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Level Designer
Ubisoft
Montreal, , Canada
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Job Description
Ubisoft Montreal, an industry leading developer of video games, located in the heart of Montreal’s Mile-End, offers a unique environment where creativity, teamwork and cutting-edge technology bring to life critically acclaimed video games and iconic AAA franchises. You will benefit from a competitive compensation package, an open learning environment, and contribute to an international team driving innovation.
Summary
The incumbent will create the game levels and create and/or implement the gameplay situations based on the creative vision.
Responsibilities
The main and routine functions of the Level Designer are to:
Understand the part that his/her level plays in the overall game experience based on the creative director’s vision;
Be familiar with the script and, more specifically, with the episodes in his/her level so that the story remains coherent;
Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
Communicate the results of the prototype to the other crafts in order to validate the intentions and have the level design TD assess the technical feasibility and the quality of the maps (game design director);
Work in collaboration with the level artists to ensure that the playability of the level and the graphic elements support each other;
As the project progresses, integrate the elements produced in the map (new gameplay, AI, sound, etc.);
Control the accessibility, understanding, and level of difficulty of the level;
Correct the level design bugs entered into the database by testers;
Carry out all other related tasks.
Qualifications
Training:
Attestation of collegial studies in video game level design and production or equivalent.
Relevant Experience:
Minimum 1-3 years’ experience in video game level design and production or any other relevant experience.
Other Skills:
• Ability to work well as part of a team;
• Creativity, ability to challenge the player;
• Critical and analytical sense;
• Structure and rigour;
• Ability to put oneself in the player’s shoes.