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Technical Director
Pixar
Emeryville, CA, United States
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As a studio, Pixar has taken only limited steps using a compositing pipeline in our own shot production. On Incredibles 2, we want to push this technology as an artist tool, both expanding our creative reach and augmenting productivity. We see precedent for both of those goals with our exploratory ventures inside of the studio, as well as overwhelming evidence from the industry at large. We know that we will need help with the unknown problems in our future.
To this end, we would like to copy the successful model of Pixar's lightspeed team. These are experts in the area of technical problem solving, rendering artifacts, noise, and the "under the hood" mechanization of our shading pipeline. For the past decade, they have been instrumental to the lighting department's success and continued education. Adding one additional member with compositing expertise for final shot delivery will help i2 with the same problem solving and education that has been so helpful with our rendering effort.
Position requirements:
• Expert knowledge of Nuke in a production environment
• Strong understanding of VFX compositing techniques
• Strong experience debugging and supporting other artists’ nuke scripts
• Experience teaching and supporting large groups of artist is a must
• Experience developing gizmos for nuke (scripting experience in tcl, python is a plus)
• Excellent communication skills
• Strong understanding of lighting
• Desire to learn lighting in an all-3D environment
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