This job has expired, please see additional jobs below
Level Designer
Ubisoft
Barcelona, , Spain
Job Details - this job has expired, please see similar jobs below
Company Description
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 15 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
Job Description
We are currently seeking a motivated and skilled Level Designer to be part of the Tom Clancy’s Rainbow Six development team.
Responsibilities:
• Create the game levels, and create and/or implement the gameplay situations based on the creative vision.
• Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
• Communicate the results of the prototype to the other crafts in order to validate the intentions and have the level design TD assess the technical feasibility and the quality of the maps.
• Work in collaboration with the level artists to ensure that the playability of the level and the graphic elements support each other.
• As the Project progresses, integrate the elements produced in the map (new gameplay, AI, sound, etc.);
• Correct the level design bugs entered into the database by testers;
• Carry out all other related tasks.
Qualifications:
• 3+ years’ experience as Level Designer, in the field of video games.
• Experience on multiplayer first-person shooter (FPS) titles a plus.
• Experience on multiplayer online battle arena (MOBA) games a plus.
• Experience with eSports franchises a plus.
• Interpersonal and communication skills, both written and spoken.
• Open-minded personality and team-player mentality.
• Flexibility, support and will to manage the impact of change.
• Positive leadership and the ability to influence.
• Good oral and written communication in English.