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Senior Level Designer
Ubisoft
Shanghai, , China
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Company Description
About Ubisoft & Shanghai Studio:
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 400+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description:
Work within a multidisciplinary team to create and implement design elements into the game while acting as a reference for team members on the project.
Responsibilities:
• Create and improve game levels and worlds to ensure optimum playability;
• Participate in the creation, documentation and tuning of the level to design gameplay elements according to the design and creative vision of the project;
• Share knowledge within the team and mentor more junior level designers;
• Be a reference for the team in relation to level design and find solutions to complex issues that arise;
• Set and share best practices, production pipelines and workflows;
• Understand and apply appropriate difficulty, pacing and flow within levels, and leverage emotional reactions from players;
• Works closely with the Technical Level Design team when developing new features or tools by contributing to the design, testing and providing feedback;
• Understand and apply guidelines for creating engaging level layouts within the game to support specific gameplay rules or playstyles;
• Produce planning schedules that prioritise responsibilities with accurate time estimations;
• Understand and apply data analysis as part of the teams design process;
• Plan, estimate and prioritise time frames for completion of tasks and track progress using the designated tracking tools;
• Contribute to the definition of improved quality benchmarks and best practices in the team's level design content in accordance with the project's creative vision;
• Create improved document frameworks or templates for the level design team and update any relevant documentation as part of the design process;
• Collaborate with quality control teams as part of the debugging process by sharing relevant information, coordinating issue responsibility and resolving any reported issues;
• Participate in the playtest process by observing and analysing player actions to generate feedback that contributes to the iterative design process;
• Communicate and collaborate with key stakeholders to confirm task direction and consistency of work for the team;
• Assist the lead level designer with regular reviews of level design content, providing feedback in line with the creative vision and best practices;
• Support the Lead Level Designer in any other tasks and duties.
Qualifications:
Skills and Knowledge:
• Outstanding English oral and written skills;
• Excellent interpersonal and communication skills;
• Strong knowledge of scripting languages (such as python, LUA etc.);
• Good knowledge of Microsoft office suite software (such as Word, Excel, Powerpoint, Visio etc.);
• Strong knowledge of the video game industry and awareness of typical video game development processes is essential;
• Analytical and innovative problem solving skills;
• Familiarity with data management software (such as Perforce etc.);
• Strong knowledge of 2D and 3D design tools (such as Sketchup, Maya, 3DSMax, Photoshop etc.);
• Good knowledge of Rational Level Design theory is essential;
• In depth game play and game design knowledge;
• Strong knowledge of level editors.
Relevant Experience:
• Substantial working experience in Level Design or other relevant experience;
• Bachelor’s degree in Game or level Design or other relevant training;
• Has shipped at least 3 games, preferably on a ‘AAA’ console title.
Additional Information
Why Ubisoft Shanghai?
Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.
Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling.
By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.
If you’re looking for this kind of job opportunity, you’ll find it here at Ubisoft Shanghai.
Join us for an exciting adventure and make great games!