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VANCOUVER Creature Artist
LucasFilm
Vancouver, , Canada
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Responsible for rigid body destruction and simulations. Able to wrangle rigid pipeline issues proficiently under the direction and guidance of their supervisors.
Requirements:
Primary Responsibilities and Accountabilities:
• Responsible for rigid body destruction and simulations
• Troubleshoot creature pipeline issues for artists in other disciplines
• Script utilities/tools/plug-ins
• Participate in reviews, dailies, and department meetings as required
• Mentor entry level artists
• Special projects as necessary
Education / Experience:
• Bachelor’s Degree in Computer Graphics, Computer Science, or related degree or equivalent experience.
• 3+ years experience
Required Skills / Competencies:
• Experience running rigid simulation shotwork.
• Positive Attitude and team player
• Good communication skills
• Proficiency with Linux
Preferred Skills / Competencies:
• Experience with Massive or Houdini crowd software
• C++
• Basic proficiency in another discipline -modeling, texture, TD, animation
• Experience with python scripting