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SINGAPORE Senior Modeler
LucasFilm
Singapore, , Singapore
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With an emphasis on proportion, form, detail and functionality, the hard surface modeler creates three dimensional objects to be painted, animated and used in a production.
• Creates three-dimensional hard surface models, environments and props for the animator, painter and technical director. Employs specific software tools to build the geometric structure of the object and ensures that the model with satisfy the requirements of the production.
• In building an object, the modeler must incorporate technical expertise, artistic ability, an understanding of mechanisms and a basic understanding of animation
• Works with production team (modelers, technical directors, painters and animators) to determine the 'look for an object.
• Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process
• Performs other tasks related to the creation of computer- generated animation
• Responsible for mentoring other digital artists in modeling work
Requirements:
• Bachelors degree in architectural/industrial design or equivalent having gained a strong sense of surface development, proportion and mechanical functionality. Traditional model building a plus
• Proven experience creating inorganic objects in a feature film or production environment
• Requires familiarity with film and video post production techniques and with computer graphic techniques
• 5+ years polygon/subd modeling experience. Knowledge of Linux is a necessity to navigate through ILM's production pipeline
• Texture painting and UV layout experience experience desirable
• Sketching, drawing, painting and design skills desirable
• Ability to Follow Director's or Coordinator's guidance, ensuring models created reflect the creative vision, are accurate and effective for the production needs.
• Experimentation with animation or advanced rendering a plus