This job has expired, please see additional jobs below
Technical Director, Level Design
Ubisoft
Ontario Toronto, , Canada
Job Details - this job has expired, please see similar jobs below
Job Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com
Location of position: Toronto, Ontario
Our Mission
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with. Whether as an elite spy, a master assassin, or a fearless explorer, we put the player at the heart of all our games.
Ubisoft Toronto is a growing and diverse team on a collective mission to create what’s next in AAA games. Since opening our studio in 2010, our team has shipped the critically-acclaimed Tom Clancy’s Splinter Cell Blacklist as lead studio, and Assassin’s Creed Unity, Far Cry 4, Far Cry Primal and Watch Dogs 2 in collaboration with Ubisoft Montreal. In 2012, we opened our state-of-the-art Performance Capture Studio, and Playtest. We are currently working on For Honor in collaboration with Ubisoft Montreal, as well as several top-secret, unannounced projects.
Ubisoft Toronto is proud to be recognized as one of Canada’s Top 100 Employers for 2017.
Technical Director, Level Design
As the Technical Director, Level Design you will assess the tools and methods requirements so as to ensure the productivity of the level design team. You will prepare and adapt the tools that will be used in level design throughout the production process, participate in engine selection whenever possible, and select the best work methods. You will also train level designers on the selected tools and methods and supervise the integration of the maps into the game engine.
Type of Position: Permanent, full-time.
Responsibilities:
The main and routine tasks of the Technical Director, Level Design are to:
• Read the game design documents so as to identify the technical needs of the level design team;
• Test the selected engine or develop and suggest improvements to the programming team;
• Develop or determine the best tools and methods in order to enhance and facilitate the work of the level design team;
• Test the tools and methods before they are implemented and ensure that they function properly throughout production;
• Produce the tools, methods, training, processes, and engine constraints reference documents;
• Create, organize, and conduct training sessions for all members of the level design team so that they are able to make proper use of the tools and methods;
• Coordinate tool use and be a point of contact between the level design and programming teams;
• Communicate the technical constraints and their rationales to the level design team on a regular basis;
• Establish the nomenclature of the files created by the level design team so as to structure data location and facilitate retrieval;
• Be proactive by foreseeing the technological requirements and challenges before they occur (game design, level design, etc.);
• Provide constant technical support on the tools and engines for every member of the level design team;
• Supervise the design, integration, and validation of the maps in the engine;
• Be the level design point of contact during knowledge-sharing activities;
• Carry out all other related tasks.
Training:
• BS Computer Science or Engineering
• College degree in video game level design and production or equivalent a plus
Experience:
• Minimum 5+ years’ experience as a technical level designer (in every phase of the production process an important asset) or equivalent.
• Must have shipped minimum of 1-2 AAA titles
Other Skills:
• Customer focus;
• Good organizational skills;
• Good communication skills (spoken and written);
• Teaching skills;
• Writing skills (technical documents);
• Work well as part of a team.
Additional Information
We Offer:
• Competitive Salary
• Comprehensive Benefits Package:
◦ Disability Insurance
◦ Dental Insurance
◦ Extended medical insurance
◦ (Optional) RRSP contribution
◦ Bonus (If Applicable)
Why Ubisoft Toronto?
Scored by The Economist as the Best City to Live, our studio is located in the trendy Junction Triangle located in West Toronto, close to TTC, the hottest bars and restaurants, and excellent coffee shops. We celebrate successes as a team at our monthly UbiBash events, and invite our families to events throughout the year including our annual Kids Holiday Party and Summer BBQ. We give back to help make our community better through our team volunteer days and fundraising activities. We hold regular game jams to fuel our team’s creativity. Ubisoft Toronto conducts annual performance reviews to help our team develop their careers and grow with our studio, and provides the opportunity for salary increases annually as part of the performance review process. Ubisoft Toronto also offers a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development, flexible days, on-site Yoga and Bootcamp classes, fresh fruit, Life Drawing classes, as well as spontaneous team surprises such as Pi Day, Star Wars Day, and Halloween.
Join Us!
We hunt for talent from across the industry – seasoned experts that know what it takes to ship world-class games and the next generation of game developer all-stars. We value team chemistry and a desire to grow our studio together. If this sounds like your kind of studio, what are you waiting for? Apply to join us now!
Ubisoft Toronto is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from people with disabilities. We are committed to providing reasonable accommodation upon request for candidates taking part in the recruitment process. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.
All your information will be kept confidential according to EEO guidelines.