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Level Designer
Ubisoft
Sofia, , Bulgaria
Job Details - this job has expired, please see similar jobs below
Company Description
Established in 2006, Ubisoft Sofia has developed a rich portfolio, ranging from casual to action adventure games, and covering a wide range of platforms and technologies: Tom Clancy’s Ghost Recon® Shadow Wars (3DS), Prince of Persia® Trilogy HD (PS3), Imagine® Fashion Designer (3DS), Prince of Persia® Classics (PSN), Chessmaster® The Art of Learning (DS & PSP), and many more. The studio’s achievements also include the development of Assassin’s Creed® III Liberation for PS Vita and Assassin’s Creed® Liberation HD for PSN, Xbox Live and PC, followed by the successful collaboration with Montreal and five other Ubisoft studios on Assassin’s Creed® IV Black Flag™. After leading the development of the highly acclaimed by critics and gamers Assassin’s Creed® Rogue (PS3 & Xbox360), Ubisoft Sofia is now bringing its expertise to the creation of Assassin’s Creed® Origins as an associate studio.
Job Description
The Level Designer creates and implements game levels in line with the design and creative intentions to achieve the best gaming experience.
• Executes game levels;
• Participates in the gameplay conception for the levels;
• Understands and applies the narrative ambition in the levels;
• Understands and implements the desired gameplay in the levels;
• Uses interactive or non-interactive means to support the production intention;
• Participates in the design of the game space;
• Actively participate in design-specific discussions and design reviews;
• Shares his knowledge and helps junior level designers;
• Uses available tools to create the game space;
• Fixes design bugs entered into the database by testers;
• Work in collaboration with the level artist to ensure that the level is playable and that the graphic elements support each other.
Qualifications
• Enthusiasm and desire to work in the game development industry;
• Ability and desire to work in creative and collaborative teams;
• Ability to write clear and concise documentation in English;
• Proficiency in basic software such as word processing, spreadsheets, etc.;
• Good knowledge of level editing tools and scripting languages such as LUA;
• Minimum 2 years of experience in level design and at least one shipped title;
• Good communication skills;
• Good knowledge of and experience in computer and video games;
• Ability to manage their own time and work within deadlines;
• Proficiency in English.
Additional Information
We offer:
• Professional working environment and access to new technologies;
• Career opportunities, including the possibility of professional exchanges with other Ubisoft studios around the world;
• Incentives programs meant to ensure our new employees an easy integration in the teams;
• Motivating salary and bonuses;
• Comprehensive benefits package, incl. meal tickets, transport titles, private medical insurance, etc.;
• International work culture;
• Excellent office location.
Contact: Please send us your resume and cover letter in English.
Location: Sofia, Bulgaria (work on-site)