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Production Engineer
LucasFilm Industrial Light & Magic UK
London, , United Kingdom
Job Details - this job has expired, please see similar jobs below
The Production Engineer is responsible for developing and maintaining the VFX production pipeline, and ensuring it is running smoothly and efficiently. The Production Engineer will be active in both development projects and artist support.
Primary Responsibilities and Accountabilities
(Key duties or essential priorities for fulfilling the job’s purpose)
• Responsible for the development of workflow and tools, under the guidance of a project lead
• Creates new tools and workflows
• Suggests methods and procedures on new assignments
• May have singular responsibility for a project
• Advises/assists other engineers with maintenance and bug fixing of existing tools
• Serves as knowledge resource for workflow and tools used in production at ILM
• Updates and features additions to existing tools
• Provide support to local productions to keep the pipeline running smoothly
• Troubleshoot pipeline issues
• Install and configure software
• Assist with show work area creation and configuration
• Configure the pipeline to meet shows’ needs
• Develop per-show tool customizations as determined by show supervisors
• Provide training and assistance to artists on toolsets and workflows
• Participates in discussions surrounding future workflow and tool development
• Collaborates with artists and productions to develop efficient workflows and supporting tools
• Participate in the activities of the globally distributed production engineering team, including:
• development and support activities
• regular status and planning meetings as time zones permit
• adhere to development best practices and standards defined by Production Engineering Supervisor
Requirements:
Education / Experience:
• Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience
• Proven experience in the visual effects or computer animation industries.
Required Skills / Competencies:
• A positive, “can-do” attitude with balance: must not be afraid to ask for help when getting outside experience base or comfort zone
• A clear and concise communicator: ability to keep end users informed of progress and managers informed of requests
• An effective listener: able to engage with and understand artists to discover what their requirements are
• An effective time manager: must be able to prioritize a multitude of requests and not be afraid to ask for help if the path isn’t clear
• Passionate about delivering rigorous follow-through on assigned tasks
• An agile, flexible and quick thinker: this is an energetic, dynamic environment requiring an ability to adapt to rapidly changing requirements
• A creative thinker and innovator: able to devise and employ ingenious solutions to difficult problems
Technical Skills:
• Expert knowledge of python programming and the Linux environment
• Experience developing in C++ or other compiled languages
• Experience working with revision control systems and defined coding standards
• Experience developing tools and/or plugins within industry software packages such as Maya, Nuke, Houdini or Katana
• Experience with Renderman, vray or Arnold
Preferred Skills / Competencies:
• Experience developing with C++
• Experience with database technologies such as MySQL, PostgreSQL, MongoDB or Redis
• Experience writing RESTful APIs
• Experience developing against and/or deploying Amazon Web Services
• Knowledge of the standard python packaging and installation tool-chain
• VFX, Feature Animation or Episodic production experience
• Experience with Maya, Katana and Nuke
• Experience with Renderman, vray or Arnold
• Experience developing on Windows