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Lead Level Designer
Ubisoft
Bucharest, , Romania
Job Details - this job has expired, please see similar jobs below
Job Description
Job summary:
Lead and develop a team of Level Designers. Organize the production of the team, manage the workforce planning and communication process with other teams.
Role:
• Follows up and evaluates the level design team;
• Makes sure that the team has the means to apply the content and technical direction;
• Leads, mobilizes and develops a team of level designers;
• Prioritizes and manages the team’s day-to-day activities to ensure that there are completed on time, within budget and to production teams specifications.
Responsibilities:
• Review and offer feedback on the Level Design work to ensure that it reaches the quality standards of the game;
• Make sure that the content produced by the LD team follows and supports the design vision and the core mechanics of the game while staying within the game’s technical limitations;
• Regularly communicate the project objectives, strategies, and general information to the LD team;
• Oversee and manage the day-to-day work of the LD team (plan the work, prioritize it, set deadlines, and so on);
• Handle task distribution, based on people skills, development wishes and overall planning;
• Actively participate in the decision-making process with the management team and oversee the necessary adjustments to ensure that the LD team meets expectations and functions at optimal performance;
• Collaborate closely with the leads of the other teams from within the project which may often be from other studios in other countries;
• Be a point of contact for all topics related to Level Design;
• Be able to take charge of Level Design as a discipline while promoting and building a strong collaboration culture with other job families;
• Participate in the selection of team members (recruitment);
• Accurately and objectively evaluate the performance of each team member and offer constructive feedback;
• Handle the training and the continuous development of the LD team members (mentoring; organizing workshops, presentations and so on);
• Create a work environment that is motivating for team members and that fosters development and creation;
• Find solutions for complex Level Design problems;
• Be exemplary and supportive to the LD team.
Requirements
Experience:
• At least 5 years of experience working as a Level Designer or Game Designer;
• Previous experience leading/coordinating a LD team is a big plus;
• Experience working on AAA games is considered an advantage.
Skills:
• Formal education in video game development is a plus;
• Absolute passion for making games & an extensive video game culture;
• Excellent ability to organize and structure his/her own work and that of the team (appraisals, control, schedule);
• Leadership & decision making skills;
• Excellent communication skills;
• Management and planning skills;
• Ability to quickly adapt to new situations;
• Strong analytical skills.
Benefits that you can enjoy:
• If you’re into sport we’ve got a great gym right into our studio;
• We are proud of our games and we would like you to feel the same way. To get started we’ll give you goodies and games letting you choose what you like;
• If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
• Since we value health you’ll have access to private medical system after the first 3 months;
• If somehow you feel under the weather you can quickly go to our in studio doctor.
Additional Information
Take a look to see life @Ubisoft Romania:
https://www.facebook.com/UbisoftRomania/?fref=ts
All your information will be kept confidential according to EEO guidelines.