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Game Designer (108192)
Electronic Arts
Seoul, , South Korea
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We are EA
Electronic Arts is more than you’ve ever realized. We’re more than a company, or a headline, or even a clever catchphrase – we’re a vibrant community of over 8,000 artists, storytellers, technologists and innovators working toward a shared vision: to inspire and unite through play.
While headquartered in Redwood City, EA's platform engineering, game development, and publishing operations take place in a network of locations, stretching from Shanghai to Stockholm, Melbourne to Vancouver. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while immersing yourself in a culture that inspires you to thrive, take risks and dream big. Our unique studios create amazingly creative and fun games - fast paced puzzles, adrenaline filled warfare, galaxy spanning adventures, high speed racing, and sports so realistic you can practically feel the grass under your feet.
This is an especially great time for the videogame industry which has a vibrant community of connected players around the globe playing on more devices than ever before. EA is transforming toward a digital future both in the games and services we create as well as how we connect and engage with our players
Since its founding in 1982, EA has helped shape the way millions players consume and enjoy interactive entertainment. No other company can deliver EA’s broad portfolio of amazing games and services across multiple platforms to players around the world. It is an exciting era for our industry, and an exciting time to join the team at EA!
What you will do:
• Develop and lead the creation of innovative and engaging game mechanics through iterative prototyping while maintaining PopCap’s high standard of quality.
• Work with the creative director to define the design vision of the game taking in consideration high level creative and business goals.
• Manage designers providing long-term direction, goals, and constructive critiques of their work.
• Provide training, mentoring, guidance and feedback to the design team.
• Grow the design team by screening and bringing in qualified candidates.
• Coordinate with other team leads to ensure information flow between disciplines.
• Communicate game design vision clearly and concisely with the team and throughout PopCap.
• Develop new game IP with the potential of creating the newest PopCap franchise.
• Evolve design decisions based on regular play testing and audience feedback.
• Inspire the team through progressive, creative design and leadership.
• Manage and maintain all design aspects of a game-as-service through entire project life cycle.
• Integrate learnings from quantitative data and A/B test results and constantly strive to improve the design.
• Remain current on industry trends including: new game genres, new game design methods and emerging platforms.
Who you are:
• 5+ years industry experience working as a game designer.
• 1+ years of experience in a leadership role.
• Broad knowledge of game design, game mechanics, game balancing concepts and techniques.
• Experience with freemium game design strongly preferred.
• Knowledgeable about and enthusiastic for social gaming and Facebook gaming in specific.
• Bachelor’s degree preferred but not required.
• Able to conceptualize, create and implement game concepts using various tools and technologies.
• Understanding of microtransactions and virality and how they impact game design.
• Familiar with programming language basics.
• Creatively, analytically and organizationally skilled with proven ability to write, communicate and maintain detailed design documentation throughout the game life cycle.
• Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions.