kiev office of a stable, fast-developing company. We invite motivated, dynamic people who will be a great asset for our team. You will benefit from a learning environment allowing you to get hands on experience with the opportunity to constantly collaborate with other Ubisoft studios all over the world.
Job Description
Ubisoft Kiev, the studio that brought Assassin’s Creed Syndicate and Far Cry 4 to PC, is looking for a self-driven game designer, passionate about bringing the perfect experience to our players.
Responsibilities:
• Be a facilitator and main hub for all design questions and decisions on PC version
• Create and maintain design documentation for the project
• Designing and prototyping UI and HUD elements
• Provide best UI/UX solutions for consoles and PC
• Work in close collaboration with game designers from other studios
• Work on the input system and 3Cs of the game
• Gathering common info about a project and bringing main ideas to the team
• Making presentations for the team about a project
• Bring and present improvements and ideas to the team and other studios
If you are:
• Always on top of latest news related to your profession, posting on forums, blog, reading professional magazines and books, take classes or teach others
• Easily excited to reach out for new contacts and connect with other professionals in your field
• Genuinely curious and interested in people, their thoughts and their interests
• Inspired to combine and build on other’s ideas and give them recognition in the process
• You feel you must finish what you start and you are crazy about polishing all the rough edges to make the end result perfect
Qualifications
Requirements:
• 2 years+ experience on Game Design position
• Fluent in English
• Profound PC and console gaming experience
• Excellent communication skills
• Excellent understanding of gameplay fundamentals
• Ability to work independently as well as in a team
• Passionate about game mechanics, accessibility, UI effectiveness, iterative design, playtest.
Additional Information
What we offer:
• Collaboration with experts from all over the world
• Opportunity to meet and learn from the experience of other Ubisoft studios located worldwide
• Autonomy to define what the next PC adaptation should be like
• Focus on continuous improvement and constant learning
• And, of course, an attractive social package