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Lead Level Designer (f/m)
Ubisoft
Mainz, , Germany
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Company Description
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and soon Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, “For Honor", "Skull & Bones", “The Settlers”, “Anno” and many more.
Job Description
In order to continue delivering highly qualitative and innovative game plays we are looking for a
Lead Level Designer (f/m)
This position will be located at Ubisoft Blue Byte, Mainz (Germany).
Role Summary
As Lead Level Designer you will manage the creation and implementation of all design content and ensure that its gameplay reflects the vision of the game and fully exploits its given mechanics. You will be expected to possess great leadership skills and a superior ability to motivate your team.
Your tasks:
• Lead the content design team
• Mentor content designers and lead by example
• Create the practical game world following the given designs and the world guide
• Create quality goals, workflows and guides for all game relevant content elements
• Plan and direct the creation of design contents such as campaign, tutorial, scenarios, levels, quests, characters and items
• Improve game pacing, difficulty curves, game flow, player progression, narrative aspects and the consistency of all mechanics used to create content
• Collaborate with the lead team, producers and directors to deliver high quality content that supports the creative vision of the game
• Participate in the research and the optimization of all content creation tools and workflows
Qualifications
• Minimum of 5 years of experience in the games industry working in a level or game design capacity, shipping at least one AAA title
• Strong ability to learn and master new tools and techniques
• Extensive understanding of design processes including game design, narrative design, level design, content design and game writing
• Experience in rapid prototyping to test feasibility of concepts is beneficial
• Ability to apply critical thinking and analytical skills to resolve complex issues is mandatory
• Solid knowledge of the game production pipeline
• Strong verbal and written communication skills in English
• Additional communication skills in German and French are beneficial
• Superior motivation to create high quality content
• Positive attitude, strong work ethic and the ability to work in a highly collaborative team environment
Additional Information
Your benefits
External trainings, education in our in-house guilds and knowledge sharing with other project teams
Fresh fruits, special conditions for gym membership, support for child care
Possibility to lent bikes for free or lease your own bike!
Working in an innovative and international company
We offer a highly interesting challenge as a team player including the possibility to show personal initiative and to work in an innovative and international company. If you have fun working in the Game industry, please apply via our career portal (APPLY TO JOBS-BUTTON)
Applications should include the earliest starting date and your salary expectation. For further information please check www.bluebyte.de and www.ubisoft.com.
Blue Byte GmbH
Studio Mainz
Römerpassage 1
55116 Mainz