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Production Engineer
LucasFilm
Singapore, , Singapore
Job Details - this job has expired, please see similar jobs below
The Production Engineer I is responsible for developing and maintaining the VFX production pipeline, and ensuring
it is running smoothly and efficiently. The Production Engineer I will be active in both development projects and
artist support.
Responsible for the development of workflow and tools, under the guidance of a
project lead
• Creates new tools and workflows
• Receives general instruction on work and new assignments
• Advises/assists other engineers with maintenance and bug fixing of existing tools
• Serves as knowledge resource for workflow and tools used in production at ILM
• Updates and features additions to existing tools
• Provide support to local productions to keep the pipeline running smoothly
• Troubleshoot pipeline issues
• Fix bugs and tune workflow tools
• Install and configure software
• Assist with show work area creation and configuration
• Configure the pipeline to meet shows’ needs
• Develop per-show tool customizations as determined by show supervisors
• Provide training and assistance to artists on toolsets and workflows
• Participates in discussions surrounding future workflow and tool development
• Collaborates with artists and productions to develop efficient workflows and supporting
tools
• Participate in the activities of the globally distributed production engineering team,
including:
• development and support activities
• regular status and planning meetings as time zones permit
• adhere to development best practices and standards defined by Production
Engineering Supervisor
Requirements:
Education / Experience:
• Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience
• 3-6 years of experience in the visual effects or computer animation industries
Required Skills / Competencies:
• A positive, “can-do” attitude with balance: must not be afraid to ask for help when getting outside
experience base or comfort zone
• A clear and concise communicator: ability to keep end users informed of progress and managers informed
of requests
• An effective listener: able to engage with and understand artists to discover what their requirements are
• An effective time manager: must be able to prioritize a multitude of requests and not be afraid to ask for
help if the path isn’t clear
• Passionate about delivering rigorous follow-through on assigned tasks
• An agile, flexible and quick thinker: this is an energetic, dynamic environment requiring an ability to adapt
to rapidly changing requirements
• A creative thinker and innovator: able to devise and employ ingenious solutions to difficult problems
Technical Skills:
• In-depth knowledge of python programming and the Linux environment
• Experience working with revision control systems and defined coding standards
• Experience developing tools and/or plugins within industry software packages such as Maya, Nuke, Houdini
or Katana
Preferred Skills / Competencies:
• Experience developing with C++
• Experience with database technologies such as MySQL, PostgreSQL, MongoDB or Redis
• Experience writing RESTful APIs
• Experience developing against and/or deploying Amazon Web Services
• Knowledge of the standard python packaging and installation tool-chain
• VFX, Feature Animation or Episodic production experience
• Experience with Maya, Katana and Nuke
• Experience with Renderman, vray or Arnold
• Experience developing on Windows