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Narrative Director
Ubisoft
Toronto, , Canada
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Job Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com
Location of position: Toronto, Ontario
Our Mission
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with. Whether as an elite spy, a master assassin, or a fearless explorer, we put the player at the heart of all our games.
Ubisoft Toronto is a growing and diverse team on a collective mission to create what’s next in AAA games. Since opening our studio in 2010, our team has shipped the critically-acclaimed Tom Clancy’s Splinter Cell Blacklist as lead studio, and Assassin’s Creed Unity, Far Cry 4 and Far Cry Primal in collaboration with Ubisoft Montreal. In 2012, we opened our state-of-the-art Performance Capture Studio, and Playtest. We are currently working on Watch_Dogs 2 and For Honor in collaboration with Ubisoft Montreal, as well as several top-secret, unannounced projects.
Ubisoft Toronto is proud to be recognized as one of Canada’s Top 100 Employers for 2016.
Narrative Director
The narrative director will ensure the quality of the game’s cinematic and gameplay direction. The candidate must be an expert in managing the collaboration between narrative and design to create intense emotional and engaging experiences. They will support the project vision established by the creative director by overseeing the elements that dictate the tone and the flow of the experience.
Working in close collaboration with the creative director, game director, lead scriptwriter, artistic director, audio director and programming project lead they will develop game highlights and ensure the tonal coherence of the player experience.
Type of Position: Permanent, full-time.
Responsibilities:
• Ensure that the game’s creative vision is respected during the production phases, including (but not limited to) development of main characters and key narrative moments, from initial design to the final game;
• Oversee game direction by suggesting dynamic production systems to magnify the emotions elicited through gameplay;
• Coach the narrative team (level designer, animator, audio designer, etc.) to ensure that target production elements are effectively integrated;
• Specifically coach event scriptwriters to ensure the development and integration of production elements;
• Work in close collaboration with the narrative game designer, creative director, lead scriptwriter and, graphic and animation artistic director to oversee narrative production in the game by producing scripted moments and in-game play (to support gameplay intentions) and ensure their fluidity;
• Work in close collaboration with the cinematic director to ensure continuity between playable moments and cinematic sequences;
• Oversee the script/scene breakdown, casting, voice recordings, movement creation process and final tweaking of various scenes and sequences;
• Work on the game’s main Target Game Footage (TGF) and support the creative direction;
• Ensure that the game values are respected during the production phases, including (but not limited to) development of the main characters and key narrative moments in collaboration with the lead scriptwriter and narrative game designer, from initial design to the final game;
• Understand the gameplay elements and assess how they could affect the development of the story and be adjusted;
• Validate the game’s overall directorial coherence:
◦ Oversee the quality of the composition, framing, camera, music and special effects for gameplay and non-play sequences to ensure that the creative director’s vision is rendered as faithfully as possible on the screen;
◦ Communicate instructions on features and assets development specific to narration (e.g. scripted events and dynamic systems elements such as dynamic camera, AI, dialogues, etc.);
• Be one of the main points of contact for talents from the film industry;
In collaboration with the Creative Team:
• Contribute to the blueprint and design processes to ensure that the narrative scenes and cinematic are integrated into the gameplay;
• Contribute to the development and presentation of the main characters;
• Contribute to the overall project vision, especially by focusing on key narrative moments;
In collaboration with the Artistic Director:
• Support the artistic director, who remains responsible for perfecting the game’s graphic and visual style and provide an opinion on the presentation to the artistic and presentation directors;
• Establish visual guidelines for external resources (CGI firms, subcontractors working to market assets, etc.);
In collaboration with the Audio Director:
• Support the audio director, who remains responsible for perfecting the game’s musical and audio style and provide an opinion on sound and music integration for key moments in the game;
• With the audio designer, establish audio guidelines for external resources (composers, subcontractors working to market assets, promotional videos, advertising material, etc.);
• During voice recording sessions, work in collaboration with the voice designer to optimize the actors’ performances;
• Carry out all other related tasks.
Qualifications
Training:
College diploma in a creative field, Bachelor’s degree an asset or equivalent training or experience.
Experience:
• 10+ years of experience on AAA games or multimedia projects;
• Narrative direction experience in the game production process.
Other Skills:
• Influence and positive leadership;
• Great creativity;
• Open-mindedness and ability to create consensus;
• Good communication skills;
• Excellent artistic and multimedia arts skills;
• Vast video game understanding and culture;
• Strong technical skills and extensive film culture;
• Understanding of good practices in film and ability to transfer them to interactive video game development;
• Excellent client-focus.
Additional Information
All your information will be kept confidential according to EEO guidelines.