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Technical Level Designer
Ubisoft
Chengdu, , China
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Job Description
Responsibilities
• Establish the procedure for creating maps, help level designers to provide technical solution to complicated content
• Assist the lead level designer as technical coach
• Monitor and evaluate maps, review data submission to ensure data is safe and at the right folders, investigates and solves bugs/crashes if they are designer data related
• Perform feasibility tests, optimize maps and test the character AI.
Requirements
• Good English both in oral and writing
• Good communication skills and team player
• Have good technical knowledge of editors, and faster learner for new tech.
• Good knowledge and understanding of the video game development process
• Ability to work under pressure with pre-established constraints
• Software and editor skills (perfect command of Unreal tools an asset, along with advanced knowledge of 3Dmax)
• A passion for video games as well as significant in-depth knowledge of the field
• Availability and flexibility in terms of work hours
Plus
• Relevant experience in working on AAA titles
• Can help programmer by offering advice how to implement features
• Knowledge of script language (Python, Javascript, etc.), able to scripting tools to achieve function inside engine.