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Technical Designer
Ubisoft
Toronto, , Canada
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Job Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com
Location of position: Toronto, Ontario
Our Mission
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with. Whether as an elite spy, a master assassin, or a fearless explorer, we put the player at the heart of all our games.
Ubisoft Toronto is a growing and diverse team on a collective mission to create what’s next in AAA games. Since opening our studio in 2010, our team has shipped the critically-acclaimed Tom Clancy’s Splinter Cell Blacklist as lead studio, and Assassin’s Creed Unity, Far Cry 4, Far Cry Primal and Watch Dogs 2 in collaboration with Ubisoft Montreal. In 2012, we opened our state-of-the-art Performance Capture Studio, and Playtest. We are currently working on For Honor in collaboration with Ubisoft Montreal, as well as several top-secret, unannounced projects.
Ubisoft Toronto is proud to be recognized as one of Canada’s Top 100 Employers for 2017.”
Technical Designer
The incumbent is a game or level designer by training and is known for his/her technical skills. As part of a production design or multidisciplinary team, the designer will create and implement complex technical and/or system design elements into the game.
Acting as a technical reference for team members, the incumbent will assist, support and advise colleagues whenever necessary. The designer may also be called upon as one of the project’s technical experts on a specific game element.
Responsibilities:
The main and routine tasks of the technical designer are to:
• Autonomously oversee the production and implementation of the technical elements of a complete game feature by working in close collaboration with TDs, programmers and collaborators in other work units
• Act as a technical expert on the topic and ensure the tools, documents, technical support and determination and dissemination of best practices (with the approval of the design TD)
• Contribute to data optimization and validation by ensuring that colleagues comply with the technical standards that apply in the area of expertise, in keeping with budget constraints
• Take part in advanced data debugging until production has ended
• Periodically provide feedback to design TDs, including suggestions to improve tools and methods, bugs, etc.
• As an expert user, help test new features and tools before they are deployed to the rest of the team
• Carry out production tasks as a game or level designer and prototype the gameplay features during game design
• Design and implement elements that are more complex, more abstract or more technically challenging and which impact the entire game
• Carry out all other related tasks
Training
• College diploma in level design or relevant training or experience
• Programming training an asset
Experience
• Minimum 5-10+ years in technical design, scripting or level design
• Must have shipped a minimum of 2 AAA titles
Other Skills
• Game or level design (profile: more technical than creative)
• Curiosity and drive to understand how things work
• Solid analytical and problem-solving skills
• Adaptability, autonomy, proactivity
• Structure, attention to detail, efficiency
• Ability to clearly express ideas (spoken and written)
• Ability to understand and communicate in technical language
• User focus
• Experience with engines and/or platforms at an asset
• Experience with 2D/3D software an asset
• Programming/scripting experience an asset
• Knowledge of the Office suite
Additional Information
We Offer:
• Competitive Salary
• Comprehensive Benefits Package:
◦ Disability Insurance
◦ Dental Insurance
◦ Extended medical insurance
◦ (Optional) RRSP contribution
◦ Bonus (If Applicable)
Why Ubisoft Toronto?
Scored by The Economist as the Best City to Live, our studio is located in the trendy Junction Triangle located in West Toronto, close to TTC, the hottest bars and restaurants, and excellent coffee shops. We celebrate successes as a team at our monthly UbiBash events, and invite our families to events throughout the year including our annual Kids Holiday Party and Summer BBQ. We give back to help make our community better through our team volunteer days and fundraising activities. We hold regular game jams to fuel our team’s creativity. Ubisoft Toronto conducts annual performance reviews to help our team develop their careers and grow with our studio, and provides the opportunity for salary increases annually as part of the performance review process. Ubisoft Toronto also offers a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development, flexible days, on-site Yoga and Bootcamp classes, fresh fruit, Life Drawing classes, as well as spontaneous team surprises such as Pi Day, Star Wars Day, and Halloween.
Join Us!
We hunt for talent from across the industry – seasoned experts that know what it takes to ship world-class games and the next generation of game developer all-stars. We value team chemistry and a desire to grow our studio together. If this sounds like your kind of studio, what are you waiting for? Apply to join us now!
Ubisoft Toronto is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from people with disabilities. We are committed to providing reasonable accommodation upon request for candidates taking part in the recruitment process. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.
All your information will be kept confidential according to EEO guidelines.