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Technical Artist
Ubisoft
Bucharest, , Romania
Job Details - this job has expired, please see similar jobs below
Company Description
With its 9000 employees and 29 studios around the world, Ubisoft is a leading creator, publisher and distributor of interactive entertainment. Ubisoft owns a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 370+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
If you are passionate by video game, highly skilled and committed to deliver top notch quality content, join our team of talents!
To learn more, please visit: www.ubisoftgroup.com
Job Description
The Technical Artist acts as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.
Role of a Technical Artist:
• Your role is to support the content production art teams in achieving top-quality results within the context of the project;
• You will works closely with the Technical Directors and the programming team to help implementing technical art features and new technologies in the project.
Responsibilities:
• Implement optimizations and monitor the performance of the game;
• Identify and Implement art-pipeline optimizations and automatizing;
• Create technical benchmarks to be used in production;
• Implement technical art features with the help of the programming team;
• Offer technical support to the art team in day-by-day production issues;
• Create and maintain technical documentation;
• Share with the other artists best-practices and new tools.
Qualifications
Relevant experience:
• Minimum 1 year experience in a digital art content creation pipeline, ideally in the video game industry;
• The number and variety of tech-art areas of interest in your past activity is also important.
Skills and knowledge:
• Very good problem-solving skills;
• Ability to communicate effectively with both technical and non-technical parties;
• Training and tutoring skills are a plus;
• Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art);
• Experience with game editors and engines is considered a plus;
• Good artistic skills (proportion, color, composition);
• Ability to create technical documentation;
• Knowledge and Interest in the following tech-art areas:
◦ Shading
◦ Scripting
◦ Lighting
◦ Rendering and Post-Effects
◦ Special FX
◦ Rigging and animation
◦ Physics simulations;
• Fluency in English.
We pride ourselves with a wide range of benefits that you can enjoy:
• If you’re into sport we’ve got a great gym right into our studio;
• We are proud of our games and we would like you to feel the same way - we’ll give you goodies and games letting you choose what you like;
• If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
• Since we value health, you’ll have access to private medical system.
Additional Information
Take a look to see life @Ubisoft Bucharest:
https://www.facebook.com/UbisoftRomania/?fref=ts
All your information will be kept confidential according to EEO guidelines.