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Level Designer
Entertainment & Media Industry Company
Shanghai, , China
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Company Description
About Company & Shanghai Studio:
Company is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Company’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Company generated sales of €1,394 million.
Created in 1996, Company Shanghai studio, is a vibrant and exciting place where our 400+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: Company website
Job Description
Job Summary:
The level designer will create game levels and implement the gameplay situations based on the creative vision.
Responsibilities:
The main responsibilities of the Level Designer are:
-Understand creative director’s vision and develop levels based on this;
• Apply architecture concepts to levels (believability, flow, threshold, and volumes);
• Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotion;
• Respect technical constraints during map creation;
• Actively participate in design specific discussions and design reviews;
• Work in collaboration with level artists to ensure that playability of the level and the graphic elements support each other;
• Share knowledge and mentor junior designers;
• As the project progresses, integrate the elements produced in the map (new gameplay, AI, sound, etc.);
• Control the accessibility and difficulty of the level;
Qualifications
Relevant Experience:
Minimum 2-3 years’ experience in video game level design and production or any other relevant experience;
If you have shipped at least one console game title as level designer, it’s a strong plus;
Unreal engine experience is a plus.
Other Skills:
-Ability to design creative and interesting game levels utilizing 3D tools (UnrealEd, Maya, 3DMax, etc.);
• Ability to work well as part of a team;
• Creativity, ability to challenge the player;
• Critical and analytical sense;
Why Company Shanghai?
Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.
Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling.
By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.
If you’re looking for this kind of job opportunity, you’ll find it here at Company Shanghai.
Join us for an exciting adventure and make great games!