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LONDON Creature Technical Director
LucasFilm
London, , United Kingdom
Job Details - this job has expired, please see similar jobs below
Creature TDs are responsible for setting up and running flesh-surface, hair, cloth, rigid body simulations as well as able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.
• Set up and run proprietary cloth, hair, flesh surfaces and rigid body simulations
• Hero-creature enveloping using a combination of commercial software packages and proprietary tools
• Run flesh-volume simulations
• Wrangle creature rigging issues for artists in other disciplines
• Basic proficiency in another discipline -modeling, viewpaint, TD, animation
• Mentor entry level artists
• Script utilities/tools/plug-ins in various software packages
• Create dynamic simulations in packages such as Maya/XSI
Wrangle creature pipeline issues for artists in other disciplines, such as:
• MOCAP data re-targeting in XSI/Maya;
• Act as wrangler for a creature and/or a specific technique used across multiple creatures
Requirements:
• Bachelor's degree or equivalent degree in Computer Science, computer visualization, or computer animation required.
• Proven experience required in 3D CGI for digital animation, visual effects or producing cg characters and creatures for visual media.
• Expertise with Maya and/or other high-end animation software is required.
• Experience with C++, mel, python, or other scripting languages is desirable.
• Feature Film experience required.
• Experience in corrective sculpting. Knowledge of anatomy and enveloping
• A demo reel demonstrating artistic and technical ability is required for this role.