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Senior Engineer
Deluxe Entertainment
Santa Monica, CA, United States
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Hollywood, California-based Deluxe Entertainment Services Group, a wholly-owned subsidiary of MacAndrews & Forbes Holdings Inc., is the leading provider of a broad range of entertainment industry services and technologies. We offer complete film and digital solutions for production, post-production, major studio and independent theatrical release, broadcast, home entertainment, archiving and asset management. Deluxe operates facilities in major film, video and digital production markets around the world.
Deluxe VR currently has an opening for a Sr Graphics Engineer / In-Engine Programmer
Duties and Responsibilities
• Develop engine technology for current and future projects.
• Implement new functionality in existing game engines
• Solid working knowledge and understanding of existing engines (UE4, Cry, Unity etc).
• Advanced working knowledge of UE4 Blue Print.
• Collaborate with others to design and build architectures for new systems, and maintain and improve current ones
• Contribute original ideas towards all aspects of game production and development
• Advise and mentor other programmers
• Provide technical leadership in areas of specialization and assist other engineers with technical questions
• Work independently to complete assigned projects with limited supervision
• Educate other departments on technology and engine through either spoken or written format
• Optimize existing systems as directed for increased performance;
• Keep up to date with the technological developments and advancements in the computer game industry
• Complete CPU and GPU specific optimization tasks
• Develop familiarity with hardware details of specific game platforms, their capabilities and performance bottlenecks
• Constantly analyze code performance and architect optimizations
• Document developments and code
Requirements
• You have a keen interest in Virtual Reality
• Bachelor of Science degree in a relevant field
• Superb C++ knowledge and debugging skill
• Advanced working knowledge of Unreal Engine 4 and Blue Print.
• Advanced working knowledge of Cry Engine and Unity are a bonus but not required.
• Strong knowledge of industry standard graphics APIs (DirectX, OpenGL, libGCM, Gnm Library)
• Knowledge of shader programming languages (PSSL/HLSL/GLSL)
• Excellent math skills
• You are a gamer and entertainment enthusiast
• Experience with multiple core system tasks, such as graphics, networking, audio/video, and tools.
• Excellent performance optimization skills