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Concept Artist
Ubisoft
Santa Rosa, , Philippines
Job Details - this job has expired, please see similar jobs below
Company Description
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. Ubisoft builds worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
With over 30 locations worldwide, 94 nationalities and 55 spoken languages, Ubisoft teams are a creative force with a diverse range of specialties in development, business and operations. Through cross-studio collaboration and a forward-looking approach, they dream up new ideas, anticipate new technologies, and continually enhance their expertise.
From breathtaking gaming experiences to award winning marketing campaigns, Ubisoft creates engaging worlds that foster passionate communities.
Job Description
The concept artist will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the art teams as well as the production team at large.
The main and routine tasks of the concept artist are to:
• Sketch, draw and design art concepts for game design documents to make the vision of the art direction more tangible
• Create environments, characters, objects, atmospheres, and the general style to provide practical content that direct and indirect groups can capitalize on
• Conceptualize via quick sketches and digital illustrations to help the art director show the preliminary project intentions
• State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations
• Effectively communicate visual intentions with wider teams
• Make any necessary iterations to ensure that the work is in keeping with the artistic vision
• Convey the colour pallets sought by the art director by using it in concepts
• Iterate on selected sketches by adding more detail
• Account for technical constraints and limitations to suggest realistic concepts
• Carry out all other related tasks
Qualifications
• Preferably with college diploma in fine arts or equivalent
• Minimum 3 years' experience in concept art, in the games industry-preferably with experience in working on highly realistic console game titles
• Knowledge of 3D software
• Architectural knowledge
• Anatomical knowledge
• Mechanical design/industrial design skills
• Knowledge of image composition
• Creativity
• Observation skills
• Research skills
• Written and oral communication skills
• Comfortable with iterative approach
• Ability to provide and accept feedback and adapt to change
Additional Information
To all applicants: Kindly upload your CVand include a online portfolio link
All your information will be kept confidential according to EEO guidelines.